Player Matchup

Danzaburou
Danzaburou
BigDaddyHammond
Danzaburou
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 2
Sol
Sol
MoonxIight
Sol
Level 160
God Stats
8W - 3L
1,724 SR
Queue Stats
900W - 322L
1,788 Elo+
Party 2
Amaterasu
Amaterasu
ZombiExxGodesS
Amaterasu
Level 63
God Stats
4W - 0L
2,003 SR
Queue Stats
62W - 56L
1,555 Elo+
Party 2
Team Averages
Level 84
1,742 SR
1,614 Elo+

VS

Team Averages
Level 53
1,429 SR
1,397 Elo+
Sun Wukong
Sun Wukong
MrrrMonkeyman
Sun Wukong
Level 89
God Stats
45W - 33L
1,551 SR
Queue Stats
72W - 80L
1,458 Elo+
Party 1
Artemis
Artemis
theonlybfizzle
Artemis
Level 17
God Stats
0W - 2L
1,237 SR
Queue Stats
11W - 7L
1,308 Elo+
Party 1
Nu Wa
Nu Wa
theonlybfizzle
Nu Wa
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 44L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigDaddyHammond
Danzaburou
13
2 / 3 / 12
8,702
791
10,617
10,781
4,029
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
13 / 0 / 1
10,780
980
24,126
14,846
5,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
ZombiExxGodesS
Amaterasu
12
2 / 3 / 13
8,560
778
3,650
12,101
10,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MrrrMonkeyman
Sun Wukong
12
2 / 4 / 4
8,094
736
9,624
22,661
25,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 6 / 3
7,078
643
6,663
10,192
4,727
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 7 / 3
7,840
713
9,713
11,681
4,585
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
17
Kills
6
6
Deaths
17
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigDaddyHammond
Danzaburou
2
3
12
2.67
W
13
0
1
13.5
L
Sun Wukong
MrrrMonkeyman
Sun Wukong
2
4
4
1
W
Amaterasu
ZombiExxGodesS
Amaterasu
2
3
13
2.83
L
1
6
3
0.42
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,393
Damage
26,000
37,728
Taken
44,534
19,537
Mitigated
34,316
13,351
Healing
4,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigDaddyHammond
Danzaburou
10,617
5,028
0
2,381
10,781
4,029
405
2,742
8,039
0
27,764
W
24,126
13,125
0
9,235
14,846
5,484
2,048
4,832
10,014
84,288
0
L
Sun Wukong
MrrrMonkeyman
Sun Wukong
9,624
1,398
0
4,259
22,661
25,004
0
10,697
11,695
0
21,416
W
Amaterasu
ZombiExxGodesS
Amaterasu
3,650
1,485
0
1,735
12,101
10,024
216
2,468
9,633
0
13,215
L
6,663
1,682
0
80
10,192
4,727
0
6,974
3,132
0
18,762
L
9,713
2,316
0
0
11,681
4,585
0
6,455
5,171
27,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,042
Gold Earned
23,012
173
Minions Killed
74
9
Camps Cleared
1
626,565
Distance Traveled
558,649
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,702
791
38
3
0
202,578
1
W
Sol
10,780
980
120
11
8
209,165
2
L
Sun Wukong
8,094
736
10
1
0
215,428
1
W
Amaterasu
8,560
778
15
1
1
214,822
5
L
Artemis
7,078
643
27
2
0
167,775
4
L
Nu Wa
7,840
713
37
3
1
175,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role