Player Matchup

Anubis
Anubis
Doombringer1337
Anubis
Level 101
God Stats
15W - 15L
1,608 SR
Queue Stats
22W - 27L
1,583 Elo+
Solo
King Arthur
King Arthur
Haening
King Arthur
Level 128
God Stats
12W - 15L
1,205 SR
Queue Stats
523W - 289L
1,682 Elo+
Party 2
Hachiman
Hachiman
Limita
Hachiman
Level 124
God Stats
6W - 9L
1,561 SR
Queue Stats
519W - 285L
1,682 Elo+
Party 2
Team Averages
Level 118
1,458 SR
1,649 Elo+

VS

Team Averages
Level 131
1,584 SR
1,778 Elo+
Artemis
Artemis
HornyPancake
Artemis
Level 128
God Stats
5W - 3L
1,746 SR
Queue Stats
262W - 116L
1,919 Elo+
Party 1
Eset
Eset
HornyVampire
Eset
Level 157
God Stats
6W - 0L
1,519 SR
Queue Stats
254W - 114L
1,904 Elo+
Party 1
Serqet
Serqet
Selgy73
Serqet
Level 108
God Stats
29W - 25L
1,487 SR
Queue Stats
479W - 543L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 3
7,056
641
5,534
11,242
5,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Haening
King Arthur
11
1 / 5 / 2
7,568
688
10,270
17,474
11,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Limita
Hachiman
11
3 / 4 / 1
7,705
700
11,248
12,521
5,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HornyPancake
Artemis
15
10 / 0 / 6
10,036
912
18,232
10,852
4,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
2 / 1 / 12
8,467
770
12,829
8,637
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
Selgy73
Serqet
13
4 / 3 / 10
8,680
789
6,001
14,679
8,658
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
4
Kills
16
16
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
King Arthur
Haening
King Arthur
1
5
2
0.4
W
Artemis
HornyPancake
Artemis
10
0
6
13
W
2
1
12
8
L
Hachiman
Limita
Hachiman
3
4
1
0.88
W
Serqet
Selgy73
Serqet
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,052
Damage
37,062
41,237
Taken
34,168
22,253
Mitigated
16,923
7,648
Healing
7,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,534
194
0
2,391
11,242
5,792
0
3,177
7,884
27,132
0
L
King Arthur
Haening
King Arthur
10,270
1,767
364
3,427
17,474
11,291
0
5,211
12,071
0
18,681
W
Artemis
HornyPancake
Artemis
18,232
9,861
0
3,158
10,852
4,875
1,705
1,294
9,289
0
47,013
W
12,829
1,053
1,413
1,377
8,637
3,390
585
1,209
7,312
34,916
0
L
Hachiman
Limita
Hachiman
11,248
6,018
0
1,466
12,521
5,170
0
4,640
7,428
0
28,231
W
Serqet
Selgy73
Serqet
6,001
1,689
0
1,430
14,679
8,658
648
3,347
10,946
0
12,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,329
Gold Earned
27,183
108
Minions Killed
124
3
Camps Cleared
7
577,698
Distance Traveled
676,411
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,056
641
40
4
2
156,732
3
L
King Arthur
7,568
688
19
2
1
226,315
5
W
Artemis
10,036
912
67
6
5
210,316
3
W
Eset
8,467
770
47
4
2
221,417
5
L
Hachiman
7,705
700
49
4
0
194,651
6
W
Serqet
8,680
789
10
1
0
244,678
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role