Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Albuquerque98
Loki
Level 48
God Stats
3W - 0L
1,829 SR
Queue Stats
40W - 46L
1,585 Elo+
Solo
Sol
Sol
GiantMocha31
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 4L
1,832 Elo+
Party 1
Ares
Ares
The Defiance
Ares
Level 104
God Stats
2W - 0L
1,773 SR
Queue Stats
4W - 1L
1,739 Elo+
Party 1
Team Averages
Level 90
1,621 SR
1,631 Elo+

VS

Team Averages
Level 69
1,607 SR
1,567 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
MickeyMcKibbles
Cliodhna
Level 159
God Stats
7W - 5L
1,877 SR
Queue Stats
91W - 84L
1,578 Elo+
Party 3
Merlin
Merlin
Moobus
Merlin
Level 26
God Stats
4W - 3L
1,729 SR
Queue Stats
23W - 8L
1,455 Elo+
Party 2
Apollo
Apollo
PurpleBuffBandit
Apollo
Level 43
God Stats
1W - 1L
1,559 SR
Queue Stats
29W - 22L
1,564 Elo+
Solo
Kumbhakarna
Kumbhakarna
YoungPliskers
Kumbhakarna
Level 29
God Stats
0W - 2L
1,373 SR
Queue Stats
98W - 75L
1,739 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 0 / 0
4,969
621
1,448
5,714
2,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Xbalanque
 
Xbalanque
8
1 / 0 / 0
4,423
553
5,853
5,110
1,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 0 / 3
4,771
596
1,644
5,251
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 0 / 1
5,718
715
7,758
4,830
1,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 0 / 0
4,414
552
1,091
3,454
2,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
0 / 0 / 0
4,873
609
3,357
3,082
1,178
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cliodhna
7
0 / 1 / 0
4,221
528
2,285
6,304
2,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
Moobus
Merlin
7
0 / 3 / 0
4,007
501
1,143
4,124
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 1 / 0
3,788
474
3,087
3,820
836
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
YoungPliskers
Kumbhakarna
6
0 / 0 / 0
4,196
525
1,872
9,182
3,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
5
Kills
0
0
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
0
0
0
W
Xbalanque
 
Xbalanque
1
0
0
1
L
Tsukuyomi
 
Tsukuyomi
0
0
0
0
W
1
0
3
2.5
W
3
0
1
3.5
L
Cliodhna
0
1
0
0
L
Merlin
Moobus
Merlin
0
3
0
0
L
0
1
0
0
W
0
0
0
0
L
Kumbhakarna
YoungPliskers
Kumbhakarna
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,794
Damage
11,744
24,359
Taken
26,512
9,246
Mitigated
9,504
11,109
Healing
8,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
1,448
91
0
2,766
5,714
2,262
0
0
5,714
29,990
0
W
Xbalanque
 
Xbalanque
5,853
2,398
0
2,337
5,110
1,537
384
388
4,722
0
37,147
L
Tsukuyomi
 
Tsukuyomi
3,357
722
0
835
3,082
1,178
0
1,448
1,634
0
32,592
W
1,644
324
0
2,616
5,251
1,568
0
489
4,646
0
18,515
W
7,758
5,136
0
2,839
4,830
1,500
0
1,143
3,513
44,664
0
L
Cliodhna
2,285
228
0
1,369
6,304
2,089
0
2,218
4,086
0
24,728
L
Merlin
Moobus
Merlin
1,143
143
0
1,170
4,124
1,553
0
3,387
737
17,102
0
L
3,087
2,277
0
1,661
3,820
836
0
387
3,433
0
22,495
W
1,091
0
0
551
3,454
2,379
151
705
2,749
11,621
0
L
Kumbhakarna
YoungPliskers
Kumbhakarna
1,872
264
0
3,529
9,182
3,848
0
2,857
6,325
13,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,295
Gold Earned
21,085
269
Minions Killed
191
0
Camps Cleared
0
783,380
Distance Traveled
765,903
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
4,969
621
67
8
0
142,071
1
W
Xbalanque
4,423
553
52
7
0
152,269
1
L
Tsukuyomi
4,873
609
51
6
0
181,829
0
W
Loki
4,771
596
40
5
0
170,479
0
W
Sol
5,718
715
79
10
0
149,155
0
L
Cliodhna
4,221
528
52
7
0
181,232
1
L
Merlin
4,007
501
30
4
0
131,993
3
L
Apollo
3,788
474
38
5
0
106,883
3
W
Ares
4,414
552
31
4
0
169,406
2
L
Kumbhakarna
4,196
525
20
3
0
163,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role