Player Matchup

Medusa
Medusa
 
Medusa
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Artec123
Gilgamesh
Level 69
God Stats
3W - 0L
1,565 SR
Queue Stats
130W - 48L
1,729 Elo+
Party 2
Hera
Hera
Jonpølse
Hera
Level 27
God Stats
4W - 2L
1,709 SR
Queue Stats
83W - 19L
1,791 Elo+
Party 2
Team Averages
Level 71
1,591 SR
1,673 Elo+

VS

Team Averages
Level 86
1,380 SR
1,441 Elo+
Kali
Kali
 
Kali
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Dlo567
Sol
Level 24
God Stats
2W - 4L
1,212 SR
Queue Stats
3W - 6L
1,400 Elo+
Party 1
Achilles
Achilles
PhatBudz419
Achilles
Level 89
God Stats
57W - 99L
1,428 SR
Queue Stats
342W - 470L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
11 / 1 / 7
9,906
901
14,725
8,370
3,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Artec123
Gilgamesh
15
5 / 0 / 14
8,982
817
15,084
8,477
6,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
12
3 / 3 / 11
8,143
740
8,789
5,656
2,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
3 / 5 / 0
7,639
694
8,070
15,064
7,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
Dlo567
Sol
11
1 / 6 / 2
7,297
663
5,089
10,964
3,896
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
PhatBudz419
Achilles
10
0 / 8 / 2
6,873
625
4,919
18,700
15,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
19
Kills
4
4
Deaths
19
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
11
1
7
14.5
L
Kali
 
Kali
3
5
0
0.6
W
Gilgamesh
Artec123
Gilgamesh
5
0
14
12
L
Sol
Dlo567
Sol
1
6
2
0.33
W
Hera
3
3
11
2.83
L
Achilles
PhatBudz419
Achilles
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,598
Damage
18,078
22,503
Taken
44,728
12,490
Mitigated
26,200
3,606
Healing
5,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,725
7,587
0
837
8,370
3,679
1,160
1,679
6,506
0
45,289
L
Kali
 
Kali
8,070
2,556
0
2,691
15,064
7,014
0
2,562
12,160
0
29,033
W
Gilgamesh
Artec123
Gilgamesh
15,084
6,309
0
1,686
8,477
6,571
375
2,314
5,965
0
27,206
L
Sol
Dlo567
Sol
5,089
1,436
0
1,123
10,964
3,896
0
2,014
8,778
19,139
0
W
Hera
8,789
2,428
0
1,083
5,656
2,240
707
1,267
4,333
22,548
0
L
Achilles
PhatBudz419
Achilles
4,919
1,569
306
1,445
18,700
15,290
230
4,615
13,854
0
15,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,031
Gold Earned
21,809
134
Minions Killed
98
8
Camps Cleared
2
615,571
Distance Traveled
541,496
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,906
901
80
7
3
210,678
2
L
Kali
7,639
694
43
4
2
199,757
5
W
Gilgamesh
8,982
817
19
2
4
216,844
0
L
Sol
7,297
663
24
2
0
167,917
0
W
Hera
8,143
740
35
3
1
188,049
0
L
Achilles
6,873
625
31
3
0
173,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role