Player Matchup

Neith
Neith
All1gatro
Neith
Level 17
God Stats
4W - 8L
1,503 SR
Queue Stats
5W - 12L
1,410 Elo+
Party 1
Odin
Odin
Bakasus
Odin
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,389 Elo+
Party 1
Ah Puch
Ah Puch
Lolmate25
Ah Puch
Level 67
God Stats
2W - 1L
1,420 SR
Queue Stats
11W - 7L
1,535 Elo+
Party 1
Scylla
Scylla
Ratchef171
Scylla
Level 4
God Stats
1W - 5L
1,364 SR
Queue Stats
1W - 7L
1,172 Elo+
Party 1
Jing Wei
Jing Wei
preetam
Jing Wei
Level 66
God Stats
1W - 1L
1,588 SR
Queue Stats
14W - 11L
1,473 Elo+
Party 1
Team Averages
Level 45
1,475 SR
1,396 Elo+

VS

Team Averages
Level 53
1,528 SR
1,421 Elo+
Loki
Loki
 
Loki
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BigFattunn
Neith
Level 62
God Stats
8W - 5L
1,352 SR
Queue Stats
53W - 85L
1,375 Elo+
Party 2
Ra
Ra
Darksky910
Ra
Level 12
God Stats
41W - 30L
1,500 SR
Queue Stats
48W - 37L
1,500 Elo+
Solo
Sol
Sol
JamieBrabs
Sol
Level 37
God Stats
3W - 1L
1,680 SR
Queue Stats
32W - 56L
1,313 Elo+
Party 2
Odin
Odin
Vnsavele
Odin
Level 41
God Stats
2W - 3L
1,609 SR
Queue Stats
106W - 116L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
All1gatro
Neith
15
1 / 4 / 3
7,952
663
7,526
10,206
5,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
Bakasus
Odin
12
1 / 1 / 2
7,287
607
3,691
5,202
4,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
Lolmate25
Ah Puch
15
3 / 8 / 5
8,963
747
13,660
12,254
5,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Ratchef171
Scylla
13
1 / 5 / 1
7,377
615
1,982
8,001
3,260
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
preetam
Jing Wei
16
2 / 3 / 2
8,550
713
9,241
15,778
7,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
3 / 2 / 7
9,237
770
8,732
10,531
4,582
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
18
7 / 0 / 4
10,212
851
10,104
8,070
4,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 2 / 7
9,194
766
7,117
12,098
5,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 3 / 12
9,283
774
10,603
10,062
4,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
16
3 / 1 / 8
9,089
757
5,363
12,199
12,824
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
8
Kills
21
21
Deaths
8
13
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
2
7
3.25
L
Neith
All1gatro
Neith
1
4
3
0.63
L
Odin
Bakasus
Odin
1
1
2
2
W
Neith
7
0
4
9
W
4
2
7
3.75
W
4
3
12
3.33
L
Ah Puch
Lolmate25
Ah Puch
3
8
5
0.69
L
Scylla
Ratchef171
Scylla
1
5
1
0.3
W
Odin
3
1
8
7
L
Jing Wei
preetam
Jing Wei
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,100
Damage
41,919
51,441
Taken
52,960
26,159
Mitigated
31,414
5,503
Healing
16,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,732
2,585
0
2,641
10,531
4,582
324
1,828
8,703
0
39,052
L
Neith
All1gatro
Neith
7,526
2,837
0
935
10,206
5,422
0
3,225
6,981
0
24,282
L
Odin
Bakasus
Odin
3,691
1,014
0
480
5,202
4,727
0
1,861
3,341
0
5,165
W
Neith
10,104
4,677
39
2,458
8,070
4,111
3,972
1,758
6,258
0
45,753
W
7,117
196
2,197
2,754
12,098
5,770
556
5,657
6,409
23,907
0
W
10,603
2,673
148
2,541
10,062
4,127
2,195
2,880
7,067
25,148
0
L
Ah Puch
Lolmate25
Ah Puch
13,660
302
0
620
12,254
5,740
0
5,333
6,921
28,450
0
L
Scylla
Ratchef171
Scylla
1,982
527
0
742
8,001
3,260
0
3,572
4,429
8,631
0
W
Odin
5,363
1,200
332
3,607
12,199
12,824
198
3,519
8,566
0
20,072
L
Jing Wei
preetam
Jing Wei
9,241
6,881
0
2,726
15,778
7,010
0
3,729
12,049
0
45,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,129
Gold Earned
47,015
158
Minions Killed
241
0
Camps Cleared
0
979,211
Distance Traveled
1,280,913
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,237
770
61
5
0
267,971
2
L
Neith
7,952
663
35
3
0
220,903
0
L
Odin
7,287
607
6
1
0
129,969
0
W
Neith
10,212
851
84
7
0
236,966
1
W
Ra
9,194
766
43
4
0
256,386
3
W
Sol
9,283
774
28
2
0
257,415
0
L
Ah Puch
8,963
747
30
3
0
197,678
0
L
Scylla
7,377
615
12
1
0
184,648
0
W
Odin
9,089
757
25
2
0
262,175
2
L
Jing Wei
8,550
713
75
6
0
246,013
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role