Player Matchup

Baron Samedi
Baron Samedi
EYEcxd
Baron Samedi
Level 28
God Stats
11W - 12L
1,433 SR
Queue Stats
21W - 31L
1,426 Elo+
Party 1
Cabrakan
Cabrakan
ImSpookedd
Cabrakan
Level 29
God Stats
12W - 15L
1,273 SR
Queue Stats
19W - 33L
1,378 Elo+
Party 1
Hou Yi
Hou Yi
Prcyse
Hou Yi
Level 45
God Stats
20W - 17L
1,508 SR
Queue Stats
26W - 36L
1,451 Elo+
Party 1
Team Averages
Level 34
1,405 SR
1,418 Elo+

VS

Team Averages
Level 102
1,567 SR
1,513 Elo+
Gilgamesh
Gilgamesh
Akaisaru
Gilgamesh
Level 152
God Stats
5W - 5L
1,617 SR
Queue Stats
168W - 169L
1,539 Elo+
Solo
Fenrir
Fenrir
Bidem
Fenrir
Level 109
God Stats
4W - 8L
1,602 SR
Queue Stats
89W - 82L
1,569 Elo+
Solo
Nox
Nox
Natedawg44
Nox
Level 46
God Stats
4W - 4L
1,483 SR
Queue Stats
186W - 277L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EYEcxd
Baron Samedi
16
9 / 5 / 7
11,979
799
16,695
13,626
7,214
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
ImSpookedd
Cabrakan
15
2 / 4 / 12
10,782
719
11,430
20,874
19,770
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
Prcyse
Hou Yi
16
5 / 5 / 11
11,400
760
17,428
18,360
8,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Akaisaru
Gilgamesh
14
3 / 6 / 7
9,655
644
11,813
22,004
22,151
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Fenrir
Bidem
Fenrir
16
6 / 5 / 4
11,162
744
9,275
20,050
14,292
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 5 / 7
10,615
708
18,102
15,487
7,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
31
16
Kills
13
14
Deaths
16
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Akaisaru
Gilgamesh
3
6
7
1.08
L
Fenrir
Bidem
Fenrir
6
5
4
1.6
W
Baron Samedi
EYEcxd
Baron Samedi
9
5
7
2.5
W
Cabrakan
ImSpookedd
Cabrakan
2
4
12
2
L
4
5
7
1.5
W
Hou Yi
Prcyse
Hou Yi
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,553
Damage
39,190
52,860
Taken
57,541
35,841
Mitigated
43,480
11,121
Healing
2,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Akaisaru
Gilgamesh
11,813
4,272
0
509
22,004
22,151
0
12,785
9,219
0
28,043
L
Fenrir
Bidem
Fenrir
9,275
1,609
0
816
20,050
14,292
29
8,772
11,278
0
30,951
W
Baron Samedi
EYEcxd
Baron Samedi
16,695
2,043
3,668
3,498
13,626
7,214
603
3,565
10,061
34,131
0
W
Cabrakan
ImSpookedd
Cabrakan
11,430
2,350
728
1,084
20,874
19,770
643
8,291
11,678
30,261
0
L
18,102
1,672
0
775
15,487
7,037
0
7,035
8,452
49,315
0
W
Hou Yi
Prcyse
Hou Yi
17,428
12,041
0
2,143
18,360
8,857
1,143
6,647
11,713
0
50,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,161
Gold Earned
31,432
146
Minions Killed
128
7
Camps Cleared
5
705,140
Distance Traveled
800,606
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,655
644
27
2
2
269,884
5
L
Fenrir
11,162
744
42
3
1
252,914
0
W
Baron Samedi
11,979
799
41
3
1
225,603
4
W
Cabrakan
10,782
719
45
3
1
234,553
3
L
Nox
10,615
708
59
4
2
277,808
1
W
Hou Yi
11,400
760
60
4
5
244,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role