Player Matchup

Neith
Neith
All1gatro
Neith
Level 17
God Stats
4W - 8L
1,524 SR
Queue Stats
5W - 12L
1,433 Elo+
Party 1
Baron Samedi
Baron Samedi
Bakasus
Baron Samedi
Level 70
God Stats
2W - 3L
1,900 SR
Queue Stats
16W - 15L
1,409 Elo+
Party 1
Amaterasu
Amaterasu
Lolmate25
Amaterasu
Level 67
God Stats
2W - 3L
1,550 SR
Queue Stats
11W - 7L
1,633 Elo+
Party 1
Scylla
Scylla
Ratchef171
Scylla
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 7L
1,228 Elo+
Party 1
Charybdis
Charybdis
preetam
Charybdis
Level 66
God Stats
6W - 3L
1,528 SR
Queue Stats
14W - 11L
1,497 Elo+
Party 1
Team Averages
Level 45
1,600 SR
1,440 Elo+

VS

Team Averages
Level 93
1,707 SR
1,560 Elo+
Danzaburou
Danzaburou
Atgata
Danzaburou
Level 16
God Stats
2W - 0L
1,683 SR
Queue Stats
9W - 9L
1,361 Elo+
Party 2
Aphrodite
Aphrodite
Shamonis
Aphrodite
Level 22
God Stats
3W - 0L
1,815 SR
Queue Stats
6W - 9L
1,392 Elo+
Solo
Erlang Shen
Erlang Shen
SunOfCinder
Erlang Shen
Level 160
God Stats
24W - 13L
1,670 SR
Queue Stats
904W - 404L
1,819 Elo+
Party 3
Hera
Hera
mtgmtm
Hera
Level 105
God Stats
3W - 5L
1,610 SR
Queue Stats
34W - 36L
1,462 Elo+
Party 2
Bakasura
Bakasura
wealwaysgoindude
Bakasura
Level 160
God Stats
39W - 10L
1,757 SR
Queue Stats
698W - 277L
1,766 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
All1gatro
Neith
17
3 / 6 / 8
10,154
677
12,386
14,378
8,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
Bakasus
Baron Samedi
19
6 / 6 / 8
11,499
767
19,869
18,764
11,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
Lolmate25
Amaterasu
17
2 / 7 / 9
10,829
722
6,672
24,311
23,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Ratchef171
Scylla
15
0 / 7 / 9
9,277
618
4,339
12,677
5,283
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
preetam
Charybdis
18
5 / 7 / 6
11,294
753
15,437
18,147
8,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Atgata
Danzaburou
17
1 / 4 / 9
10,856
724
6,770
10,134
4,114
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
Shamonis
Aphrodite
16
0 / 5 / 12
10,570
705
4,764
18,018
9,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Erlang Shen
SunOfCinder
Erlang Shen
20
9 / 4 / 11
12,442
829
12,919
29,150
21,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
mtgmtm
Hera
19
0 / 1 / 18
11,739
783
11,032
5,127
1,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
23 / 3 / 4
16,389
1,093
42,750
20,006
10,958
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
87
16
Kills
33
33
Deaths
17
40
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Neith
All1gatro
Neith
3
6
8
1.17
W
Danzaburou
Atgata
Danzaburou
1
4
9
1.38
L
Baron Samedi
Bakasus
Baron Samedi
6
6
8
1.67
L
Amaterasu
Lolmate25
Amaterasu
2
7
9
0.93
L
Scylla
Ratchef171
Scylla
0
7
9
0.64
W
Aphrodite
Shamonis
Aphrodite
0
5
12
1.2
W
Erlang Shen
SunOfCinder
Erlang Shen
9
4
11
3.63
W
Hera
mtgmtm
Hera
0
1
18
9
L
Charybdis
preetam
Charybdis
5
7
6
1.14
W
23
3
4
8.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,703
Damage
78,235
88,277
Taken
82,435
58,106
Mitigated
48,469
19,324
Healing
31,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
All1gatro
Neith
12,386
6,296
0
1,037
14,378
8,922
0
3,167
10,614
0
26,816
W
Danzaburou
Atgata
Danzaburou
6,770
2,415
0
998
10,134
4,114
2,566
2,047
8,087
0
28,750
L
Baron Samedi
Bakasus
Baron Samedi
19,869
1,529
2,822
4,640
18,764
11,744
228
1,283
15,292
62,904
0
L
Amaterasu
Lolmate25
Amaterasu
6,672
3,638
0
4,838
24,311
23,344
0
4,695
17,779
0
21,751
L
Scylla
Ratchef171
Scylla
4,339
1,435
0
1,332
12,677
5,283
0
2,740
8,971
19,885
0
W
Aphrodite
Shamonis
Aphrodite
4,764
761
4,410
10,720
18,018
9,469
275
7,943
10,075
20,081
0
W
Erlang Shen
SunOfCinder
Erlang Shen
12,919
7,026
0
9,289
29,150
21,990
3,931
5,891
23,259
0
37,232
W
Hera
mtgmtm
Hera
11,032
2,141
0
720
5,127
1,938
784
2,001
3,126
40,862
0
L
Charybdis
preetam
Charybdis
15,437
10,296
0
4,655
18,147
8,813
0
3,900
12,852
0
58,656
W
42,750
24,780
0
5,659
20,006
10,958
4,850
6,326
13,680
0
91,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,053
Gold Earned
61,996
258
Minions Killed
323
0
Camps Cleared
0
1,334,634
Distance Traveled
1,610,402
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,154
677
26
2
0
267,612
1
W
Danzaburou
10,856
724
41
3
0
266,410
0
L
Baron Samedi
11,499
767
102
7
0
261,785
0
L
Amaterasu
10,829
722
21
1
0
295,495
0
L
Scylla
9,277
618
22
1
0
246,040
0
W
Aphrodite
10,570
705
33
2
0
320,975
2
W
Erlang Shen
12,442
829
38
3
0
303,062
1
W
Hera
11,739
783
68
5
0
337,463
0
L
Charybdis
11,294
753
87
6
0
263,702
4
W
Bakasura
16,389
1,093
143
10
0
382,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role