Player Matchup

Freya
Freya
 
Freya
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Baastl
Hachiman
Level 66
God Stats
2W - 5L
1,328 SR
Queue Stats
47W - 32L
1,623 Elo+
Solo
Tsukuyomi
Tsukuyomi
HerzSG
Tsukuyomi
Level 156
God Stats
42W - 38L
1,609 SR
Queue Stats
315W - 340L
1,534 Elo+
Solo
Khepri
Khepri
RumiruGabrys
Khepri
Level 127
God Stats
21W - 13L
1,712 SR
Queue Stats
570W - 506L
1,586 Elo+
Solo
Baron Samedi
Baron Samedi
l2dusk
Baron Samedi
Level 160
God Stats
19W - 18L
1,435 SR
Queue Stats
944W - 939L
1,460 Elo+
Solo
Team Averages
Level 134
1,517 SR
1,541 Elo+

VS

Team Averages
Level 115
1,631 SR
1,542 Elo+
Athena
Athena
 
Athena
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Gimel94
Medusa
Level 129
God Stats
131W - 125L
1,667 SR
Queue Stats
277W - 288L
1,599 Elo+
Solo
Chronos
Chronos
IITheNamelessII
Chronos
Level 78
God Stats
10W - 18L
1,908 SR
Queue Stats
788W - 768L
1,539 Elo+
Solo
Nox
Nox
Laissen
Nox
Level 124
God Stats
75W - 81L
1,581 SR
Queue Stats
249W - 229L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
2 / 2 / 7
9,680
968
11,537
7,226
3,693
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Baastl
Hachiman
16
3 / 1 / 8
10,367
1,037
13,690
11,593
6,576
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
HerzSG
Tsukuyomi
16
3 / 0 / 6
10,291
1,029
12,937
5,685
2,909
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
16
0 / 1 / 9
10,274
1,027
7,774
13,872
15,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
l2dusk
Baron Samedi
16
3 / 0 / 7
10,499
1,050
18,357
7,874
5,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

277

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
1 / 3 / 2
10,012
1,001
4,675
20,169
25,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tyr
 
Tyr
15
0 / 2 / 3
8,857
886
6,092
15,893
20,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Gimel94
Medusa
15
1 / 5 / 3
10,045
1,005
14,218
11,650
5,473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 1 / 1
9,284
928
8,469
13,804
8,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nox
15
1 / 0 / 2
9,199
920
9,289
5,444
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
11
Kills
4
4
Deaths
11
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
2
7
2.75
L
Athena
 
Athena
1
3
2
0.67
L
Tyr
 
Tyr
0
2
3
0.75
W
Hachiman
Baastl
Hachiman
3
1
8
7
L
Medusa
Gimel94
Medusa
1
5
3
0.5
W
Tsukuyomi
HerzSG
Tsukuyomi
3
0
6
6
L
1
1
1
1.5
L
Nox
1
0
2
2
W
Khepri
0
1
9
4.5
W
Baron Samedi
l2dusk
Baron Samedi
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,295
Damage
42,743
46,250
Taken
66,960
34,356
Mitigated
62,144
18,039
Healing
6,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
11,537
3,767
0
887
7,226
3,693
0
2,100
5,051
16,698
0
L
Athena
 
Athena
4,675
1,186
2,092
1,860
20,169
25,649
0
12,414
7,755
7,751
0
L
Tyr
 
Tyr
6,092
637
0
1,024
15,893
20,132
0
6,822
9,071
0
8,983
W
Hachiman
Baastl
Hachiman
13,690
12,072
0
2,320
11,593
6,576
0
5,852
5,467
0
42,849
L
Medusa
Gimel94
Medusa
14,218
6,277
0
686
11,650
5,473
0
6,624
5,026
0
53,744
W
Tsukuyomi
HerzSG
Tsukuyomi
12,937
3,611
0
1,857
5,685
2,909
0
2,459
3,158
0
37,663
L
8,469
1,666
0
1,066
13,804
8,050
0
7,941
5,863
27,353
0
L
Nox
9,289
290
0
0
5,444
2,840
0
3,867
1,577
17,158
0
W
Khepri
7,774
842
2,750
1,590
13,872
15,761
0
6,504
6,881
12,067
0
W
Baron Samedi
l2dusk
Baron Samedi
18,357
1,382
5,354
3,281
7,874
5,417
0
4,867
2,776
34,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,111
Gold Earned
47,397
187
Minions Killed
185
11
Camps Cleared
6
995,760
Distance Traveled
1,026,787
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,680
968
15
2
2
214,271
2
L
Athena
10,012
1,001
12
1
1
205,937
1
L
Tyr
8,857
886
8
1
0
214,828
0
W
Hachiman
10,367
1,037
73
7
3
176,726
0
L
Medusa
10,045
1,005
87
9
4
195,244
1
W
Tsukuyomi
10,291
1,029
50
5
2
219,686
1
L
Chronos
9,284
928
49
5
0
212,154
2
L
Nox
9,199
920
29
3
1
198,624
0
W
Khepri
10,274
1,027
8
1
0
193,851
0
W
Baron Samedi
10,499
1,050
41
4
4
191,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role