Player Matchup

Danzaburou
Danzaburou
Ciaran989
Danzaburou
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,223 Elo+
Solo
Eset
Eset
Ipray4Bryant24
Eset
Level 83
God Stats
2W - 5L
1,281 SR
Queue Stats
170W - 236L
1,301 Elo+
Party 1
Sylvanus
Sylvanus
Spezle420
Sylvanus
Level 82
God Stats
3W - 3L
1,559 SR
Queue Stats
15W - 37L
1,282 Elo+
Party 1
Team Averages
Level 82
1,447 SR
1,269 Elo+

VS

Team Averages
Level 59
1,443 SR
1,316 Elo+
Bacchus
Bacchus
Bossmanky1e
Bacchus
Level 66
God Stats
8W - 5L
1,480 SR
Queue Stats
50W - 89L
1,357 Elo+
Party 2
Neith
Neith
Jake oconnor229
Neith
Level 43
God Stats
6W - 6L
1,564 SR
Queue Stats
63W - 90L
1,409 Elo+
Party 2
Merlin
Merlin
atlas3369
Merlin
Level 68
God Stats
20W - 32L
1,286 SR
Queue Stats
30W - 53L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ciaran989
Danzaburou
12
1 / 4 / 0
7,447
621
8,364
12,831
5,841
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 7 / 0
7,337
611
4,011
11,272
5,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Spezle420
Sylvanus
11
0 / 1 / 1
6,946
579
2,219
11,257
11,430
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bossmanky1e
Bacchus
14
5 / 0 / 7
9,632
803
8,864
7,904
9,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
7 / 1 / 5
9,158
763
9,654
7,890
3,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
atlas3369
Merlin
13
0 / 1 / 8
7,979
665
12,452
5,223
1,918
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
12
12
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bossmanky1e
Bacchus
5
0
7
8.5
L
Danzaburou
Ciaran989
Danzaburou
1
4
0
0.25
L
1
7
0
0.14
W
7
1
5
9.5
L
Sylvanus
Spezle420
Sylvanus
0
1
1
0.5
W
Merlin
atlas3369
Merlin
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,594
Damage
30,970
35,360
Taken
21,017
22,862
Mitigated
14,431
10,356
Healing
5,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bossmanky1e
Bacchus
8,864
788
0
2,603
7,904
9,306
0
2,774
5,130
13,512
0
L
Danzaburou
Ciaran989
Danzaburou
8,364
2,394
0
2,009
12,831
5,841
174
6,579
6,252
0
33,423
L
4,011
1,058
663
1,173
11,272
5,591
0
8,527
2,745
19,329
0
W
9,654
2,703
0
2,553
7,890
3,207
0
2,764
5,126
0
39,847
L
Sylvanus
Spezle420
Sylvanus
2,219
292
2,581
3,930
11,257
11,430
0
6,429
4,828
6,749
0
W
Merlin
atlas3369
Merlin
12,452
50
0
226
5,223
1,918
72
1,211
4,012
40,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,730
Gold Earned
26,769
111
Minions Killed
163
1
Camps Cleared
8
563,899
Distance Traveled
644,774
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,632
803
20
2
2
244,500
0
L
Danzaburou
7,447
621
62
5
0
185,181
2
L
Eset
7,337
611
34
3
1
184,658
4
W
Neith
9,158
763
67
6
5
202,827
3
L
Sylvanus
6,946
579
15
1
0
194,060
3
W
Merlin
7,979
665
76
6
1
197,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role