Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
JakeTowell69
Geb
Level 109
God Stats
1W - 1L
1,772 SR
Queue Stats
265W - 124L
1,733 Elo+
Solo
Sun Wukong
Sun Wukong
Joompio
Sun Wukong
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 121L
1,506 Elo+
Solo
Athena
Athena
Rhinoceruption
Athena
Level 160
God Stats
19W - 13L
1,685 SR
Queue Stats
549W - 509L
1,685 Elo+
Solo
Freya
Freya
Thanasios
Freya
Level 106
God Stats
6W - 2L
1,611 SR
Queue Stats
193W - 182L
1,558 Elo+
Solo
Team Averages
Level 136
1,613 SR
1,596 Elo+

VS

Team Averages
Level 121
1,584 SR
1,607 Elo+
Chiron
Chiron
Aspidas
Chiron
Level 127
God Stats
42W - 33L
1,799 SR
Queue Stats
130W - 114L
1,619 Elo+
Solo
Bakasura
Bakasura
BlueRazzyOwl
Bakasura
Level 113
God Stats
4W - 5L
1,508 SR
Queue Stats
109W - 111L
1,592 Elo+
Solo
Eset
Eset
Meatball5757
Eset
Level 149
God Stats
1W - 3L
1,492 SR
Queue Stats
46W - 44L
1,644 Elo+
Solo
Danzaburou
Danzaburou
MelkorsCrown
Danzaburou
Level 86
God Stats
4W - 2L
1,771 SR
Queue Stats
128W - 125L
1,527 Elo+
Solo
Ares
Ares
SexyBilly
Ares
Level 131
God Stats
2W - 3L
1,349 SR
Queue Stats
205W - 203L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
5 / 2 / 1
6,752
614
4,824
9,307
3,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 1
5,541
504
2,223
10,257
6,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Joompio
Sun Wukong
12
1 / 0 / 2
6,879
625
5,089
10,629
6,157
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 0 / 3
6,762
615
6,249
8,095
3,811
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
Thanasios
Freya
11
1 / 1 / 3
6,110
555
4,604
8,233
2,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Aspidas
Chiron
10
0 / 4 / 3
5,926
539
5,820
9,642
3,577
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
BlueRazzyOwl
Bakasura
11
2 / 3 / 0
6,448
586
4,674
10,737
4,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
2 / 2 / 1
6,566
597
8,188
5,740
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MelkorsCrown
Danzaburou
10
0 / 1 / 0
5,860
533
3,757
7,019
2,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
10
2 / 0 / 2
6,635
603
4,588
3,706
2,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
10
Kills
6
6
Deaths
10
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
2
1
2.75
L
Chiron
Aspidas
Chiron
0
4
3
0.38
L
Bakasura
BlueRazzyOwl
Bakasura
2
3
0
0.67
W
0
3
1
0.17
W
Sun Wukong
Joompio
Sun Wukong
1
0
2
2
L
2
2
1
1.25
L
Danzaburou
MelkorsCrown
Danzaburou
0
1
0
0
W
3
0
3
4.5
L
Ares
2
0
2
3
W
Freya
Thanasios
Freya
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,989
Damage
27,027
46,521
Taken
36,844
23,295
Mitigated
15,235
11,308
Healing
13,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,824
2,509
0
1,290
9,307
3,714
0
1,761
7,501
0
44,002
L
Chiron
Aspidas
Chiron
5,820
2,807
230
2,261
9,642
3,577
0
4,807
4,790
0
45,505
L
Bakasura
BlueRazzyOwl
Bakasura
4,674
3,003
0
1,858
10,737
4,378
0
3,894
6,843
0
43,425
W
2,223
416
0
2,582
10,257
6,814
0
5,034
4,958
14,265
0
W
Sun Wukong
Joompio
Sun Wukong
5,089
648
0
3,670
10,629
6,157
7
1,451
8,799
0
48,697
L
8,188
2,286
192
1,199
5,740
2,304
0
2,093
3,647
58,291
0
L
Danzaburou
MelkorsCrown
Danzaburou
3,757
2,180
0
4,177
7,019
2,370
0
775
6,244
0
42,616
W
6,249
1,632
0
500
8,095
3,811
0
3,905
3,785
50,592
0
L
Ares
4,588
436
1,458
1,850
3,706
2,606
0
1,479
2,227
19,866
0
W
Freya
Thanasios
Freya
4,604
1,329
0
3,266
8,233
2,799
0
625
7,608
46,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,044
Gold Earned
31,435
376
Minions Killed
400
0
Camps Cleared
0
1,187,963
Distance Traveled
1,045,705
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,752
614
79
7
0
263,368
3
L
Chiron
5,926
539
71
6
0
174,043
4
L
Bakasura
6,448
586
100
9
0
278,726
3
W
Geb
5,541
504
22
2
0
216,804
0
W
Sun Wukong
6,879
625
93
8
0
240,722
3
L
Eset
6,566
597
119
11
0
198,713
6
L
Danzaburou
5,860
533
83
8
0
168,411
1
W
Athena
6,762
615
107
10
0
255,023
2
L
Ares
6,635
603
27
2
0
225,812
4
W
Freya
6,110
555
75
7
0
212,046
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role