Player Matchup

Ganesha
Ganesha
ISmallNuts
Ganesha
Level 58
God Stats
6W - 7L
1,501 SR
Queue Stats
384W - 423L
1,496 Elo+
Solo
Medusa
Medusa
NezukoKimetsu
Medusa
Level 86
God Stats
4W - 2L
1,500 SR
Queue Stats
110W - 103L
1,469 Elo+
Solo
Bacchus
Bacchus
ToxicLamia
Bacchus
Level 137
God Stats
8W - 5L
1,639 SR
Queue Stats
377W - 531L
1,324 Elo+
Solo
Scylla
Scylla
guncel-fisek
Scylla
Level 65
God Stats
13W - 11L
1,246 SR
Queue Stats
2,163W - 2,555L
1,266 Elo+
Solo
Raijin
Raijin
izulino
Raijin
Level 106
God Stats
2W - 5L
1,035 SR
Queue Stats
201W - 231L
1,274 Elo+
Solo
Team Averages
Level 90
1,384 SR
1,366 Elo+

VS

Team Averages
Level 48
1,492 SR
1,384 Elo+
Achilles
Achilles
 
Achilles
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
G1LGAME5H
Bellona
Level 36
God Stats
0W - 2L
1,284 SR
Queue Stats
42W - 42L
1,448 Elo+
Solo
Nike
Nike
danny_fluff
Nike
Level 129
God Stats
3W - 3L
1,512 SR
Queue Stats
285W - 310L
1,452 Elo+
Solo
Vamana
Vamana
subtomyOF1_
Vamana
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 47L
1,197 Elo+
Solo
Pele
Pele
zxooted-
Pele
Level 26
God Stats
2W - 1L
1,664 SR
Queue Stats
37W - 54L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ISmallNuts
Ganesha
19
0 / 1 / 23
11,870
742
16,677
20,359
32,988
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
16 / 2 / 12
13,037
815
42,766
16,545
11,898
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
ToxicLamia
Bacchus
17
4 / 3 / 15
11,491
718
8,080
15,951
25,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
19
4 / 1 / 20
11,588
724
12,886
9,485
5,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Raijin
izulino
Raijin
18
7 / 6 / 15
11,851
741
15,930
18,340
11,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
3 / 6 / 7
10,336
646
10,244
26,362
29,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bellona
G1LGAME5H
Bellona
16
1 / 6 / 4
9,785
612
10,931
24,867
26,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 8 / 2
9,583
599
9,917
22,693
26,175
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vamana
19
4 / 2 / 5
11,278
705
9,962
19,398
19,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
15
1 / 9 / 3
9,044
565
12,559
20,471
11,256
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
32
31
Kills
11
13
Deaths
31
85
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
6
7
1.08
L
Bellona
G1LGAME5H
Bellona
1
6
4
0.5
W
Ganesha
ISmallNuts
Ganesha
0
1
23
11.5
W
16
2
12
11
W
Bacchus
ToxicLamia
Bacchus
4
3
15
3.83
L
2
8
2
0.38
W
Scylla
4
1
20
14
W
Raijin
izulino
Raijin
7
6
15
2.42
L
Vamana
4
2
5
3.25
L
Pele
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,339
Damage
53,613
80,680
Taken
113,791
88,254
Mitigated
113,397
29,165
Healing
31,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
10,244
4,174
1,709
3,940
26,362
29,981
0
13,175
13,187
0
17,697
L
Bellona
G1LGAME5H
Bellona
10,931
1,148
4,432
5,223
24,867
26,565
0
12,632
12,235
0
22,105
W
Ganesha
ISmallNuts
Ganesha
16,677
1,595
2,768
6,316
20,359
32,988
705
0
20,359
25,575
0
W
42,766
24,254
2,865
5,111
16,545
11,898
3,299
0
16,545
0
70,837
W
Bacchus
ToxicLamia
Bacchus
8,080
635
3,385
2,714
15,951
25,891
614
0
15,951
13,648
0
L
9,917
1,640
1,538
544
22,693
26,175
181
10,080
12,613
0
27,417
W
Scylla
12,886
2,989
1,529
1,582
9,485
5,827
576
0
9,485
29,720
0
W
Raijin
izulino
Raijin
15,930
2,648
1,053
1,842
18,340
11,650
1,323
0
18,340
33,945
0
L
Vamana
9,962
3,799
1,861
8,160
19,398
19,420
1,096
9,474
9,924
0
24,476
L
Pele
12,559
3,055
754
3,139
20,471
11,256
0
8,212
12,259
0
25,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,837
Gold Earned
50,026
178
Minions Killed
130
0
Camps Cleared
0
1,379,177
Distance Traveled
1,301,278
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,336
646
8
1
0
228,682
1
L
Bellona
9,785
612
21
1
0
292,152
2
W
Ganesha
11,870
742
1
0
0
321,181
0
W
Medusa
13,037
815
44
3
0
291,475
0
W
Bacchus
11,491
718
24
2
0
255,273
0
L
Nike
9,583
599
33
2
0
222,498
1
W
Scylla
11,588
724
54
3
0
273,635
0
W
Raijin
11,851
741
55
3
0
237,613
3
L
Vamana
11,278
705
42
3
0
307,910
1
L
Pele
9,044
565
26
2
0
250,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role