Player Matchup

Gilgamesh
Gilgamesh
Bronze I
Abaoud_Pickup
Gilgamesh
Bronze I
Level 126
God Stats
11W - 12L
1,491 SR
Queue Stats
202W - 243L
479 MMR
Party 1
Chaac
Chaac
Bronze I
Howlett93
Chaac
Bronze I
Level 129
God Stats
108W - 100L
1,427 SR
Queue Stats
458W - 482L
339 MMR
Solo
Ymir
Ymir
Bronze II
Iniesta_67100
Ymir
Bronze II
Level 94
God Stats
17W - 22L
1,461 SR
Queue Stats
226W - 268L
273 MMR
Party 1
Izanami
Izanami
Silver II
Usman_012
Izanami
Silver II
Level 107
God Stats
9W - 5L
1,522 SR
Queue Stats
49W - 61L
1,024 MMR
Solo
Chiron
Chiron
Silver V
eschii
Chiron
Silver V
Level 157
God Stats
26W - 23L
1,570 SR
Queue Stats
129W - 156L
548 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 123
1,494 SR
532 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 109
1,467 SR
510 MMR
Ganesha
Ganesha
Bronze I
S0y_Adr4
Ganesha
Bronze I
Level 105
God Stats
11W - 12L
1,520 SR
Queue Stats
571W - 568L
401 MMR
Solo
Apollo
Apollo
Bronze IV
Smurf4602
Apollo
Bronze IV
Level 87
God Stats
0W - 3L
1,276 SR
Queue Stats
278W - 343L
-412 MMR
Solo
Mercury
Mercury
Silver IV
kdd83
Mercury
Silver IV
Level 159
God Stats
6W - 11L
1,423 SR
Queue Stats
70W - 78L
629 MMR
Solo
Nu Wa
Nu Wa
Silver V
l-_Daanii14
Nu Wa
Silver V
Level 79
God Stats
0W - 1L
1,487 SR
Queue Stats
29W - 48L
898 MMR
Party 2
Charybdis
Charybdis
Silver II
psykiko69
Charybdis
Silver II
Level 114
God Stats
12W - 8L
1,627 SR
Queue Stats
89W - 93L
1,034 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Abaoud_Pickup
Gilgamesh
14
4 / 1 / 7
9,589
505
8,744
13,508
6,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
Howlett93
Chaac
18
4 / 1 / 3
11,393
600
10,860
16,774
11,830
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 1 / 10
10,014
527
6,031
14,061
16,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
Usman_012
Izanami
19
10 / 0 / 2
12,002
632
16,589
13,966
5,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
eschii
Chiron
16
2 / 3 / 5
10,449
550
17,105
18,030
7,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ArachneKing ArthurSkadiAtlas

VS

Bans
Jing WeiZeusNemesisBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
S0y_Adr4
Ganesha
13
0 / 7 / 4
8,440
444
7,220
23,193
22,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Smurf4602
Apollo
13
1 / 5 / 0
7,651
403
4,666
13,793
4,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
kdd83
Mercury
13
0 / 1 / 3
8,108
427
4,181
15,205
6,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 7 / 2
7,104
374
10,783
12,173
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
psykiko69
Charybdis
14
5 / 3 / 0
9,119
480
14,913
17,262
6,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
23
Kills
6
6
Deaths
23
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Abaoud_Pickup
Gilgamesh
4
1
7
7.5
W
Chaac
Howlett93
Chaac
4
1
3
5.5
W
3
1
10
8
L
Ganesha
S0y_Adr4
Ganesha
0
7
4
0.29
L
Apollo
Smurf4602
Apollo
1
5
0
0.2
W
Izanami
Usman_012
Izanami
10
0
2
11
W
Chiron
eschii
Chiron
2
3
5
1.5
L
Mercury
kdd83
Mercury
0
1
3
1.5
L
0
7
2
0.14
L
Charybdis
psykiko69
Charybdis
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,329
Damage
41,763
76,339
Taken
81,626
48,406
Mitigated
44,409
22,033
Healing
21,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Abaoud_Pickup
Gilgamesh
8,744
3,077
0
2,648
13,508
6,276
366
4,903
8,605
0
70,499
W
Chaac
Howlett93
Chaac
10,860
2,082
0
6,682
16,774
11,830
0
1,466
15,308
0
89,479
W
6,031
1,960
0
3,219
14,061
16,706
377
4,012
10,049
32,518
0
L
Ganesha
S0y_Adr4
Ganesha
7,220
1,004
2,389
4,976
23,193
22,267
0
3,908
19,285
44,296
0
L
Apollo
Smurf4602
Apollo
4,666
2,952
0
4,380
13,793
4,702
0
242
13,551
0
46,727
W
Izanami
Usman_012
Izanami
16,589
12,094
0
1,613
13,966
5,989
1,508
6,800
7,166
0
130,977
W
Chiron
eschii
Chiron
17,105
8,776
465
7,406
18,030
7,605
3,386
1,756
16,151
0
89,070
L
Mercury
kdd83
Mercury
4,181
2,064
0
2,083
15,205
6,133
89
0
15,205
0
67,769
L
10,783
3,078
0
750
12,173
4,316
0
827
11,346
45,846
0
L
Charybdis
psykiko69
Charybdis
14,913
7,403
0
6,466
17,262
6,991
1,286
1,054
16,208
0
77,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,447
Gold Earned
40,422
624
Minions Killed
412
0
Camps Cleared
0
1,822,700
Distance Traveled
1,718,874
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,589
505
92
5
0
441,499
9
W
Chaac
11,393
600
148
8
0
375,559
5
W
Ymir
10,014
527
40
2
0
333,668
1
L
Ganesha
8,440
444
21
1
0
323,334
4
L
Apollo
7,651
403
78
4
0
351,073
5
W
Izanami
12,002
632
210
11
0
368,669
2
W
Chiron
10,449
550
134
7
0
303,305
6
L
Mercury
8,108
427
106
6
0
429,039
3
L
Nu Wa
7,104
374
61
3
0
302,274
6
L
Charybdis
9,119
480
146
8
0
313,154
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role