Player Matchup

Rama
Rama
BigMike45
Rama
Level 40
God Stats
2W - 2L
1,312 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Bellona
Bellona
HOTSHOT713
Bellona
Level 113
God Stats
3W - 3L
1,493 SR
Queue Stats
77W - 72L
1,422 Elo+
Solo
Kukulkan
Kukulkan
MXT BLACK COMPI
Kukulkan
Level 61
God Stats
83W - 88L
1,408 SR
Queue Stats
354W - 429L
1,319 Elo+
Solo
Cabrakan
Cabrakan
SlothofDoom666
Cabrakan
Level 43
God Stats
7W - 8L
1,500 SR
Queue Stats
70W - 95L
1,280 Elo+
Solo
Fenrir
Fenrir
WillTrill7
Fenrir
Level 125
God Stats
5W - 5L
1,714 SR
Queue Stats
40W - 39L
1,489 Elo+
Solo
Team Averages
Level 76
1,485 SR
1,402 Elo+

VS

Team Averages
Level 50
1,388 SR
1,295 Elo+
Bellona
Bellona
DEPRE117
Bellona
Level 88
God Stats
35W - 25L
1,515 SR
Queue Stats
145W - 151L
1,359 Elo+
Solo
Pele
Pele
Dantesito485
Pele
Level 28
God Stats
1W - 4L
1,305 SR
Queue Stats
7W - 25L
1,108 Elo+
Party 1
Nu Wa
Nu Wa
IMP_-AMARELLO-_3
Nu Wa
Level 68
God Stats
1W - 2L
1,317 SR
Queue Stats
175W - 203L
1,421 Elo+
Party 2
Medusa
Medusa
bksbloodhunt
Medusa
Level 28
God Stats
6W - 4L
1,302 SR
Queue Stats
188W - 221L
1,415 Elo+
Party 2
Jormungandr
Jormungandr
javierRC22
Jormungandr
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 33L
1,173 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
0 / 3 / 1
6,800
400
7,872
10,092
3,593
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
HOTSHOT713
Bellona
6
1 / 2 / 0
5,800
341
1,965
6,915
4,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
12
0 / 2 / 0
7,442
438
3,523
7,014
2,812
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
8
0 / 7 / 0
6,155
362
3,315
14,575
12,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
WillTrill7
Fenrir
14
5 / 0 / 0
8,275
487
8,008
13,361
6,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DEPRE117
Bellona
18
4 / 1 / 1
10,362
610
7,849
14,152
13,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 2 / 3
8,879
522
6,126
11,555
6,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 1 / 6
7,671
451
7,831
7,213
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
14
7 / 1 / 1
8,789
517
9,534
7,452
2,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
javierRC22
Jormungandr
12
0 / 2 / 7
8,052
474
5,229
14,505
16,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
6
Kills
14
14
Deaths
7
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Rama
0
3
1
0.17
W
Bellona
DEPRE117
Bellona
4
1
1
4.5
W
2
2
3
1.75
L
Bellona
HOTSHOT713
Bellona
1
2
0
0.5
W
1
1
6
4
L
Kukulkan
0
2
0
0
L
Cabrakan
0
7
0
0
L
Fenrir
WillTrill7
Fenrir
5
0
0
5
W
Medusa
7
1
1
7.5
W
Jormungandr
javierRC22
Jormungandr
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,683
Damage
36,569
51,957
Taken
54,877
29,070
Mitigated
41,622
10,409
Healing
14,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
7,872
6,947
0
1,915
10,092
3,593
333
2,379
7,713
0
46,313
W
Bellona
DEPRE117
Bellona
7,849
3,186
0
6,530
14,152
13,581
2,166
563
13,589
0
92,203
W
6,126
1,461
123
598
11,555
6,372
608
2,107
9,448
0
75,257
L
Bellona
HOTSHOT713
Bellona
1,965
737
0
1,801
6,915
4,329
0
662
6,253
0
17,026
W
7,831
2,920
0
1,912
7,213
2,431
1,210
1,670
5,543
44,863
0
L
Kukulkan
3,523
165
0
886
7,014
2,812
797
2,333
4,681
56,135
0
L
Cabrakan
3,315
594
0
784
14,575
12,281
0
5,041
9,534
12,347
0
L
Fenrir
WillTrill7
Fenrir
8,008
986
0
5,023
13,361
6,055
649
2,645
10,716
0
54,426
W
Medusa
9,534
4,340
0
2,875
7,452
2,914
2,457
1,052
6,400
0
55,084
W
Jormungandr
javierRC22
Jormungandr
5,229
2,077
368
2,095
14,505
16,324
687
1,446
13,059
36,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,472
Gold Earned
43,753
277
Minions Killed
486
0
Camps Cleared
0
1,347,550
Distance Traveled
1,685,804
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,800
400
63
4
0
286,619
3
W
Bellona
10,362
610
172
10
0
380,429
1
W
Pele
8,879
522
115
7
0
363,300
2
L
Bellona
5,800
341
32
2
0
153,545
0
W
Nu Wa
7,671
451
56
3
0
312,690
0
L
Kukulkan
7,442
438
95
6
0
279,537
5
L
Cabrakan
6,155
362
14
1
0
278,457
0
L
Fenrir
8,275
487
73
4
0
349,392
0
W
Medusa
8,789
517
83
5
0
324,887
0
W
Jormungandr
8,052
474
60
4
0
304,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role