Player Matchup

Ra
Ra
 
Ra
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Bossmanky1e
Bacchus
Level 66
God Stats
8W - 5L
1,396 SR
Queue Stats
50W - 89L
1,340 Elo+
Party 2
Neith
Neith
Jake oconnor229
Neith
Level 43
God Stats
6W - 6L
1,490 SR
Queue Stats
63W - 90L
1,394 Elo+
Party 2
Team Averages
Level 74
1,462 SR
1,411 Elo+

VS

Team Averages
Level 72
1,515 SR
1,494 Elo+
Bacchus
Bacchus
CreedUD
Bacchus
Level 67
God Stats
1W - 1L
1,671 SR
Queue Stats
1W - 3L
1,435 Elo+
Party 1
Freya
Freya
Nostratepeta
Freya
Level 69
God Stats
1W - 2L
1,375 SR
Queue Stats
1W - 3L
1,435 Elo+
Party 1
Medusa
Medusa
cHaRA-CXVII
Medusa
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 18L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
7 / 0 / 6
8,332
833
8,735
4,523
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Bossmanky1e
Bacchus
12
3 / 1 / 10
8,001
800
8,593
9,035
10,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 1 / 10
7,992
799
7,867
5,475
2,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CreedUD
Bacchus
11
0 / 2 / 2
6,625
663
4,508
13,049
15,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 7 / 1
6,153
615
2,609
10,497
4,575
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
10
0 / 6 / 0
5,829
583
6,811
8,348
3,947
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
15
Kills
1
2
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
0
6
10
W
Bacchus
Bossmanky1e
Bacchus
3
1
10
8
L
Bacchus
CreedUD
Bacchus
0
2
2
0.5
W
5
1
10
10
L
1
7
1
0.21
L
Medusa
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,195
Damage
13,928
19,033
Taken
31,894
14,956
Mitigated
23,638
6,577
Healing
5,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,735
535
1,519
842
4,523
2,265
343
2,103
2,420
31,149
0
W
Bacchus
Bossmanky1e
Bacchus
8,593
1,672
0
2,882
9,035
10,099
234
2,446
6,589
12,976
0
L
Bacchus
CreedUD
Bacchus
4,508
544
0
2,831
13,049
15,116
0
7,133
5,916
12,668
0
W
7,867
2,520
0
1,334
5,475
2,592
616
2,703
2,772
0
23,507
L
2,609
672
0
2,044
10,497
4,575
0
5,704
4,793
12,451
0
L
Medusa
6,811
3,150
0
235
8,348
3,947
0
5,338
3,010
0
21,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,325
Gold Earned
18,607
101
Minions Killed
69
5
Camps Cleared
3
540,095
Distance Traveled
481,056
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,332
833
55
6
1
185,024
0
W
Bacchus
8,001
800
7
1
0
185,979
1
L
Bacchus
6,625
663
12
1
0
184,428
2
W
Neith
7,992
799
39
4
4
169,092
4
L
Freya
6,153
615
25
3
3
138,498
2
L
Medusa
5,829
583
32
3
0
158,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role