Player Matchup

Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
 
Cabrakan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
DoctorKrieg
Medusa
Level 129
God Stats
4W - 9L
1,386 SR
Queue Stats
619W - 691L
1,465 Elo+
Party 1
Team Averages
Level 127
1,462 SR
1,488 Elo+

VS

Team Averages
Level 66
1,453 SR
1,425 Elo+
Chang'e
Chang'e
Illfollowu
Chang'e
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,513 Elo+
Party 2
Bellona
Bellona
RushingAsian
Bellona
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,436 Elo+
Party 2
Jing Wei
Jing Wei
superbodi
Jing Wei
Level 75
God Stats
6W - 14L
1,358 SR
Queue Stats
32W - 41L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
4 / 0 / 10
10,840
723
23,359
6,450
4,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
 
Cabrakan
14
2 / 1 / 11
10,708
714
5,896
13,794
21,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
17
8 / 1 / 3
11,424
762
13,293
10,116
5,997
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Illfollowu
Chang'e
12
1 / 3 / 1
8,403
560
7,209
14,004
5,599
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
RushingAsian
Bellona
12
0 / 7 / 1
8,297
553
5,276
16,498
14,129
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
superbodi
Jing Wei
14
1 / 4 / 0
9,444
630
6,123
17,013
7,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
14
Kills
2
2
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
0
10
9
W
Cabrakan
 
Cabrakan
2
1
11
7.5
W
Medusa
8
1
3
9.5
L
Chang'e
Illfollowu
Chang'e
1
3
1
0.5
L
Bellona
RushingAsian
Bellona
0
7
1
0.07
L
Jing Wei
superbodi
Jing Wei
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,548
Damage
18,608
30,360
Taken
47,515
32,042
Mitigated
26,730
6,464
Healing
11,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
23,359
620
0
1,589
6,450
4,209
960
1,631
4,819
63,838
0
W
Cabrakan
 
Cabrakan
5,896
532
147
3,401
13,794
21,836
140
3,514
10,280
11,459
0
W
Medusa
13,293
4,841
0
1,327
10,116
5,997
1,797
2,618
7,498
0
63,718
L
Chang'e
Illfollowu
Chang'e
7,209
697
3,020
4,119
14,004
5,599
0
9,203
4,801
24,749
0
L
Bellona
RushingAsian
Bellona
5,276
1,296
0
280
16,498
14,129
0
8,856
7,642
0
12,050
L
Jing Wei
superbodi
Jing Wei
6,123
4,321
0
3,634
17,013
7,002
649
11,461
5,552
0
52,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,972
Gold Earned
26,144
193
Minions Killed
159
10
Camps Cleared
3
834,252
Distance Traveled
840,832
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,840
723
77
5
5
296,303
3
W
Cabrakan
10,708
714
9
1
0
252,278
9
W
Medusa
11,424
762
107
7
5
285,671
4
L
Chang'e
8,403
560
39
3
1
290,310
2
L
Bellona
8,297
553
15
1
0
268,708
4
L
Jing Wei
9,444
630
105
7
2
281,814
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role