Player Matchup

Neith
Neith
AAenforcer716
Neith
Level 154
God Stats
461W - 438L
1,463 SR
Queue Stats
1,347W - 1,363L
1,354 Elo+
Solo
Sylvanus
Sylvanus
Dawn Anthrax
Sylvanus
Level 77
God Stats
2W - 4L
1,476 SR
Queue Stats
23W - 25L
1,371 Elo+
Party 1
Arachne
Arachne
FreshDaBeast
Arachne
Level 31
God Stats
23W - 9L
1,500 SR
Queue Stats
286W - 289L
1,415 Elo+
Solo
Medusa
Medusa
XGiraffeMasterX
Medusa
Level 33
God Stats
1W - 1L
1,387 SR
Queue Stats
119W - 125L
1,661 Elo+
Party 1
Zeus
Zeus
eriihsilva
Zeus
Level 32
God Stats
57W - 65L
1,551 SR
Queue Stats
62W - 73L
1,475 Elo+
Solo
Team Averages
Level 65
1,475 SR
1,455 Elo+

VS

Team Averages
Level 86
1,543 SR
1,423 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
DOCRAMEY
Jing Wei
Level 158
God Stats
25W - 24L
1,496 SR
Queue Stats
504W - 490L
1,461 Elo+
Solo
Tiamat
Tiamat
Krispy_yeti5
Tiamat
Level 38
God Stats
1W - 0L
1,717 SR
Queue Stats
8W - 10L
1,250 Elo+
Party 2
Apollo
Apollo
LudicrousPlus
Apollo
Level 66
God Stats
14W - 18L
1,501 SR
Queue Stats
311W - 285L
1,462 Elo+
Solo
Zhong Kui
Zhong Kui
bushi696
Zhong Kui
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,336
634
4,866
5,596
2,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Dawn Anthrax
Sylvanus
7
0 / 1 / 1
4,619
462
1,805
6,119
3,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
FreshDaBeast
Arachne
1
0 / 0 / 0
1,812
181
0
0
0
7
1 / 2 / 0
4,722
472
4,509
5,603
1,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 3 / 0
5,520
552
3,935
6,310
2,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
2 / 1 / 0
5,198
520
3,224
7,850
4,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
DOCRAMEY
Jing Wei
9
0 / 0 / 3
5,187
519
3,712
4,458
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
10
2 / 1 / 1
5,845
585
1,418
5,229
2,920
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 0 / 3
5,622
562
4,680
6,532
2,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
bushi696
Zhong Kui
10
1 / 2 / 0
5,515
552
1,412
7,757
5,582
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
4
Kills
7
7
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
0
2
L
2
1
0
2
W
Jing Wei
DOCRAMEY
Jing Wei
0
0
3
1.5
L
Sylvanus
Dawn Anthrax
Sylvanus
0
1
1
0.5
L
Arachne
FreshDaBeast
Arachne
0
0
0
0
W
Tiamat
2
1
1
2.5
W
2
0
3
3.5
L
1
2
0
0.5
W
Zhong Kui
bushi696
Zhong Kui
1
2
0
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,115
Damage
14,446
23,628
Taken
31,826
10,353
Mitigated
16,259
8,131
Healing
11,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,224
1,303
703
2,461
7,850
4,116
189
1,872
5,978
21,482
7,873
L
4,866
2,148
0
2,493
5,596
2,745
0
1,412
4,184
0
49,972
W
Jing Wei
DOCRAMEY
Jing Wei
3,712
2,289
186
2,027
4,458
1,448
540
613
3,845
0
31,936
L
Sylvanus
Dawn Anthrax
Sylvanus
1,805
937
679
1,770
6,119
3,476
0
1,205
4,914
10,426
0
L
Arachne
FreshDaBeast
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
1,418
453
0
2,352
5,229
2,920
588
2,527
2,702
28,929
0
W
4,680
2,623
0
320
6,532
2,193
32
728
5,804
0
36,858
L
4,509
2,298
0
1,477
5,603
1,613
0
843
4,760
0
24,809
W
Zhong Kui
bushi696
Zhong Kui
1,412
47
0
3,123
7,757
5,582
0
0
7,757
30,565
0
L
3,935
260
0
1,712
6,310
2,519
0
2,056
4,254
36,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,009
Gold Earned
27,367
225
Minions Killed
295
0
Camps Cleared
0
647,785
Distance Traveled
877,577
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,198
520
57
6
0
178,220
0
L
Neith
6,336
634
95
10
0
172,613
1
W
Jing Wei
5,187
519
51
5
0
166,745
2
L
Sylvanus
4,619
462
21
2
0
152,815
1
L
Arachne
1,812
181
0
0
0
0
0
W
Tiamat
5,845
585
62
6
0
158,545
0
W
Apollo
5,622
562
68
7
0
215,033
1
L
Medusa
4,722
472
36
4
0
177,437
0
W
Zhong Kui
5,515
552
57
6
0
159,034
2
L
Zeus
5,520
552
73
7
0
144,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role