Player Matchup

Hun Batz
Hun Batz
Malevolent Vow
Hun Batz
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 34L
1,275 Elo+
Solo
The Morrigan
The Morrigan
Milthred
The Morrigan
Level 80
God Stats
28W - 23L
1,581 SR
Queue Stats
752W - 813L
1,425 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NicklassBeaumont
Ah Muzen Cab
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 63L
1,428 Elo+
Party 1
Janus
Janus
TurtleJuice2632
Janus
Level 125
God Stats
9W - 7L
1,911 SR
Queue Stats
240W - 272L
1,458 Elo+
Solo
Yu Huang
Yu Huang
leloupvagabond
Yu Huang
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 67L
1,433 Elo+
Party 1
Team Averages
Level 109
1,598 SR
1,404 Elo+

VS

Team Averages
Level 126
1,456 SR
1,480 Elo+
Anhur
Anhur
 
Anhur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
SnoochNubis
Chiron
Level 160
God Stats
3W - 2L
1,487 SR
Queue Stats
140W - 177L
1,403 Elo+
Solo
Jormungandr
Jormungandr
etouxx
Jormungandr
Level 65
God Stats
1W - 3L
1,296 SR
Queue Stats
169W - 158L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
17
2 / 6 / 5
10,474
655
12,413
15,549
7,007
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Morrigan
Milthred
The Morrigan
15
0 / 5 / 6
9,213
576
11,366
11,006
5,292
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
NicklassBeaumont
Ah Muzen Cab
18
4 / 5 / 5
10,483
655
13,535
15,698
7,096
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 6 / 8
10,750
672
14,399
17,142
6,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yu Huang
18
4 / 6 / 5
10,651
666
8,877
14,614
5,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
7 / 2 / 14
13,161
823
8,700
14,056
7,680
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
 
Hun Batz
20
6 / 2 / 13
12,435
777
12,149
13,173
7,253
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
 
Baba Yaga
18
7 / 4 / 14
11,425
714
13,520
13,418
6,925
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
19
5 / 3 / 18
11,589
724
19,056
15,285
7,776
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
etouxx
Jormungandr
18
3 / 4 / 16
10,935
683
14,102
21,988
30,415
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
103
12
Kills
28
28
Deaths
15
29
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
2
14
7
W
Hun Batz
 
Hun Batz
6
2
13
6.25
W
Baba Yaga
 
Baba Yaga
7
4
14
3.5
L
Hun Batz
2
6
5
0.75
L
The Morrigan
Milthred
The Morrigan
0
5
6
0.6
L
Ah Muzen Cab
NicklassBeaumont
Ah Muzen Cab
4
5
5
1.3
W
Chiron
5
3
18
4.67
L
2
6
8
1
W
Jormungandr
etouxx
Jormungandr
3
4
16
2.75
L
Yu Huang
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,590
Damage
67,527
74,009
Taken
77,920
32,274
Mitigated
60,049
22,520
Healing
29,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,700
4,058
2,983
4,917
14,056
7,680
590
3,826
10,230
0
45,237
W
Hun Batz
 
Hun Batz
12,149
255
2,223
2,109
13,173
7,253
1,713
5,818
7,355
0
30,172
W
Baba Yaga
 
Baba Yaga
13,520
745
1,593
3,542
13,418
6,925
451
4,889
8,529
21,650
0
L
Hun Batz
12,413
2,578
910
1,816
15,549
7,007
880
6,318
9,231
0
28,075
L
The Morrigan
Milthred
The Morrigan
11,366
706
2,666
3,352
11,006
5,292
100
1,951
9,055
21,850
5,301
L
Ah Muzen Cab
NicklassBeaumont
Ah Muzen Cab
13,535
5,407
1,088
4,526
15,698
7,096
602
5,119
10,579
0
22,055
W
Chiron
19,056
3,640
4,296
4,760
15,285
7,776
3,675
7,859
7,426
0
37,709
L
14,399
349
125
4,961
17,142
6,928
307
8,022
9,120
40,002
0
W
Jormungandr
etouxx
Jormungandr
14,102
1,652
664
2,419
21,988
30,415
897
9,300
12,688
40,522
0
L
Yu Huang
8,877
510
1,354
1,722
14,614
5,951
431
6,212
8,402
17,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,571
Gold Earned
59,545
149
Minions Killed
225
0
Camps Cleared
0
1,426,171
Distance Traveled
1,538,925
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,161
823
89
6
0
308,865
1
W
Hun Batz
12,435
777
53
3
0
361,455
0
W
Baba Yaga
11,425
714
24
2
0
283,956
0
L
Hun Batz
10,474
655
33
2
0
284,867
0
L
The Morrigan
9,213
576
20
1
0
263,832
4
L
Ah Muzen Cab
10,483
655
22
1
0
304,702
0
W
Chiron
11,589
724
32
2
0
299,636
3
L
Janus
10,750
672
46
3
0
286,043
1
W
Jormungandr
10,935
683
27
2
0
285,013
1
L
Yu Huang
10,651
666
28
2
0
286,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role