Player Matchup

Hercules
Hercules
Atlas-_-ppg
Hercules
Level 47
God Stats
1W - 1L
1,481 SR
Queue Stats
105W - 104L
1,443 Elo+
Party 1
Shiva
Shiva
Cruelxmummy
Shiva
Level 47
God Stats
7W - 11L
1,304 SR
Queue Stats
138W - 192L
1,249 Elo+
Party 2
Chiron
Chiron
FamestuR
Chiron
Level 149
God Stats
1W - 0L
1,713 SR
Queue Stats
41W - 46L
1,593 Elo+
Party 1
Atlas
Atlas
Jus Sign
Atlas
Level 8
God Stats
11W - 11L
1,288 SR
Queue Stats
81W - 112L
1,047 Elo+
Party 2
Jormungandr
Jormungandr
RED EDITIONx
Jormungandr
Level 124
God Stats
1W - 2L
1,253 SR
Queue Stats
253W - 240L
1,463 Elo+
Solo
Team Averages
Level 75
1,408 SR
1,359 Elo+

VS

Team Averages
Level 49
1,484 SR
1,447 Elo+
Odin
Odin
Dman432dman4
Odin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 41L
1,446 Elo+
Solo
Xing Tian
Xing Tian
Glanzenwicht
Xing Tian
Level 50
God Stats
29W - 38L
1,371 SR
Queue Stats
406W - 435L
1,403 Elo+
Solo
Baba Yaga
Baba Yaga
Senpai_Shiny
Baba Yaga
Level 65
God Stats
1W - 5L
1,550 SR
Queue Stats
252W - 228L
1,531 Elo+
Solo
Baron Samedi
Baron Samedi
Spectrer2604
Baron Samedi
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 16L
1,516 Elo+
Solo
Cernunnos
Cernunnos
Zuboomafu
Cernunnos
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 36L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Atlas-_-ppg
Hercules
20
8 / 9 / 15
15,854
1,057
22,369
33,900
31,093
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 0 / 24
16,566
1,104
26,239
25,996
27,409
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
FamestuR
Chiron
20
21 / 6 / 17
20,203
1,347
70,135
26,041
12,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
Jus Sign
Atlas
20
0 / 4 / 27
14,751
983
15,135
23,990
27,967
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
RED EDITIONx
Jormungandr
20
4 / 2 / 27
16,847
1,123
21,266
26,380
41,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

50

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 15 / 7
14,546
970
16,977
39,423
22,544
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

Xing Tian
Glanzenwicht
Xing Tian
20
1 / 6 / 14
15,089
1,006
23,540
38,714
32,942
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
Senpai_Shiny
Baba Yaga
20
3 / 6 / 14
15,785
1,052
30,091
25,997
11,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Spectrer2604
Baron Samedi
20
8 / 6 / 9
16,520
1,101
31,600
31,026
13,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Zuboomafu
Cernunnos
20
7 / 6 / 7
16,158
1,077
28,758
25,987
11,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
72
39
Kills
21
21
Deaths
39
110
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Hercules
Atlas-_-ppg
Hercules
8
9
15
1.72
W
6
0
24
18
L
2
15
7
0.37
W
Chiron
FamestuR
Chiron
21
6
17
4.92
L
Xing Tian
Glanzenwicht
Xing Tian
1
6
14
1.33
W
Atlas
Jus Sign
Atlas
0
4
27
3.38
W
Jormungandr
RED EDITIONx
Jormungandr
4
2
27
8.75
L
Baba Yaga
Senpai_Shiny
Baba Yaga
3
6
14
1.67
L
Baron Samedi
Spectrer2604
Baron Samedi
8
6
9
2.08
L
Cernunnos
Zuboomafu
Cernunnos
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

155,144
Damage
130,966
136,307
Taken
161,147
140,586
Mitigated
91,569
24,098
Healing
31,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Atlas-_-ppg
Hercules
22,369
9,109
0
12,249
33,900
31,093
0
22,775
11,125
0
34,922
W
26,239
5,139
405
954
25,996
27,409
0
19,181
6,815
0
44,745
L
16,977
4,701
1,554
6,527
39,423
22,544
0
10,351
28,808
0
40,630
W
Chiron
FamestuR
Chiron
70,135
28,609
1,381
6,941
26,041
12,897
0
15,022
10,996
0
121,497
L
Xing Tian
Glanzenwicht
Xing Tian
23,540
3,242
737
822
38,714
32,942
0
12,360
25,969
36,850
0
W
Atlas
Jus Sign
Atlas
15,135
2,915
352
294
23,990
27,967
0
12,252
11,738
24,037
0
W
Jormungandr
RED EDITIONx
Jormungandr
21,266
2,838
0
1,522
26,380
41,220
0
15,978
10,402
41,692
0
L
Baba Yaga
Senpai_Shiny
Baba Yaga
30,091
4,006
0
1,830
25,997
11,092
0
4,602
21,179
70,391
0
L
Baron Samedi
Spectrer2604
Baron Samedi
31,600
2,511
9,244
9,084
31,026
13,877
0
4,829
25,827
57,320
0
L
Cernunnos
Zuboomafu
Cernunnos
28,758
19,048
0
1,949
25,987
11,114
0
4,259
21,469
0
55,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,221
Gold Earned
78,098
250
Minions Killed
294
5
Camps Cleared
9
1,351,944
Distance Traveled
1,505,248
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
15,854
1,057
27
2
2
200,524
0
W
Shiva
16,566
1,104
29
2
3
294,602
0
L
Odin
14,546
970
61
4
1
286,263
0
W
Chiron
20,203
1,347
139
9
0
282,724
0
L
Xing Tian
15,089
1,006
36
2
1
359,324
1
W
Atlas
14,751
983
12
1
0
258,279
0
W
Jormungandr
16,847
1,123
43
3
0
315,815
2
L
Baba Yaga
15,785
1,052
92
6
1
318,208
3
L
Baron Samedi
16,520
1,101
49
3
0
285,420
0
L
Cernunnos
16,158
1,077
56
4
6
256,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role