Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Fox5in
Kumbhakarna
Level 82
God Stats
1W - 2L
1,439 SR
Queue Stats
249W - 279L
1,442 Elo+
Solo
Skadi
Skadi
NaomiBarbie
Skadi
Level 100
God Stats
25W - 16L
1,601 SR
Queue Stats
283W - 282L
1,454 Elo+
Solo
Bakasura
Bakasura
RadPanda402
Bakasura
Level 123
God Stats
29W - 13L
1,546 SR
Queue Stats
210W - 235L
1,272 Elo+
Solo
Ra
Ra
kuroi_hosh6
Ra
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,473 Elo+
Solo
Team Averages
Level 97
1,517 SR
1,428 Elo+

VS

Team Averages
Level 118
1,528 SR
1,451 Elo+
Da Ji
Da Ji
 
Da Ji
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
CathedralCarp33
Amaterasu
Level 140
God Stats
6W - 4L
1,554 SR
Queue Stats
198W - 199L
1,402 Elo+
Solo
Ymir
Ymir
Chief-AidJohnn
Ymir
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 30L
1,500 Elo+
Solo
Chiron
Chiron
Dr0sky
Chiron
Level 98
God Stats
7W - 11L
1,460 SR
Queue Stats
121W - 134L
1,454 Elo+
Solo
Nu Wa
Nu Wa
MaliciousZohar
Nu Wa
Level 126
God Stats
12W - 13L
1,624 SR
Queue Stats
303W - 332L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
4 / 2 / 4
7,837
490
13,753
13,795
8,919
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Fox5in
Kumbhakarna
10
2 / 1 / 4
7,410
463
4,773
13,982
11,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 2 / 0
6,200
388
4,361
5,292
1,474
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
RadPanda402
Bakasura
12
2 / 3 / 2
7,298
456
9,434
14,876
5,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 9 / 0
7,075
442
3,123
11,287
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
3 / 4 / 4
8,147
509
7,344
11,485
4,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
CathedralCarp33
Amaterasu
14
5 / 0 / 3
8,863
554
9,628
20,252
15,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 7 / 1
6,793
425
3,505
14,252
6,722
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
Dr0sky
Chiron
15
4 / 0 / 4
9,292
581
5,708
8,124
3,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 0 / 4
9,681
605
12,424
5,224
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
10
Kills
17
17
Deaths
11
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
2
4
3
W
Da Ji
 
Da Ji
3
4
4
1.25
W
Amaterasu
CathedralCarp33
Amaterasu
5
0
3
6.5
W
0
7
1
0.07
W
Chiron
Dr0sky
Chiron
4
0
4
6
L
Kumbhakarna
Fox5in
Kumbhakarna
2
1
4
4
W
5
0
4
7
L
1
2
0
0.5
L
Bakasura
RadPanda402
Bakasura
2
3
2
1
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,444
Damage
38,609
59,232
Taken
59,337
31,700
Mitigated
32,388
14,847
Healing
25,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
13,753
1,761
44
6,597
13,795
8,919
540
2,953
10,842
52,307
0
W
Da Ji
 
Da Ji
7,344
2,014
0
4,376
11,485
4,576
1,012
2,398
8,807
0
44,213
W
Amaterasu
CathedralCarp33
Amaterasu
9,628
5,656
0
12,927
20,252
15,938
0
7,614
11,659
0
64,402
W
3,505
527
0
772
14,252
6,722
184
9,411
4,655
21,335
0
W
Chiron
Dr0sky
Chiron
5,708
1,800
240
4,142
8,124
3,108
1,976
1,012
6,755
0
71,659
L
Kumbhakarna
Fox5in
Kumbhakarna
4,773
481
359
3,397
13,982
11,880
0
3,372
10,610
19,624
0
W
12,424
2,795
92
2,478
5,224
2,044
1,572
1,599
3,575
87,449
0
L
4,361
1,479
0
250
5,292
1,474
0
1,158
4,134
0
29,248
L
Bakasura
RadPanda402
Bakasura
9,434
6,922
0
3,728
14,876
5,475
540
1,714
13,162
0
43,673
L
3,123
506
85
387
11,287
3,952
300
6,732
4,555
49,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,820
Gold Earned
42,776
316
Minions Killed
446
0
Camps Cleared
0
1,202,534
Distance Traveled
1,431,782
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,837
490
82
5
0
274,505
0
W
Da Ji
8,147
509
56
4
0
271,232
0
W
Amaterasu
8,863
554
109
7
0
302,088
0
W
Ymir
6,793
425
37
2
0
281,438
0
W
Chiron
9,292
581
107
7
0
288,966
0
L
Kumbhakarna
7,410
463
26
2
0
285,739
3
W
Nu Wa
9,681
605
137
9
0
288,058
3
L
Skadi
6,200
388
48
3
0
127,931
2
L
Bakasura
7,298
456
85
5
0
306,929
0
L
Ra
7,075
442
75
5
0
207,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role