Player Matchup

Odin
Odin
Akm4n
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Captanmad
Sylvanus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 54L
1,355 Elo+
Party 2
Discordia
Discordia
ImpeRia55
Discordia
Level 84
God Stats
0W - 4L
1,194 SR
Queue Stats
7W - 17L
1,355 Elo+
Party 3
He Bo
He Bo
Raiden
He Bo
Level 60
God Stats
2W - 3L
1,445 SR
Queue Stats
44W - 58L
1,381 Elo+
Party 2
Loki
Loki
VirtualRossetti
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,325 Elo+
Party 3
Team Averages
Level 40
1,428 SR
1,383 Elo+

VS

Team Averages
Level 44
1,501 SR
1,388 Elo+
Sol
Sol
Julieekins
Sol
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,290 Elo+
Party 1
Artemis
Artemis
Ohmooh
Artemis
Level 36
God Stats
8W - 6L
1,633 SR
Queue Stats
25W - 45L
1,342 Elo+
Party 1
Cerberus
Cerberus
Rummibear
Cerberus
Level 37
God Stats
2W - 1L
1,522 SR
Queue Stats
23W - 38L
1,352 Elo+
Party 1
Cliodhna
Cliodhna
TheFacelessMan
Cliodhna
Level 48
God Stats
6W - 5L
1,329 SR
Queue Stats
13W - 15L
1,516 Elo+
Solo
Zeus
Zeus
Toaran
Zeus
Level 38
God Stats
36W - 28L
1,521 SR
Queue Stats
48W - 47L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Akm4n
Odin
15
1 / 4 / 2
9,789
979
5,131
15,210
16,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
Captanmad
Sylvanus
15
0 / 8 / 3
9,963
996
6,161
22,607
29,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Discordia
ImpeRia55
Discordia
16
0 / 2 / 4
9,964
996
16,600
8,319
3,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
Raiden
He Bo
15
2 / 5 / 2
10,189
1,019
11,116
13,884
5,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 6 / 2
10,428
1,043
9,314
16,624
6,003
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

161

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 15
10,441
1,044
5,266
6,376
2,590
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Ohmooh
Artemis
17
3 / 1 / 16
10,410
1,041
15,977
7,537
3,133
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Rummibear
Cerberus
16
4 / 1 / 15
10,757
1,076
15,433
18,123
8,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
18
11 / 1 / 7
12,690
1,269
17,280
11,628
4,994
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
Toaran
Zeus
17
6 / 1 / 17
11,689
1,169
16,897
7,142
2,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
95
6
Kills
25
25
Deaths
6
13
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Odin
Akm4n
Odin
1
4
2
0.5
L
Sylvanus
Captanmad
Sylvanus
0
8
3
0.19
L
Discordia
ImpeRia55
Discordia
0
2
4
1
W
1
2
15
4.25
W
Artemis
Ohmooh
Artemis
3
1
16
11
L
He Bo
Raiden
He Bo
2
5
2
0.6
W
Cerberus
Rummibear
Cerberus
4
1
15
11.5
W
Cliodhna
11
1
7
14.5
W
Zeus
Toaran
Zeus
6
1
17
14.5
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,322
Damage
70,853
76,644
Taken
50,806
60,036
Mitigated
21,387
5,289
Healing
5,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Akm4n
Odin
5,131
1,837
0
619
15,210
16,554
0
7,485
7,725
354
11,810
L
Sylvanus
Captanmad
Sylvanus
6,161
1,971
1,059
2,100
22,607
29,038
0
12,622
9,985
14,629
0
L
Discordia
ImpeRia55
Discordia
16,600
50
0
0
8,319
3,246
0
5,142
3,177
39,157
0
W
5,266
1,123
0
271
6,376
2,590
0
4,894
1,423
22,616
0
W
Artemis
Ohmooh
Artemis
15,977
7,404
0
309
7,537
3,133
0
4,361
3,093
0
25,594
L
He Bo
Raiden
He Bo
11,116
319
180
1,331
13,884
5,195
0
6,979
6,905
32,121
0
W
Cerberus
Rummibear
Cerberus
15,433
1,599
0
2,323
18,123
8,124
0
12,591
5,168
25,840
0
W
Cliodhna
17,280
2,169
0
2,506
11,628
4,994
0
8,831
2,723
0
31,121
W
Zeus
Toaran
Zeus
16,897
1,583
0
538
7,142
2,546
0
3,511
3,631
32,625
0
L
9,314
2,153
0
0
16,624
6,003
0
5,368
11,256
0
21,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,333
Gold Earned
55,987
158
Minions Killed
184
7
Camps Cleared
7
977,679
Distance Traveled
1,003,635
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,789
979
27
3
1
198,935
0
L
Sylvanus
9,963
996
11
1
0
152,193
0
L
Discordia
9,964
996
47
5
3
212,661
0
W
Sol
10,441
1,044
38
4
0
176,918
0
W
Artemis
10,410
1,041
32
3
1
176,733
1
L
He Bo
10,189
1,019
47
5
1
203,241
0
W
Cerberus
10,757
1,076
51
5
3
203,032
2
W
Cliodhna
12,690
1,269
33
3
2
228,826
0
W
Zeus
11,689
1,169
30
3
1
218,126
1
L
Loki
10,428
1,043
26
3
2
210,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role