Player Matchup

Loki
Loki
ELGRANJAIME
Loki
Level 40
God Stats
4W - 8L
1,506 SR
Queue Stats
122W - 130L
1,332 Elo+
Solo
Ra
Ra
Raptorekbezek
Ra
Level 100
God Stats
13W - 8L
1,371 SR
Queue Stats
439W - 482L
1,437 Elo+
Solo
Izanami
Izanami
SeluluH
Izanami
Level 126
God Stats
9W - 13L
1,314 SR
Queue Stats
243W - 308L
1,370 Elo+
Solo
Yemoja
Yemoja
notmykar
Yemoja
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 82L
1,370 Elo+
Solo
Sun Wukong
Sun Wukong
xMrxG
Sun Wukong
Level 104
God Stats
6W - 3L
1,750 SR
Queue Stats
138W - 170L
1,429 Elo+
Solo
Team Averages
Level 88
1,488 SR
1,388 Elo+

VS

Team Averages
Level 63
1,488 SR
1,363 Elo+
Chronos
Chronos
 
Chronos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Hypnosiss
Fafnir
Level 105
God Stats
4W - 5L
1,358 SR
Queue Stats
292W - 348L
1,379 Elo+
Party 1
Anubis
Anubis
Reaper93x
Anubis
Level 35
God Stats
84W - 88L
1,534 SR
Queue Stats
112W - 129L
1,342 Elo+
Solo
Fenrir
Fenrir
graciorafael
Fenrir
Level 29
God Stats
8W - 10L
1,536 SR
Queue Stats
64W - 118L
1,293 Elo+
Party 1
Ao Kuang
Ao Kuang
itztommy69
Ao Kuang
Level 26
God Stats
11W - 17L
1,515 SR
Queue Stats
24W - 41L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 2
8,045
503
5,264
6,159
2,192
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
4 / 0 / 3
9,779
611
9,248
7,321
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SeluluH
Izanami
13
2 / 3 / 1
8,181
511
7,068
12,328
5,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
notmykar
Yemoja
11
0 / 1 / 1
7,304
457
4,213
6,077
5,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
xMrxG
Sun Wukong
14
2 / 0 / 1
8,957
560
6,394
6,951
4,157
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
1 / 3 / 3
6,878
430
6,516
13,089
4,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
Hypnosiss
Fafnir
13
1 / 1 / 2
7,279
455
6,067
10,354
9,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Anubis
Reaper93x
Anubis
12
0 / 5 / 1
6,991
437
4,333
11,964
6,841
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
11
1 / 0 / 2
6,077
380
3,278
7,238
3,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
itztommy69
Ao Kuang
9
1 / 5 / 0
6,191
387
1,067
11,236
4,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
13
Kills
4
5
Deaths
14
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
3
3
0.83
W
5
1
2
6
L
Fafnir
Hypnosiss
Fafnir
1
1
2
2
W
4
0
3
5.5
L
Anubis
Reaper93x
Anubis
0
5
1
0.1
W
Izanami
SeluluH
Izanami
2
3
1
0.83
L
Fenrir
1
0
2
2
L
Ao Kuang
itztommy69
Ao Kuang
1
5
0
0.2
W
Yemoja
notmykar
Yemoja
0
1
1
0.5
W
Sun Wukong
xMrxG
Sun Wukong
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,187
Damage
21,261
38,836
Taken
53,881
19,647
Mitigated
29,332
17,064
Healing
17,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
6,516
2,845
0
4,369
13,089
4,394
0
3,008
10,025
49,726
0
W
5,264
1,089
0
1,358
6,159
2,192
0
2,734
3,425
0
35,472
L
Fafnir
Hypnosiss
Fafnir
6,067
1,303
0
3,493
10,354
9,721
288
894
9,460
46,635
0
W
9,248
583
148
4,343
7,321
2,446
723
4,562
2,730
76,626
0
L
Anubis
Reaper93x
Anubis
4,333
197
0
4,466
11,964
6,841
0
5,021
6,589
60,761
0
W
Izanami
SeluluH
Izanami
7,068
3,632
0
3,011
12,328
5,222
2,397
3,208
9,001
0
80,805
L
Fenrir
3,278
779
0
2,696
7,238
3,391
0
2,321
4,827
0
17,661
L
Ao Kuang
itztommy69
Ao Kuang
1,067
172
0
2,584
11,236
4,985
0
1,665
9,519
26,655
10,994
W
Yemoja
notmykar
Yemoja
4,213
195
3,922
1,504
6,077
5,630
815
4,187
1,822
15,578
0
W
Sun Wukong
xMrxG
Sun Wukong
6,394
1,886
0
2,778
6,951
4,157
1,286
3,260
3,691
0
62,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,266
Gold Earned
33,416
491
Minions Killed
312
0
Camps Cleared
0
1,492,273
Distance Traveled
1,362,458
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,878
430
65
4
0
245,553
4
W
Loki
8,045
503
60
4
0
352,881
4
L
Fafnir
7,279
455
70
4
0
265,173
4
W
Ra
9,779
611
135
8
0
324,957
3
L
Anubis
6,991
437
88
6
0
221,746
4
W
Izanami
8,181
511
147
9
0
247,917
5
L
Fenrir
6,077
380
28
2
0
313,935
0
L
Ao Kuang
6,191
387
61
4
0
316,051
0
W
Yemoja
7,304
457
19
1
0
281,055
3
W
Sun Wukong
8,957
560
130
8
0
285,463
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role