Player Matchup

Horus
Horus
 
Horus
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
pacob
Kukulkan
Level 124
God Stats
1W - 2L
1,224 SR
Queue Stats
107W - 130L
1,425 Elo+
Solo
Neith
Neith
ρόδισπόρους
Neith
Level 156
God Stats
4W - 7L
1,558 SR
Queue Stats
247W - 295L
1,469 Elo+
Party 2
Team Averages
Level 124
1,427 SR
1,465 Elo+

VS

Team Averages
Level 98
1,392 SR
1,509 Elo+
Zeus
Zeus
GlobHells
Zeus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,523 Elo+
Party 1
Cerberus
Cerberus
TBScout
Cerberus
Level 124
God Stats
1W - 4L
1,176 SR
Queue Stats
26W - 32L
1,464 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Xorius
Ah Muzen Cab
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
6 / 3 / 7
10,587
814
10,271
17,348
20,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
pacob
Kukulkan
14
2 / 2 / 11
9,145
703
9,674
7,634
3,142
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
6 / 1 / 6
9,793
753
13,290
11,867
4,704
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
3 / 7 / 1
8,887
684
8,911
10,610
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
TBScout
Cerberus
13
1 / 2 / 4
8,092
622
7,509
15,717
12,276
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Xorius
Ah Muzen Cab
12
2 / 5 / 3
8,233
633
13,945
11,666
4,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
14
Kills
6
6
Deaths
14
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
6
3
7
3.17
L
Zeus
3
7
1
0.5
L
Cerberus
TBScout
Cerberus
1
2
4
1.5
L
Ah Muzen Cab
Xorius
Ah Muzen Cab
2
5
3
0.7
W
Kukulkan
pacob
Kukulkan
2
2
11
3.75
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,235
Damage
30,365
36,849
Taken
37,993
28,454
Mitigated
20,140
8,932
Healing
6,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
10,271
5,318
1,577
4,367
17,348
20,608
33
8,156
9,192
0
15,508
L
Zeus
8,911
1,843
0
320
10,610
3,165
0
2,146
8,464
24,717
0
L
Cerberus
TBScout
Cerberus
7,509
449
0
3,397
15,717
12,276
0
4,716
11,001
23,115
0
L
Ah Muzen Cab
Xorius
Ah Muzen Cab
13,945
6,423
0
3,005
11,666
4,699
0
3,098
8,568
0
39,597
W
Kukulkan
pacob
Kukulkan
9,674
1,599
0
399
7,634
3,142
553
4,536
3,098
38,960
0
W
13,290
2,640
0
2,589
11,867
4,704
1,691
4,060
7,807
0
47,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,525
Gold Earned
25,212
158
Minions Killed
142
6
Camps Cleared
4
700,156
Distance Traveled
600,437
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,587
814
16
1
1
239,434
3
L
Zeus
8,887
684
38
3
3
176,772
2
L
Cerberus
8,092
622
52
4
1
225,358
1
L
Ah Muzen Cab
8,233
633
52
4
0
198,307
3
W
Kukulkan
9,145
703
68
5
2
217,269
4
W
Neith
9,793
753
74
6
3
243,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role