Player Matchup

Fenrir
Fenrir
Crook-Zz
Fenrir
Level 102
God Stats
37W - 29L
1,451 SR
Queue Stats
133W - 125L
1,470 Elo+
Party 3
Thor
Thor
ThetrueMenace103
Thor
Level 7
God Stats
14W - 10L
1,500 SR
Queue Stats
116W - 117L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
WASP1NATOR
Cernunnos
Level 75
God Stats
6W - 8L
1,376 SR
Queue Stats
94W - 107L
1,345 Elo+
Party 1
Tyr
Tyr
shootyguy57
Tyr
Level 62
God Stats
35W - 36L
1,536 SR
Queue Stats
357W - 468L
1,379 Elo+
Party 1
Zhong Kui
Zhong Kui
thewrecker-42
Zhong Kui
Level 87
God Stats
18W - 27L
1,381 SR
Queue Stats
332W - 430L
1,354 Elo+
Party 1
Team Averages
Level 67
1,449 SR
1,410 Elo+

VS

Team Averages
Level 85
1,489 SR
1,372 Elo+
Fafnir
Fafnir
CocoJambo3302
Fafnir
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,302 Elo+
Party 2
Kukulkan
Kukulkan
J_O_K_E_R_TTV
Kukulkan
Level 149
God Stats
28W - 18L
1,293 SR
Queue Stats
124W - 136L
1,471 Elo+
Solo
Skadi
Skadi
Vergaso95
Skadi
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
16W - 27L
1,302 Elo+
Party 2
Ravana
Ravana
pawilon12
Ravana
Level 65
God Stats
21W - 18L
1,670 SR
Queue Stats
187W - 197L
1,403 Elo+
Solo
Sylvanus
Sylvanus
sirpoto
Sylvanus
Level 144
God Stats
11W - 10L
1,484 SR
Queue Stats
175W - 195L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Crook-Zz
Fenrir
17
5 / 5 / 1
10,906
474
13,288
20,528
10,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 6 / 1
9,802
426
1,756
15,976
7,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
WASP1NATOR
Cernunnos
14
0 / 4 / 2
8,744
380
11,982
16,640
7,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 9 / 1
8,717
379
12,001
23,600
24,255
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
thewrecker-42
Zhong Kui
20
4 / 2 / 2
12,866
559
19,945
24,138
24,589
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 13
11,353
494
11,356
21,582
31,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
J_O_K_E_R_TTV
Kukulkan
20
12 / 2 / 2
13,571
590
24,799
14,381
7,837
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Skadi
Vergaso95
Skadi
16
3 / 4 / 8
10,338
449
10,676
17,813
6,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ravana
pawilon12
Ravana
19
5 / 1 / 2
12,100
526
8,580
10,718
8,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
sirpoto
Sylvanus
18
3 / 5 / 0
11,473
499
16,080
24,853
18,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
11
Kills
26
26
Deaths
12
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
0
13
9.5
L
Fenrir
Crook-Zz
Fenrir
5
5
1
1.1
W
Kukulkan
J_O_K_E_R_TTV
Kukulkan
12
2
2
6.5
L
0
6
1
0.08
W
Skadi
Vergaso95
Skadi
3
4
8
1.75
L
Cernunnos
WASP1NATOR
Cernunnos
0
4
2
0.25
W
Ravana
pawilon12
Ravana
5
1
2
6
L
2
9
1
0.28
W
Sylvanus
sirpoto
Sylvanus
3
5
0
0.6
L
Zhong Kui
thewrecker-42
Zhong Kui
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,972
Damage
71,491
100,882
Taken
89,347
74,025
Mitigated
72,549
23,825
Healing
28,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,356
2,993
3,671
4,877
21,582
31,339
420
0
21,582
41,745
0
L
Fenrir
Crook-Zz
Fenrir
13,288
2,641
0
2,884
20,528
10,559
0
6,541
13,987
0
84,937
W
Kukulkan
J_O_K_E_R_TTV
Kukulkan
24,799
2,206
66
2,466
14,381
7,837
2,400
0
14,381
132,375
0
L
1,756
730
0
1,346
15,976
7,423
293
10,613
5,363
0
61,417
W
Skadi
Vergaso95
Skadi
10,676
6,802
0
1,625
17,813
6,821
882
0
17,813
0
64,987
L
Cernunnos
WASP1NATOR
Cernunnos
11,982
5,418
0
2,671
16,640
7,199
654
8,288
8,352
0
59,352
W
Ravana
pawilon12
Ravana
8,580
3,561
615
5,082
10,718
8,550
0
1,141
9,577
0
100,022
L
12,001
2,574
186
2,900
23,600
24,255
312
11,029
12,571
0
51,836
W
Sylvanus
sirpoto
Sylvanus
16,080
6,852
298
9,692
24,853
18,002
540
18,804
6,049
72,164
17,793
L
Zhong Kui
thewrecker-42
Zhong Kui
19,945
6,533
0
13,838
24,138
24,589
1,279
12,637
11,501
114,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,035
Gold Earned
58,835
569
Minions Killed
647
0
Camps Cleared
0
1,977,594
Distance Traveled
2,021,477
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,353
494
48
2
0
451,628
7
L
Fenrir
10,906
474
96
4
0
499,274
2
W
Kukulkan
13,571
590
193
8
0
415,961
0
L
Thor
9,802
426
108
5
0
427,647
1
W
Skadi
10,338
449
97
4
0
399,682
0
L
Cernunnos
8,744
380
83
4
0
376,377
0
W
Ravana
12,100
526
157
7
0
470,500
3
L
Tyr
8,717
379
72
3
0
364,408
0
W
Sylvanus
11,473
499
152
7
0
283,706
2
L
Zhong Kui
12,866
559
210
9
0
309,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role