Player Matchup

Mercury
Mercury
 
Mercury
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
BallinBasey
Heimdallr
Level 115
God Stats
13W - 4L
1,899 SR
Queue Stats
252W - 233L
1,615 Elo+
Party 1
Cthulhu
Cthulhu
CandyManIII
Cthulhu
Level 78
God Stats
10W - 3L
1,800 SR
Queue Stats
135W - 103L
1,613 Elo+
Party 1
Hades
Hades
JetSirskii
Hades
Level 61
God Stats
20W - 11L
2,044 SR
Queue Stats
96W - 73L
1,709 Elo+
Party 1
Bellona
Bellona
WeezyNM
Bellona
Level 106
God Stats
1W - 0L
1,580 SR
Queue Stats
6W - 4L
1,586 Elo+
Party 1
Team Averages
Level 92
1,764 SR
1,605 Elo+

VS

Team Averages
Level 105
1,506 SR
1,481 Elo+
Atlas
Atlas
BussySlayer8
Atlas
Level 100
God Stats
8W - 7L
1,548 SR
Queue Stats
146W - 156L
1,465 Elo+
Party 2
Loki
Loki
ElChuy831
Loki
Level 67
God Stats
0W - 2L
1,324 SR
Queue Stats
79W - 72L
1,451 Elo+
Solo
Zeus
Zeus
ranada33
Zeus
Level 81
God Stats
3W - 6L
1,417 SR
Queue Stats
72W - 71L
1,410 Elo+
Party 2
Izanami
Izanami
vGLUxJOKER
Izanami
Level 119
God Stats
5W - 3L
1,587 SR
Queue Stats
78W - 68L
1,462 Elo+
Solo
Kali
Kali
yahayabusa
Kali
Level 157
God Stats
6W - 8L
1,654 SR
Queue Stats
88W - 78L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
6 / 2 / 2
6,760
676
5,479
7,041
2,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
BallinBasey
Heimdallr
10
2 / 0 / 2
5,830
583
6,450
6,117
2,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
CandyManIII
Cthulhu
8
1 / 2 / 3
5,391
539
4,027
8,683
4,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
10
1 / 1 / 2
5,926
593
3,922
4,896
2,486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
WeezyNM
Bellona
12
4 / 0 / 0
6,679
668
5,388
6,687
5,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 2
4,870
487
4,474
9,457
6,391
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
9
0 / 4 / 0
5,137
514
2,087
8,229
2,890
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
8
0 / 3 / 3
4,954
495
3,657
5,007
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
vGLUxJOKER
Izanami
9
0 / 1 / 1
5,006
501
4,856
6,583
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
4 / 3 / 0
6,296
630
3,072
8,638
3,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
14
Kills
5
5
Deaths
14
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
2
2
3.5
W
Heimdallr
BallinBasey
Heimdallr
2
0
2
3
L
1
3
2
0.67
W
Cthulhu
CandyManIII
Cthulhu
1
2
3
1.25
L
Loki
0
4
0
0
W
Hades
1
1
2
2
W
Bellona
WeezyNM
Bellona
4
0
0
4
L
Zeus
0
3
3
0.5
L
Izanami
vGLUxJOKER
Izanami
0
1
1
0.5
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,266
Damage
18,146
33,424
Taken
37,914
16,986
Mitigated
16,322
11,874
Healing
11,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,479
2,628
0
0
7,041
2,408
0
784
6,257
0
49,266
W
Heimdallr
BallinBasey
Heimdallr
6,450
3,493
0
3,180
6,117
2,240
504
1,453
4,664
0
42,254
L
4,474
2,757
661
2,395
9,457
6,391
0
3,319
6,138
17,377
0
W
Cthulhu
CandyManIII
Cthulhu
4,027
494
298
3,333
8,683
4,729
0
2,977
5,706
21,335
0
L
Loki
2,087
482
0
1,298
8,229
2,890
0
0
8,229
0
32,694
W
Hades
3,922
263
113
2,425
4,896
2,486
343
2,917
1,979
34,092
0
W
Bellona
WeezyNM
Bellona
5,388
1,634
0
2,525
6,687
5,123
86
0
6,687
0
44,103
L
Zeus
3,657
740
73
508
5,007
1,739
0
2,267
2,740
29,850
0
L
Izanami
vGLUxJOKER
Izanami
4,856
3,272
0
2,384
6,583
1,836
0
1,098
5,482
0
38,003
L
3,072
1,890
0
3,865
8,638
3,466
0
1,265
7,373
0
31,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,586
Gold Earned
26,263
337
Minions Killed
274
0
Camps Cleared
0
995,894
Distance Traveled
928,071
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,760
676
87
9
0
219,292
2
W
Heimdallr
5,830
583
67
7
0
187,438
1
L
Atlas
4,870
487
19
2
0
193,779
3
W
Cthulhu
5,391
539
33
3
0
190,631
2
L
Loki
5,137
514
64
6
0
169,959
1
W
Hades
5,926
593
69
7
0
199,420
2
W
Bellona
6,679
668
81
8
0
199,113
2
L
Zeus
4,954
495
56
6
0
166,866
0
L
Izanami
5,006
501
65
7
0
198,789
2
L
Kali
6,296
630
70
7
0
198,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role