Player Matchup

Skadi
Skadi
Silver II
 
Skadi
Silver II
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Silver III
 
Ao Kuang
Silver III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Silver V
Master_Fire
Ymir
Silver V
Level 76
God Stats
7W - 8L
1,607 SR
Queue Stats
21W - 40L
859 MMR
Solo
Bellona
Bellona
Silver III
MySpOwN
Bellona
Silver III
Level 145
God Stats
21W - 17L
1,483 SR
Queue Stats
117W - 133L
864 MMR
Solo
Izanami
Izanami
Silver II
Usman_012
Izanami
Silver II
Level 107
God Stats
9W - 5L
1,493 SR
Queue Stats
49W - 61L
979 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,517 SR
1,140 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 85
1,430 SR
909 MMR
Ratatoskr
Ratatoskr
Silver III
A7_kaiser_FDC
Ratatoskr
Silver III
Level 79
God Stats
15W - 23L
1,495 SR
Queue Stats
296W - 317L
883 MMR
Solo
Bakasura
Bakasura
Silver III
Dragonil11
Bakasura
Silver III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 69L
930 MMR
Solo
Heimdallr
Heimdallr
Silver III
GHOST675455
Heimdallr
Silver III
Level 107
God Stats
0W - 3L
1,209 SR
Queue Stats
57W - 72L
1,010 MMR
Solo
Poseidon
Poseidon
Silver III
lil_noodle_179
Poseidon
Silver III
Level 128
God Stats
3W - 7L
1,185 SR
Queue Stats
253W - 282L
912 MMR
Solo
Cerberus
Cerberus
Silver III
pusi_distrojer
Cerberus
Silver III
Level 49
God Stats
1W - 1L
1,762 SR
Queue Stats
46W - 54L
812 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
2 / 2 / 1
5,905
591
3,973
4,539
1,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
 
Ao Kuang
10
2 / 0 / 1
5,862
586
3,002
6,646
2,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 3
5,725
573
1,506
7,715
5,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
MySpOwN
Bellona
11
0 / 0 / 1
6,600
660
5,141
7,923
6,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Usman_012
Izanami
13
2 / 0 / 1
7,258
726
2,435
3,526
1,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
GilgameshJing WeiKing Arthur

VS

Bans
JanusCliodhnaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
A7_kaiser_FDC
Ratatoskr
10
0 / 0 / 0
5,223
522
3,387
7,582
3,187
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
Dragonil11
Bakasura
9
1 / 1 / 2
5,351
535
2,554
6,980
2,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
GHOST675455
Heimdallr
9
1 / 2 / 2
5,545
555
4,392
6,537
2,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
10
1 / 3 / 1
5,250
525
3,727
5,300
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
4
0 / 0 / 1
4,101
410
929
3,135
1,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
6
Kills
3
3
Deaths
6
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
2
1
1.25
W
Ao Kuang
 
Ao Kuang
2
0
1
2.5
L
Ratatoskr
A7_kaiser_FDC
Ratatoskr
0
0
0
0
L
Bakasura
Dragonil11
Bakasura
1
1
2
2
L
Heimdallr
GHOST675455
Heimdallr
1
2
2
1
W
0
1
3
1.5
W
Bellona
MySpOwN
Bellona
0
0
1
0.5
W
Izanami
Usman_012
Izanami
2
0
1
2.5
L
Poseidon
1
3
1
0.5
L
Cerberus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,057
Damage
14,989
30,349
Taken
29,534
16,701
Mitigated
11,215
8,708
Healing
7,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,973
1,724
0
313
4,539
1,480
321
1,445
3,094
0
35,180
W
Ao Kuang
 
Ao Kuang
3,002
721
0
1,868
6,646
2,363
0
1,156
5,215
30,745
0
L
Ratatoskr
A7_kaiser_FDC
Ratatoskr
3,387
681
0
1,585
7,582
3,187
0
183
7,399
0
31,682
L
Bakasura
Dragonil11
Bakasura
2,554
1,886
0
1,319
6,980
2,651
0
1,188
5,792
0
27,830
L
Heimdallr
GHOST675455
Heimdallr
4,392
2,228
0
2,213
6,537
2,525
0
1,990
4,547
0
31,848
W
1,506
317
0
1,041
7,715
5,037
0
1,929
5,786
15,834
0
W
Bellona
MySpOwN
Bellona
5,141
1,424
0
4,583
7,923
6,535
352
0
7,605
0
50,640
W
Izanami
Usman_012
Izanami
2,435
1,898
0
903
3,526
1,286
1,047
126
3,400
0
71,913
L
Poseidon
3,727
393
0
625
5,300
1,689
0
665
4,635
41,682
0
L
Cerberus
929
148
42
1,301
3,135
1,163
0
482
2,653
6,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,350
Gold Earned
25,470
388
Minions Killed
256
0
Camps Cleared
0
1,081,829
Distance Traveled
917,016
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,905
591
61
6
0
189,176
3
W
Ao Kuang
5,862
586
60
6
0
269,065
4
L
Ratatoskr
5,223
522
50
5
0
216,881
1
L
Bakasura
5,351
535
69
7
0
266,095
2
L
Heimdallr
5,545
555
48
5
0
161,055
1
W
Ymir
5,725
573
39
4
0
207,154
0
W
Bellona
6,600
660
96
10
0
208,141
4
W
Izanami
7,258
726
132
13
0
208,293
2
L
Poseidon
5,250
525
61
6
0
198,236
5
L
Cerberus
4,101
410
28
3
0
74,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role