Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Froztility
Agni
Level 102
God Stats
1W - 1L
1,618 SR
Queue Stats
77W - 33L
1,729 Elo+
Party 1
Team Averages
Level 129
1,539 SR
1,576 Elo+

VS

Team Averages
Level 129
1,600 SR
1,571 Elo+
Hercules
Hercules
 
Hercules
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Akaisaru
Baron Samedi
Level 152
God Stats
19W - 15L
1,543 SR
Queue Stats
168W - 169L
1,547 Elo+
Solo
Skadi
Skadi
TheTruePro
Skadi
Level 88
God Stats
4W - 1L
1,756 SR
Queue Stats
32W - 24L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
1 / 3 / 1
5,770
824
2,790
5,915
2,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
 
Tyr
7
1 / 1 / 1
5,485
784
1,140
6,330
3,209
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 0 / 2
6,076
868
2,848
4,383
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
1 / 1 / 2
5,248
750
2,465
4,198
2,690
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
Akaisaru
Baron Samedi
7
2 / 0 / 2
5,458
780
1,936
3,034
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
5
0 / 1 / 3
4,730
676
918
1,721
547
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
2
Kills
3
4
Deaths
2
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
1
3
1
0.5
W
Tyr
 
Tyr
1
1
1
1.5
L
Hercules
 
Hercules
1
1
2
2
L
Baron Samedi
Akaisaru
Baron Samedi
2
0
2
3
W
0
0
2
1
L
Skadi
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,778
Damage
5,319
16,628
Taken
8,953
6,896
Mitigated
4,683
3,577
Healing
565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
2,790
888
0
1,066
5,915
2,277
569
764
4,569
0
15,465
W
Tyr
 
Tyr
1,140
0
0
2,011
6,330
3,209
72
1,400
4,930
0
3,674
L
Hercules
 
Hercules
2,465
245
0
0
4,198
2,690
0
1,230
2,968
0
5,402
L
Baron Samedi
Akaisaru
Baron Samedi
1,936
198
0
565
3,034
1,446
0
955
2,079
2,770
0
W
2,848
481
0
500
4,383
1,410
1,206
288
3,763
29,376
0
L
Skadi
918
211
0
0
1,721
547
0
663
1,058
0
1,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,331
Gold Earned
15,436
86
Minions Killed
8
6
Camps Cleared
0
449,369
Distance Traveled
241,022
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,770
824
24
3
3
133,564
0
W
Tyr
5,485
784
2
0
0
172,131
1
L
Hercules
5,248
750
7
1
0
125,154
0
L
Baron Samedi
5,458
780
0
0
0
80,335
1
W
Agni
6,076
868
60
9
3
143,674
1
L
Skadi
4,730
676
1
0
0
35,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role