Player Matchup

Janus
Janus
Silver II
 
Janus
Silver II
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver IV
JuManXio
Ymir
Silver IV
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 27L
1,269 MMR
Solo
Guan Yu
Guan Yu
Silver III
Neyroz517
Guan Yu
Silver III
Level 64
God Stats
0W - 2L
1,275 SR
Queue Stats
109W - 107L
916 MMR
Solo
Rama
Rama
Silver I
TheDarkNecron
Rama
Silver I
Level 157
God Stats
6W - 13L
1,487 SR
Queue Stats
304W - 300L
1,278 MMR
Solo
Horus
Horus
Silver IV
feer69
Horus
Silver IV
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 69L
1,028 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,452 SR
1,198 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 154
1,589 SR
1,357 MMR
Baron Samedi
Baron Samedi
Silver II
 
Baron Samedi
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold V
 
Zeus
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver IV
 
Yemoja
Silver IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Silver III
Kásel
Chernobog
Silver III
Level 153
God Stats
3W - 2L
1,653 SR
Queue Stats
120W - 167L
964 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
Theprats
Ratatoskr
Gold IV
Level 154
God Stats
22W - 12L
1,790 SR
Queue Stats
334W - 338L
1,320 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 4 / 5
7,065
471
6,574
9,531
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
14
4 / 2 / 1
8,127
542
4,632
10,930
5,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Neyroz517
Guan Yu
12
1 / 1 / 5
7,276
485
4,364
11,137
9,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
2 / 2 / 2
8,450
563
9,946
11,928
4,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Horus
feer69
Horus
10
1 / 5 / 0
6,576
438
3,410
10,396
7,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
PoseidonUllrCliodhnaThanatos

VS

Bans
BakasuraAgniBastetYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
3 / 0 / 5
8,958
597
10,893
6,522
3,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
 
Zeus
12
1 / 2 / 2
7,768
518
5,374
5,280
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
 
Yemoja
11
0 / 2 / 5
7,575
505
2,832
11,457
8,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
Kásel
Chernobog
11
1 / 3 / 4
7,052
470
6,371
13,706
4,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Ratatoskr
Theprats
Ratatoskr
15
9 / 3 / 2
9,545
636
10,412
12,669
5,343
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
10
Kills
14
14
Deaths
10
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
4
5
1.13
W
Baron Samedi
 
Baron Samedi
3
0
5
5.5
W
Zeus
 
Zeus
1
2
2
1
W
Yemoja
 
Yemoja
0
2
5
1.25
L
Ymir
4
2
1
2.25
W
Chernobog
Kásel
Chernobog
1
3
4
1
L
Guan Yu
Neyroz517
Guan Yu
1
1
5
3.5
L
2
2
2
1.5
W
Ratatoskr
Theprats
Ratatoskr
9
3
2
3.33
L
Horus
feer69
Horus
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,926
Damage
35,882
53,922
Taken
49,634
29,947
Mitigated
23,734
16,550
Healing
18,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,574
443
0
1,085
9,531
3,369
516
2,517
6,956
44,409
0
W
Baron Samedi
 
Baron Samedi
10,893
950
80
2,948
6,522
3,215
764
377
5,822
63,592
0
W
Zeus
 
Zeus
5,374
1,079
0
1,505
5,280
1,779
271
2,373
2,907
54,923
0
W
Yemoja
 
Yemoja
2,832
609
2,224
2,465
11,457
8,525
0
2,153
9,304
29,046
0
L
Ymir
4,632
1,163
0
3,050
10,930
5,456
0
4,555
6,203
64,952
0
W
Chernobog
Kásel
Chernobog
6,371
3,601
0
3,715
13,706
4,872
863
2,606
11,100
0
46,731
L
Guan Yu
Neyroz517
Guan Yu
4,364
1,142
880
4,264
11,137
9,384
60
3,237
7,866
0
25,589
L
9,946
8,957
0
4,601
11,928
4,563
1,888
1,460
10,460
0
83,553
W
Ratatoskr
Theprats
Ratatoskr
10,412
4,105
0
5,482
12,669
5,343
0
3,697
8,914
0
65,392
L
Horus
feer69
Horus
3,410
1,506
74
2,596
10,396
7,175
0
6,500
3,338
0
31,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,494
Gold Earned
40,898
444
Minions Killed
433
0
Camps Cleared
0
1,301,280
Distance Traveled
1,396,563
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,065
471
79
5
0
277,890
6
W
Baron Samedi
8,958
597
114
8
0
266,212
3
W
Zeus
7,768
518
106
7
0
265,834
6
W
Yemoja
7,575
505
33
2
0
252,984
6
L
Ymir
8,127
542
115
8
0
286,288
1
W
Chernobog
7,052
470
82
5
0
259,866
4
L
Guan Yu
7,276
485
38
3
0
301,402
0
L
Rama
8,450
563
142
9
0
247,427
3
W
Ratatoskr
9,545
636
98
7
0
351,667
4
L
Horus
6,576
438
70
5
0
188,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role