Player Matchup

Izanami
Izanami
 
Izanami
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Apocryphon361
Thanatos
Level 129
God Stats
6W - 5L
1,738 SR
Queue Stats
83W - 97L
1,376 Elo+
Party 1
Merlin
Merlin
Col Chicken
Merlin
Level 143
God Stats
10W - 25L
1,285 SR
Queue Stats
531W - 535L
1,422 Elo+
Solo
Cthulhu
Cthulhu
Diversity_SNIpEz
Cthulhu
Level 42
God Stats
1W - 3L
1,222 SR
Queue Stats
62W - 67L
1,340 Elo+
Solo
Da Ji
Da Ji
OG_CASANOVA24
Da Ji
Level 128
God Stats
3W - 1L
1,898 SR
Queue Stats
156W - 160L
1,513 Elo+
Party 1
Team Averages
Level 117
1,529 SR
1,430 Elo+

VS

Team Averages
Level 103
1,516 SR
1,437 Elo+
Sol
Sol
 
Sol
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
DHFalcon00
Chaac
Level 109
God Stats
53W - 37L
1,543 SR
Queue Stats
347W - 376L
1,457 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GhostOfAj
Cu Chulainn
Level 66
God Stats
4W - 3L
1,427 SR
Queue Stats
55W - 55L
1,360 Elo+
Solo
Thanatos
Thanatos
McLovinIt25
Thanatos
Level 105
God Stats
22W - 8L
1,628 SR
Queue Stats
173W - 156L
1,491 Elo+
Solo
Zhong Kui
Zhong Kui
javierthomas777
Zhong Kui
Level 92
God Stats
2W - 1L
1,480 SR
Queue Stats
61W - 66L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 3 / 1
6,919
494
8,099
11,931
3,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
Apocryphon361
Thanatos
14
5 / 2 / 0
8,251
589
5,374
10,976
6,992
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
12
0 / 3 / 1
7,033
502
4,056
7,984
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 3 / 2
6,095
435
5,341
11,917
7,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 6 / 1
6,593
471
4,874
13,452
4,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 1 / 6
7,213
515
10,596
12,045
2,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
10
0 / 1 / 8
7,177
513
3,540
12,075
10,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
GhostOfAj
Cu Chulainn
12
0 / 4 / 0
7,338
524
5,477
9,422
8,023
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
McLovinIt25
Thanatos
13
13 / 0 / 1
8,824
630
12,929
12,400
4,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
javierthomas777
Zhong Kui
13
3 / 1 / 1
7,457
533
6,259
10,505
7,682
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
7
Kills
17
17
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
1
0.5
W
Sol
 
Sol
1
1
6
4
L
Thanatos
Apocryphon361
Thanatos
5
2
0
2.5
L
Merlin
0
3
1
0.17
W
Chaac
0
1
8
4
L
0
3
2
0.33
W
Cu Chulainn
GhostOfAj
Cu Chulainn
0
4
0
0
W
Thanatos
McLovinIt25
Thanatos
13
0
1
13.5
L
1
6
1
0.25
W
Zhong Kui
javierthomas777
Zhong Kui
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,744
Damage
38,801
56,260
Taken
56,447
24,989
Mitigated
33,594
20,480
Healing
33,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,099
6,370
0
3,099
11,931
3,911
1,458
4,478
7,453
0
51,638
W
Sol
 
Sol
10,596
4,237
0
6,136
12,045
2,994
153
1,905
10,140
55,558
0
L
Thanatos
Apocryphon361
Thanatos
5,374
1,012
0
9,457
10,976
6,992
0
691
10,285
0
52,371
L
Merlin
4,056
323
0
1,630
7,984
2,868
0
4,610
3,374
51,052
0
W
Chaac
3,540
615
2,170
5,471
12,075
10,208
0
2,766
9,309
0
25,223
L
5,341
956
206
2,316
11,917
7,183
0
5,101
6,816
23,771
0
W
Cu Chulainn
GhostOfAj
Cu Chulainn
5,477
1,602
0
1,477
9,422
8,023
330
0
9,422
0
46,152
W
Thanatos
McLovinIt25
Thanatos
12,929
5,132
0
13,584
12,400
4,687
943
1,118
11,282
0
52,253
L
4,874
1,221
0
3,772
13,452
4,035
0
1,975
11,477
0
46,795
W
Zhong Kui
javierthomas777
Zhong Kui
6,259
556
38
4,180
10,505
7,682
0
3,608
6,897
43,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,891
Gold Earned
38,009
392
Minions Killed
377
0
Camps Cleared
0
1,294,324
Distance Traveled
1,296,079
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,919
494
97
7
0
239,132
0
W
Sol
7,213
515
91
7
0
233,490
3
L
Thanatos
8,251
589
91
7
0
276,429
1
L
Merlin
7,033
502
95
7
0
234,329
2
W
Chaac
7,177
513
28
2
0
281,264
4
L
Cthulhu
6,095
435
29
2
0
288,350
2
W
Cu Chulainn
7,338
524
97
7
0
213,097
3
W
Thanatos
8,824
630
82
6
0
313,863
0
L
Da Ji
6,593
471
80
6
0
256,084
0
W
Zhong Kui
7,457
533
79
6
0
254,365
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role