Player Matchup

Bellona
Bellona
AnimeForLife194
Bellona
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,704 Elo+
Party 2
Geb
Geb
YummyyMushrooms
Geb
Level 160
God Stats
21W - 16L
1,636 SR
Queue Stats
217W - 178L
1,627 Elo+
Party 2
Ah Puch
Ah Puch
kaha 01
Ah Puch
Level 106
God Stats
9W - 3L
1,651 SR
Queue Stats
25W - 15L
1,555 Elo+
Party 2
Team Averages
Level 95
1,596 SR
1,629 Elo+

VS

Team Averages
Level 76
1,425 SR
1,354 Elo+
Tyr
Tyr
Khudzy
Tyr
Level 79
God Stats
0W - 2L
1,179 SR
Queue Stats
86W - 116L
1,302 Elo+
Party 1
Neith
Neith
Purple Oates
Neith
Level 125
God Stats
1W - 1L
1,601 SR
Queue Stats
33W - 33L
1,458 Elo+
Solo
Chronos
Chronos
Vunzii
Chronos
Level 24
God Stats
7W - 6L
1,496 SR
Queue Stats
85W - 113L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 5
6,967
697
6,000
8,162
8,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 1 / 4
7,652
765
6,538
12,983
11,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
kaha 01
Ah Puch
12
3 / 1 / 4
7,169
717
8,575
4,903
2,348
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Khudzy
Tyr
10
0 / 2 / 2
6,271
627
6,112
10,984
9,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 2
6,269
627
6,103
6,275
2,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
Vunzii
Chronos
9
2 / 3 / 0
6,471
647
5,834
7,615
3,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
7
Kills
2
2
Deaths
7
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
Tyr
Khudzy
Tyr
0
2
2
0.5
L
0
2
2
0.5
L
Chronos
Vunzii
Chronos
2
3
0
0.67
W
2
1
4
4
W
Ah Puch
kaha 01
Ah Puch
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,113
Damage
18,049
26,048
Taken
24,874
22,609
Mitigated
15,192
8,090
Healing
2,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,000
2,522
0
579
8,162
8,565
460
1,921
6,241
0
17,030
L
Tyr
Khudzy
Tyr
6,112
1,212
0
1,766
10,984
9,005
0
4,982
6,002
0
18,718
L
6,103
2,263
0
755
6,275
2,794
0
4,684
1,591
0
20,179
L
Chronos
Vunzii
Chronos
5,834
1,436
0
80
7,615
3,393
0
5,730
1,885
15,386
1,041
W
6,538
587
0
5,740
12,983
11,696
27
2,885
10,098
19,961
0
W
Ah Puch
kaha 01
Ah Puch
8,575
718
0
1,771
4,903
2,348
180
967
3,936
28,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,788
Gold Earned
19,011
101
Minions Killed
99
6
Camps Cleared
3
579,467
Distance Traveled
469,210
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,967
697
37
4
1
205,147
1
L
Tyr
6,271
627
27
3
0
169,665
2
L
Neith
6,269
627
50
5
1
138,890
0
L
Chronos
6,471
647
22
2
2
160,655
0
W
Geb
7,652
765
14
1
1
190,494
5
W
Ah Puch
7,169
717
50
5
4
183,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role