Player Matchup

Chaac
Chaac
 
Chaac
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Chicknattack
Nox
Level 107
God Stats
17W - 13L
1,642 SR
Queue Stats
221W - 211L
1,473 Elo+
Solo
Jing Wei
Jing Wei
megaslayer1234
Jing Wei
Level 18
God Stats
0W - 2L
1,511 SR
Queue Stats
14W - 23L
1,385 Elo+
Party 1
Loki
Loki
rrriiicccy13_
Loki
Level 60
God Stats
0W - 2L
1,402 SR
Queue Stats
102W - 133L
1,315 Elo+
Solo
Camazotz
Camazotz
undeadpatriot_18
Camazotz
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 197L
1,499 Elo+
Solo
Team Averages
Level 78
1,511 SR
1,434 Elo+

VS

Team Averages
Level 93
1,837 SR
1,720 Elo+
Poseidon
Poseidon
Bluegito
Poseidon
Level 124
God Stats
5W - 2L
1,846 SR
Queue Stats
68W - 32L
1,724 Elo+
Party 2
Danzaburou
Danzaburou
LilW0ng
Danzaburou
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,745 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Sheepgodx
Kumbhakarna
Level 105
God Stats
5W - 1L
2,015 SR
Queue Stats
57W - 22L
1,736 Elo+
Party 2
Amaterasu
Amaterasu
Tempestzx
Amaterasu
Level 122
God Stats
5W - 3L
1,865 SR
Queue Stats
108W - 48L
1,739 Elo+
Party 2
The Morrigan
The Morrigan
WolfsByqn
The Morrigan
Level 108
God Stats
7W - 0L
1,961 SR
Queue Stats
48W - 18L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
2 / 8 / 3
9,724
695
9,821
25,854
21,613
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 5 / 3
9,905
708
10,436
12,891
6,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jing Wei
18
4 / 5 / 5
10,949
782
9,754
18,738
8,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
2 / 7 / 4
9,786
699
6,106
15,012
7,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 7 / 4
8,935
638
2,489
17,183
16,978
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bluegito
Poseidon
19
3 / 3 / 14
11,764
840
11,548
12,679
5,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
LilW0ng
Danzaburou
16
1 / 4 / 20
10,467
748
9,810
12,415
6,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Sheepgodx
Kumbhakarna
18
6 / 0 / 17
11,886
849
10,548
22,447
28,492
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
Tempestzx
Amaterasu
20
9 / 2 / 12
12,152
868
23,402
19,384
23,152
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
WolfsByqn
The Morrigan
20
12 / 3 / 16
12,342
882
21,538
10,874
7,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
110
10
Kills
31
32
Deaths
12
19
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
8
3
0.44
W
Poseidon
Bluegito
Poseidon
3
3
14
3.33
L
2
5
3
0.7
W
Danzaburou
LilW0ng
Danzaburou
1
4
20
2.75
W
Kumbhakarna
Sheepgodx
Kumbhakarna
6
0
17
14.5
W
Amaterasu
Tempestzx
Amaterasu
9
2
12
7.5
W
The Morrigan
WolfsByqn
The Morrigan
12
3
16
6.67
L
Jing Wei
4
5
5
1.3
L
2
7
4
0.57
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,606
Damage
76,846
89,678
Taken
77,799
61,224
Mitigated
70,680
9,461
Healing
19,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,821
1,405
481
5,319
25,854
21,613
273
9,143
16,711
0
33,576
W
Poseidon
Bluegito
Poseidon
11,548
2,089
0
1,286
12,679
5,654
2,999
589
12,090
71,933
0
L
10,436
1,451
0
0
12,891
6,739
1,160
6,009
6,882
36,059
0
W
Danzaburou
LilW0ng
Danzaburou
9,810
4,414
0
1,391
12,415
6,144
1,798
2,225
10,190
0
22,769
W
Kumbhakarna
Sheepgodx
Kumbhakarna
10,548
972
0
4,862
22,447
28,492
752
4,879
17,568
26,031
0
W
Amaterasu
Tempestzx
Amaterasu
23,402
11,635
464
7,917
19,384
23,152
2,194
1,628
17,756
0
49,714
W
The Morrigan
WolfsByqn
The Morrigan
21,538
6,640
60
3,188
10,874
7,238
1,512
1,115
9,759
48,858
5,492
L
Jing Wei
9,754
8,279
0
1,414
18,738
8,786
0
8,464
10,274
0
23,627
L
6,106
1,092
0
493
15,012
7,108
0
8,220
6,792
0
24,583
L
2,489
858
0
1,754
17,183
16,978
0
8,140
9,043
0
15,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,299
Gold Earned
58,611
195
Minions Killed
279
0
Camps Cleared
0
1,295,545
Distance Traveled
1,524,938
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,724
695
58
4
0
247,586
2
W
Poseidon
11,764
840
118
8
0
300,854
0
L
Nox
9,905
708
57
4
0
270,624
6
W
Danzaburou
10,467
748
36
3
0
264,359
1
W
Kumbhakarna
11,886
849
32
2
0
329,011
0
W
Amaterasu
12,152
868
47
3
0
336,298
2
W
The Morrigan
12,342
882
46
3
0
294,416
0
L
Jing Wei
10,949
782
33
2
0
264,165
1
L
Loki
9,786
699
29
2
0
246,065
1
L
Camazotz
8,935
638
18
1
0
267,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role