Player Matchup

Baron Samedi
Baron Samedi
Gold V
 
Baron Samedi
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold IV
HighEnergy
Nike
Gold IV
Level 129
God Stats
3W - 2L
1,335 SR
Queue Stats
237W - 223L
1,355 MMR
Solo
Scylla
Scylla
Gold III
ImDraygon
Scylla
Gold III
Level 126
God Stats
2W - 1L
1,416 SR
Queue Stats
121W - 118L
1,449 MMR
Party 1
Neith
Neith
Gold V
Nydyou
Neith
Gold V
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
177W - 172L
1,349 MMR
Solo
Bakasura
Bakasura
Gold IV
TheKinggxD
Bakasura
Gold IV
Level 127
God Stats
4W - 4L
1,413 SR
Queue Stats
201W - 195L
1,309 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,433 SR
1,392 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 81
1,542 SR
1,363 MMR
Sol
Sol
Bronze V
Adrirodri17
Sol
Bronze V
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,362 MMR
Party 3
Chernobog
Chernobog
Gold V
Mo0ks
Chernobog
Gold V
Level 91
God Stats
7W - 2L
1,875 SR
Queue Stats
217W - 219L
1,332 MMR
Solo
Thor
Thor
Bronze III
SilentSinger
Thor
Bronze III
Level 86
God Stats
0W - 1L
1,158 SR
Queue Stats
1W - 4L
1,446 MMR
Party 2
Apollo
Apollo
Bronze IV
TheDeco
Apollo
Bronze IV
Level 93
God Stats
1W - 3L
1,768 SR
Queue Stats
43W - 41L
1,362 MMR
Party 3
Ares
Ares
Bronze III
yrtnez
Ares
Bronze III
Level 37
God Stats
1W - 1L
1,410 SR
Queue Stats
1W - 6L
1,314 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
0 / 0 / 0
3,863
773
2,175
3,906
1,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
0 / 0 / 0
3,412
682
1,082
3,172
1,203
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
ImDraygon
Scylla
7
1 / 0 / 1
3,851
770
2,315
1,781
548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Nydyou
Neith
6
0 / 0 / 0
3,485
697
1,961
1,140
425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
TheKinggxD
Bakasura
6
1 / 0 / 0
3,829
766
1,327
4,155
1,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
Baba YagaLokiShivaThoth

VS

Bans
DiscordiaIzanamiMulanKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,485
697
1,349
2,903
979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
Mo0ks
Chernobog
3
0 / 0 / 0
2,805
561
693
1,179
162
Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 0
3,432
686
1,258
3,627
1,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
TheDeco
Apollo
6
0 / 0 / 0
3,819
764
2,761
3,848
1,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
yrtnez
Ares
6
0 / 0 / 0
3,412
682
777
3,144
1,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
0
0
0
L
0
2
0
0
W
0
0
0
0
W
Scylla
ImDraygon
Scylla
1
0
1
1.5
L
Chernobog
Mo0ks
Chernobog
0
0
0
0
W
Neith
Nydyou
Neith
0
0
0
0
L
0
0
0
0
L
Apollo
TheDeco
Apollo
0
0
0
0
W
Bakasura
TheKinggxD
Bakasura
1
0
0
1
L
Ares
yrtnez
Ares
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,860
Damage
6,838
14,154
Taken
14,701
5,115
Mitigated
5,169
5,856
Healing
5,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
2,175
390
0
1,997
3,906
1,517
0
0
3,906
20,204
0
L
1,349
641
0
612
2,903
979
0
1,404
1,459
21,037
0
W
1,082
244
105
1,350
3,172
1,203
0
456
2,716
0
12,887
W
Scylla
ImDraygon
Scylla
2,315
204
0
532
1,781
548
0
679
1,102
17,559
0
L
Chernobog
Mo0ks
Chernobog
693
409
0
333
1,179
162
0
0
1,179
0
5,242
W
Neith
Nydyou
Neith
1,961
802
0
593
1,140
425
0
321
819
0
20,498
L
1,258
526
0
1,504
3,627
1,263
0
911
2,706
0
14,004
L
Apollo
TheDeco
Apollo
2,761
2,358
0
2,222
3,848
1,434
0
2,175
1,673
0
21,856
W
Bakasura
TheKinggxD
Bakasura
1,327
1,277
0
1,279
4,155
1,422
0
670
3,485
0
14,147
L
Ares
yrtnez
Ares
777
132
0
1,098
3,144
1,331
0
0
3,144
8,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,440
Gold Earned
16,953
171
Minions Killed
143
0
Camps Cleared
0
549,206
Distance Traveled
519,780
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
3,863
773
40
8
0
93,400
3
L
Sol
3,485
697
44
9
0
121,976
1
W
Nike
3,412
682
9
2
0
113,344
1
W
Scylla
3,851
770
29
6
0
102,708
2
L
Chernobog
2,805
561
12
2
0
55,057
0
W
Neith
3,485
697
53
11
0
94,620
1
L
Thor
3,432
686
30
6
0
126,604
0
L
Apollo
3,819
764
40
8
0
102,985
2
W
Bakasura
3,829
766
40
8
0
145,134
1
L
Ares
3,412
682
17
3
0
113,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role