Player Matchup

Bastet
Bastet
Digvita
Bastet
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 63L
1,459 Elo+
Party 2
Terra
Terra
NTK2509
Terra
Level 103
God Stats
2W - 1L
1,513 SR
Queue Stats
35W - 51L
1,261 Elo+
Party 2
Zhong Kui
Zhong Kui
nickmussa
Zhong Kui
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 41L
1,426 Elo+
Party 2
Team Averages
Level 78
1,504 SR
1,382 Elo+

VS

Team Averages
Level 60
1,455 SR
1,278 Elo+
Nox
Nox
TacoNonsense
Nox
Level 8
God Stats
0W - 2L
1,738 SR
Queue Stats
14W - 16L
1,150 Elo+
Party 1
Neith
Neith
TheAcidSnow22
Neith
Level 126
God Stats
0W - 3L
1,109 SR
Queue Stats
20W - 39L
1,323 Elo+
Party 1
Achilles
Achilles
TheOGOneKenobi
Achilles
Level 46
God Stats
5W - 8L
1,519 SR
Queue Stats
16W - 18L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Digvita
Bastet
18
6 / 4 / 6
13,124
691
20,168
19,509
13,090
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Terra
NTK2509
Terra
18
2 / 1 / 12
13,575
714
8,331
16,495
23,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
nickmussa
Zhong Kui
19
6 / 5 / 6
13,592
715
22,351
20,246
13,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 7
12,180
641
12,191
15,122
7,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 6 / 7
11,465
603
12,848
20,598
8,931
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
18
7 / 2 / 3
13,186
694
16,053
23,044
24,377
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
14
Kills
10
10
Deaths
14
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bastet
Digvita
Bastet
6
4
6
2.25
W
Terra
NTK2509
Terra
2
1
12
8
L
2
6
7
0.92
L
1
6
7
0.75
L
Achilles
7
2
3
4.25
W
Zhong Kui
nickmussa
Zhong Kui
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,850
Damage
41,092
56,250
Taken
58,764
49,409
Mitigated
40,433
16,533
Healing
11,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Digvita
Bastet
20,168
4,930
0
5,690
19,509
13,090
638
3,260
16,108
0
64,575
W
Terra
NTK2509
Terra
8,331
626
2,141
3,051
16,495
23,236
320
6,030
9,938
27,400
0
L
12,191
1,514
0
315
15,122
7,125
482
7,907
7,016
31,556
0
L
12,848
4,859
0
4,988
20,598
8,931
1,068
9,204
11,008
0
41,887
L
Achilles
16,053
4,341
0
6,079
23,044
24,377
284
12,820
9,757
0
44,300
W
Zhong Kui
nickmussa
Zhong Kui
22,351
1,440
0
5,651
20,246
13,083
1,167
2,999
16,970
70,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,291
Gold Earned
36,831
209
Minions Killed
183
7
Camps Cleared
8
1,043,961
Distance Traveled
992,223
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,124
691
64
3
5
360,434
3
W
Terra
13,575
714
30
2
0
365,971
0
L
Nox
12,180
641
58
3
2
301,422
3
L
Neith
11,465
603
65
3
3
330,272
3
L
Achilles
13,186
694
60
3
3
360,529
2
W
Zhong Kui
13,592
715
115
6
2
317,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role