Player Matchup

Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Baastl
Hachiman
Level 66
God Stats
2W - 5L
1,578 SR
Queue Stats
47W - 32L
1,631 Elo+
Solo
Khepri
Khepri
FaBoLaUs
Khepri
Level 150
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 11L
1,678 Elo+
Solo
Nu Wa
Nu Wa
SohnGottes
Nu Wa
Level 149
God Stats
2W - 3L
1,572 SR
Queue Stats
54W - 46L
1,595 Elo+
Solo
Team Averages
Level 137
1,530 SR
1,581 Elo+

VS

Team Averages
Level 132
1,495 SR
1,506 Elo+
Bastet
Bastet
Deadtrafic
Bastet
Level 100
God Stats
2W - 2L
1,485 SR
Queue Stats
104W - 112L
1,512 Elo+
Solo
Jing Wei
Jing Wei
Rocky86
Jing Wei
Level 149
God Stats
1W - 1L
1,309 SR
Queue Stats
107W - 117L
1,539 Elo+
Solo
Ah Puch
Ah Puch
damiennes
Ah Puch
Level 123
God Stats
3W - 2L
1,501 SR
Queue Stats
532W - 563L
1,509 Elo+
Solo
Kuzenbo
Kuzenbo
fleky47
Kuzenbo
Level 129
God Stats
2W - 1L
1,437 SR
Queue Stats
30W - 32L
1,511 Elo+
Solo
Discordia
Discordia
l2dusk
Discordia
Level 160
God Stats
8W - 4L
1,742 SR
Queue Stats
944W - 939L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
0 / 1 / 0
8,677
868
9,478
11,644
12,081
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
 
Freya
14
0 / 1 / 1
8,661
866
4,702
6,594
3,201
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Baastl
Hachiman
14
1 / 2 / 0
9,449
945
8,691
20,186
8,914
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
FaBoLaUs
Khepri
14
0 / 3 / 1
9,726
973
7,444
18,750
26,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nu Wa
15
1 / 7 / 1
9,711
971
12,156
13,706
5,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

192

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Deadtrafic
Bastet
16
1 / 1 / 8
9,899
990
13,950
10,521
5,076
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Rocky86
Jing Wei
16
3 / 0 / 4
10,513
1,051
15,160
10,331
4,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
damiennes
Ah Puch
16
1 / 0 / 9
10,266
1,027
10,445
5,119
2,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
fleky47
Kuzenbo
16
3 / 1 / 7
10,819
1,082
8,625
14,567
21,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
l2dusk
Discordia
16
6 / 0 / 6
10,903
1,090
17,731
8,805
3,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
2
Kills
14
14
Deaths
2
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
0
0
L
Freya
 
Freya
0
1
1
0.5
L
Hachiman
Baastl
Hachiman
1
2
0
0.5
W
Bastet
Deadtrafic
Bastet
1
1
8
5
L
Khepri
FaBoLaUs
Khepri
0
3
1
0.17
W
Jing Wei
Rocky86
Jing Wei
3
0
4
5
L
Nu Wa
1
7
1
0.21
W
Ah Puch
damiennes
Ah Puch
1
0
9
5.5
W
Kuzenbo
fleky47
Kuzenbo
3
1
7
6.5
W
Discordia
l2dusk
Discordia
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,471
Damage
65,911
70,880
Taken
49,343
56,839
Mitigated
36,846
3,692
Healing
16,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,478
1,213
0
213
11,644
12,081
0
4,786
6,858
0
20,089
L
Freya
 
Freya
4,702
1,769
0
354
6,594
3,201
0
3,990
2,604
13,943
0
L
Hachiman
Baastl
Hachiman
8,691
5,674
0
2,137
20,186
8,914
0
12,799
7,387
0
31,766
W
Bastet
Deadtrafic
Bastet
13,950
5,325
0
1,637
10,521
5,076
0
5,123
5,241
0
28,473
L
Khepri
FaBoLaUs
Khepri
7,444
263
0
607
18,750
26,922
0
7,723
11,027
14,264
0
W
Jing Wei
Rocky86
Jing Wei
15,160
13,812
0
3,705
10,331
4,653
0
5,107
5,048
0
48,676
L
Nu Wa
12,156
2,681
0
381
13,706
5,721
0
7,503
6,203
39,453
0
W
Ah Puch
damiennes
Ah Puch
10,445
308
0
2,087
5,119
2,420
0
2,964
2,037
36,116
0
W
Kuzenbo
fleky47
Kuzenbo
8,625
3,053
3,256
2,985
14,567
21,002
0
6,709
7,570
14,796
0
W
Discordia
l2dusk
Discordia
17,731
410
434
2,172
8,805
3,695
0
3,532
5,145
32,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,224
Gold Earned
52,400
210
Minions Killed
225
1
Camps Cleared
14
822,820
Distance Traveled
1,041,819
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,677
868
26
3
1
159,359
0
L
Freya
8,661
866
22
2
0
155,962
0
L
Hachiman
9,449
945
83
8
0
190,390
1
W
Bastet
9,899
990
43
4
2
218,814
0
L
Khepri
9,726
973
13
1
0
199,351
3
W
Jing Wei
10,513
1,051
84
8
7
188,591
2
L
Nu Wa
9,711
971
66
7
0
117,758
5
W
Ah Puch
10,266
1,027
64
6
1
207,646
1
W
Kuzenbo
10,819
1,082
10
1
0
211,363
1
W
Discordia
10,903
1,090
24
2
4
215,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role