Player Matchup

Chronos
Chronos
Franch0padilla
Chronos
Level 160
God Stats
0W - 4L
956 SR
Queue Stats
50W - 54L
1,500 Elo+
Solo
Tyr
Tyr
GameRicoh-
Tyr
Level 120
God Stats
5W - 7L
1,677 SR
Queue Stats
100W - 106L
1,554 Elo+
Party 1
Heimdallr
Heimdallr
GameWyvern
Heimdallr
Level 131
God Stats
2W - 1L
1,590 SR
Queue Stats
253W - 246L
1,537 Elo+
Party 1
Fafnir
Fafnir
WiseGuyHarrie
Fafnir
Level 122
God Stats
4W - 10L
1,228 SR
Queue Stats
320W - 334L
1,568 Elo+
Solo
Kali
Kali
ponczek345
Kali
Level 64
God Stats
3W - 1L
1,905 SR
Queue Stats
165W - 174L
1,491 Elo+
Solo
Team Averages
Level 119
1,471 SR
1,530 Elo+

VS

Team Averages
Level 118
1,684 SR
1,567 Elo+
Xing Tian
Xing Tian
BamGod69
Xing Tian
Level 120
God Stats
1W - 1L
1,715 SR
Queue Stats
5W - 5L
1,717 Elo+
Party 2
Sol
Sol
TasteeBee
Sol
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,500 Elo+
Party 2
Horus
Horus
nicojuju2
Horus
Level 128
God Stats
12W - 15L
1,587 SR
Queue Stats
349W - 334L
1,607 Elo+
Party 3
Bakasura
Bakasura
rescoui
Bakasura
Level 145
God Stats
15W - 9L
1,916 SR
Queue Stats
386W - 378L
1,617 Elo+
Party 3
Jing Wei
Jing Wei
xx-antho-13
Jing Wei
Level 68
God Stats
21W - 9L
1,703 SR
Queue Stats
40W - 18L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,182
515
7,269
6,650
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
0 / 1 / 0
6,178
515
3,511
10,326
7,038
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
GameWyvern
Heimdallr
6
0 / 1 / 1
4,801
400
2,902
3,864
1,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 0 / 1
6,512
543
3,540
10,090
9,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 2 / 2
5,918
493
4,271
10,104
4,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BamGod69
Xing Tian
9
0 / 0 / 2
6,281
523
4,310
8,989
6,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
1 / 1 / 0
6,480
540
4,656
8,013
3,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
nicojuju2
Horus
12
2 / 0 / 1
7,258
605
9,617
8,597
5,253
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
rescoui
Bakasura
12
2 / 0 / 0
7,190
599
4,771
8,278
3,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
xx-antho-13
Jing Wei
9
0 / 2 / 1
6,102
509
3,285
7,711
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
3
Kills
5
5
Deaths
3
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BamGod69
Xing Tian
0
0
2
1
L
1
1
1
1.5
L
0
1
0
0
L
Heimdallr
GameWyvern
Heimdallr
0
1
1
0.5
W
1
1
0
1
L
1
0
1
1.5
W
Horus
nicojuju2
Horus
2
0
1
2.5
L
1
2
2
1
W
Bakasura
rescoui
Bakasura
2
0
0
2
W
Jing Wei
xx-antho-13
Jing Wei
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,493
Damage
26,639
41,034
Taken
41,588
25,167
Mitigated
20,929
12,375
Healing
13,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BamGod69
Xing Tian
4,310
386
0
2,692
8,989
6,861
0
3,574
5,415
21,178
0
L
7,269
1,736
0
1,322
6,650
2,826
0
2,014
4,301
56,051
0
L
3,511
716
0
4,167
10,326
7,038
322
0
10,326
0
39,964
L
Heimdallr
GameWyvern
Heimdallr
2,902
1,590
0
1,892
3,864
1,106
127
272
3,542
0
19,824
W
4,656
1,702
0
2,620
8,013
3,094
1,206
3,435
4,578
45,627
0
L
3,540
532
0
3,288
10,090
9,751
0
4,591
4,791
19,741
0
W
Horus
nicojuju2
Horus
9,617
4,689
46
2,625
8,597
5,253
0
0
8,597
0
46,465
L
4,271
1,974
0
1,706
10,104
4,446
40
2,089
8,015
0
41,295
W
Bakasura
rescoui
Bakasura
4,771
3,318
0
2,659
8,278
3,389
0
2,156
6,122
0
47,266
W
Jing Wei
xx-antho-13
Jing Wei
3,285
2,956
79
3,217
7,711
2,332
1,572
1,977
5,734
0
36,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,591
Gold Earned
33,311
295
Minions Killed
366
0
Camps Cleared
0
1,170,035
Distance Traveled
1,228,828
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,281
523
16
1
0
234,916
2
L
Chronos
6,182
515
92
8
0
228,945
5
L
Tyr
6,178
515
76
6
0
200,443
2
L
Heimdallr
4,801
400
42
4
0
239,335
3
W
Sol
6,480
540
89
7
0
218,443
0
L
Fafnir
6,512
543
16
1
0
233,403
2
W
Horus
7,258
605
82
7
0
251,535
3
L
Kali
5,918
493
69
6
0
267,909
4
W
Bakasura
7,190
599
110
9
0
304,163
1
W
Jing Wei
6,102
509
69
6
0
219,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role