Player Matchup

King Arthur
King Arthur
Alkamenez47
King Arthur
Level 127
God Stats
7W - 14L
1,497 SR
Queue Stats
292W - 253L
1,584 Elo+
Solo
Apollo
Apollo
Eduardo_ESR
Apollo
Level 99
God Stats
1W - 3L
1,426 SR
Queue Stats
196W - 191L
1,486 Elo+
Solo
Hel
Hel
Meollos
Hel
Level 88
God Stats
18W - 21L
1,493 SR
Queue Stats
201W - 204L
1,434 Elo+
Solo
Neith
Neith
SAVAGE_NINJA_223
Neith
Level 111
God Stats
2W - 8L
1,228 SR
Queue Stats
309W - 312L
1,462 Elo+
Solo
Ymir
Ymir
arcanex2412
Ymir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 125L
1,584 Elo+
Solo
Team Averages
Level 110
1,429 SR
1,510 Elo+

VS

Team Averages
Level 99
1,550 SR
1,457 Elo+
Mercury
Mercury
MYBUSSYSTINKS
Mercury
Level 66
God Stats
16W - 12L
1,587 SR
Queue Stats
316W - 316L
1,441 Elo+
Party 1
Ganesha
Ganesha
SnorkratsWife
Ganesha
Level 127
God Stats
15W - 6L
1,504 SR
Queue Stats
224W - 231L
1,494 Elo+
Solo
King Arthur
King Arthur
Tierrufer
King Arthur
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 30L
1,385 Elo+
Party 1
Izanami
Izanami
spacyshadow
Izanami
Level 126
God Stats
4W - 3L
1,575 SR
Queue Stats
253W - 244L
1,525 Elo+
Solo
Kukulkan
Kukulkan
spludgingSpoon
Kukulkan
Level 109
God Stats
32W - 29L
1,585 SR
Queue Stats
444W - 439L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alkamenez47
King Arthur
17
4 / 1 / 2
10,854
543
13,157
17,592
21,763
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
1
0 / 0 / 0
5,461
273
0
0
0
Hel
16
4 / 1 / 3
9,567
478
10,384
17,236
12,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 3 / 5
8,668
433
8,402
11,361
4,587
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 1 / 3
9,920
496
8,875
19,994
21,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
17
3 / 4 / 1
10,885
544
6,781
18,228
8,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
15
0 / 2 / 4
9,919
496
6,832
18,263
13,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Tierrufer
King Arthur
13
0 / 4 / 1
8,547
427
5,383
13,112
13,547
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
spacyshadow
Izanami
17
3 / 1 / 1
10,801
540
17,326
11,885
4,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
15
0 / 3 / 1
9,557
478
12,743
9,358
4,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
13
Kills
6
6
Deaths
14
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Alkamenez47
King Arthur
4
1
2
5
L
Apollo
0
0
0
0
W
Mercury
3
4
1
0.88
L
Hel
4
1
3
5.5
L
1
3
5
1.17
W
Ganesha
0
2
4
1
W
King Arthur
Tierrufer
King Arthur
0
4
1
0.13
L
4
1
3
5.5
W
Izanami
spacyshadow
Izanami
3
1
1
3.5
W
Kukulkan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,818
Damage
49,065
66,183
Taken
70,846
59,427
Mitigated
45,597
24,786
Healing
12,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Alkamenez47
King Arthur
13,157
2,481
0
1,500
17,592
21,763
111
1,725
15,867
0
94,929
L
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
6,781
3,375
0
1,190
18,228
8,505
0
3,267
14,961
0
109,998
L
Hel
10,384
900
5,113
11,540
17,236
12,038
255
8,746
8,490
75,203
0
L
8,402
3,453
476
3,690
11,361
4,587
1,110
2,068
9,293
0
58,356
W
Ganesha
6,832
302
0
6,376
18,263
13,599
387
6,503
11,330
48,583
0
W
King Arthur
Tierrufer
King Arthur
5,383
916
0
500
13,112
13,547
395
2,410
10,702
0
36,179
L
8,875
1,652
0
2,467
19,994
21,039
132
7,036
12,958
50,086
0
W
Izanami
spacyshadow
Izanami
17,326
11,557
0
3,556
11,885
4,991
4,278
2,477
9,408
0
118,251
W
Kukulkan
12,743
1,908
0
505
9,358
4,955
983
4,602
4,756
80,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,470
Gold Earned
49,709
427
Minions Killed
599
0
Camps Cleared
0
1,501,390
Distance Traveled
1,833,262
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,854
543
157
8
0
373,412
1
L
Apollo
5,461
273
0
0
0
1,331
0
W
Mercury
10,885
544
157
8
0
454,164
2
L
Hel
9,567
478
99
5
0
408,777
5
L
Neith
8,668
433
110
6
0
356,230
4
W
Ganesha
9,919
496
28
1
0
388,381
5
W
King Arthur
8,547
427
61
3
0
278,008
1
L
Ymir
9,920
496
61
3
0
361,640
3
W
Izanami
10,801
540
218
11
0
364,716
4
W
Kukulkan
9,557
478
135
7
0
347,993
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role