Player Matchup

King Arthur
King Arthur
Beastlc22
King Arthur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
969 Elo+
Party 3
Tiamat
Tiamat
Kyntsunk
Tiamat
Level 29
God Stats
0W - 1L
1,199 SR
Queue Stats
17W - 21L
1,408 Elo+
Party 2
Susano
Susano
LoganSucksEggs
Susano
Level 65
God Stats
6W - 9L
1,583 SR
Queue Stats
128W - 127L
1,555 Elo+
Party 3
Ymir
Ymir
Vickterys
Ymir
Level 2
God Stats
7W - 2L
1,500 SR
Queue Stats
40W - 43L
1,500 Elo+
Party 3
Neith
Neith
oniisama2708
Neith
Level 155
God Stats
8W - 7L
1,699 SR
Queue Stats
80W - 94L
1,447 Elo+
Party 2
Team Averages
Level 53
1,496 SR
1,376 Elo+

VS

Team Averages
Level 112
1,617 SR
1,607 Elo+
Nemesis
Nemesis
ColliTrash
Nemesis
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 28L
1,658 Elo+
Party 1
Bacchus
Bacchus
Edward T Morgan
Bacchus
Level 27
God Stats
1W - 1L
1,771 SR
Queue Stats
3W - 3L
1,513 Elo+
Party 1
Baron Samedi
Baron Samedi
KingStampy
Baron Samedi
Level 158
God Stats
2W - 5L
1,542 SR
Queue Stats
220W - 188L
1,663 Elo+
Party 1
Apollo
Apollo
Kylof
Apollo
Level 128
God Stats
1W - 1L
1,497 SR
Queue Stats
292W - 302L
1,526 Elo+
Solo
Eset
Eset
Lessonz
Eset
Level 159
God Stats
4W - 3L
1,774 SR
Queue Stats
99W - 84L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Beastlc22
King Arthur
14
0 / 4 / 0
7,550
397
1,534
14,062
10,071
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
Kyntsunk
Tiamat
14
3 / 6 / 2
9,086
478
6,319
12,451
7,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 6 / 1
9,452
497
9,955
17,992
8,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
12
2 / 4 / 5
8,831
465
9,152
20,960
22,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
4 / 5 / 2
9,248
487
14,792
15,623
6,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ColliTrash
Nemesis
18
10 / 4 / 8
11,629
612
18,689
20,606
9,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 2 / 10
9,295
489
5,495
15,942
18,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
KingStampy
Baron Samedi
18
6 / 0 / 6
11,721
617
16,441
13,593
14,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Apollo
Kylof
Apollo
15
2 / 5 / 4
9,726
512
5,840
15,466
5,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Lessonz
Eset
19
7 / 2 / 5
12,224
643
13,051
9,865
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
13
Kills
25
25
Deaths
13
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Beastlc22
King Arthur
0
4
0
0
W
Nemesis
ColliTrash
Nemesis
10
4
8
3.5
W
0
2
10
2.5
W
Baron Samedi
KingStampy
Baron Samedi
6
0
6
9
W
Apollo
Kylof
Apollo
2
5
4
0.8
L
Tiamat
Kyntsunk
Tiamat
3
6
2
0.67
W
Eset
Lessonz
Eset
7
2
5
4.75
L
4
6
1
0.75
L
Ymir
2
4
5
1.13
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,752
Damage
59,516
81,088
Taken
75,472
55,315
Mitigated
52,767
15,172
Healing
28,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Beastlc22
King Arthur
1,534
235
0
2,210
14,062
10,071
210
5,858
8,204
0
35,456
W
Nemesis
ColliTrash
Nemesis
18,689
9,942
0
7,953
20,606
9,428
267
3,874
15,646
0
105,689
W
5,495
877
0
3,481
15,942
18,504
421
4,899
10,957
26,134
0
W
Baron Samedi
KingStampy
Baron Samedi
16,441
1,752
2,392
6,185
13,593
14,809
205
3,047
10,486
95,018
0
W
Apollo
Kylof
Apollo
5,840
3,572
0
6,160
15,466
5,700
3,091
2,435
12,969
0
67,613
L
Tiamat
Kyntsunk
Tiamat
6,319
465
0
1,093
12,451
7,691
414
4,283
8,168
52,257
0
W
Eset
Lessonz
Eset
13,051
1,331
809
1,430
9,865
4,326
246
1,956
7,669
108,778
0
L
9,955
2,116
0
4,681
17,992
8,113
0
6,650
11,342
0
70,631
L
Ymir
9,152
1,699
0
4,614
20,960
22,827
58
9,975
10,985
34,502
0
L
14,792
5,958
0
2,574
15,623
6,613
430
8,221
7,402
0
85,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,167
Gold Earned
54,595
445
Minions Killed
580
0
Camps Cleared
0
1,713,869
Distance Traveled
1,843,891
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,550
397
54
3
0
296,996
1
W
Nemesis
11,629
612
127
7
0
490,321
2
W
Bacchus
9,295
489
36
2
0
357,399
0
W
Baron Samedi
11,721
617
156
8
0
331,573
2
W
Apollo
9,726
512
86
5
0
330,756
0
L
Tiamat
9,086
478
92
5
0
356,753
5
W
Eset
12,224
643
175
9
0
333,842
1
L
Susano
9,452
497
126
7
0
399,254
1
L
Ymir
8,831
465
28
1
0
311,789
3
L
Neith
9,248
487
145
8
0
349,077
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role