Player Matchup

King Arthur
King Arthur
ACEdvgg7
King Arthur
Level 87
God Stats
1W - 6L
1,065 SR
Queue Stats
80W - 89L
1,430 Elo+
Solo
Arachne
Arachne
DaBandOfYeet
Arachne
Level 45
God Stats
6W - 4L
1,599 SR
Queue Stats
174W - 186L
1,431 Elo+
Solo
Vulcan
Vulcan
Dawn Anthrax
Vulcan
Level 77
God Stats
3W - 2L
1,431 SR
Queue Stats
23W - 25L
1,310 Elo+
Party 1
Cernunnos
Cernunnos
OxfordMisfit
Cernunnos
Level 64
God Stats
5W - 4L
1,479 SR
Queue Stats
219W - 260L
1,427 Elo+
Solo
Atlas
Atlas
XGiraffeMasterX
Atlas
Level 33
God Stats
12W - 2L
1,826 SR
Queue Stats
119W - 125L
1,643 Elo+
Party 1
Team Averages
Level 61
1,480 SR
1,448 Elo+

VS

Team Averages
Level 78
1,442 SR
1,374 Elo+
Sol
Sol
 
Sol
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
AxXoHD
Skadi
Level 80
God Stats
41W - 36L
1,477 SR
Queue Stats
672W - 716L
1,444 Elo+
Solo
King Arthur
King Arthur
BIGR0J0
King Arthur
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 59L
1,295 Elo+
Solo
Thor
Thor
IronRaptor 20
Thor
Level 95
God Stats
1W - 3L
1,213 SR
Queue Stats
150W - 150L
1,359 Elo+
Solo
Cthulhu
Cthulhu
Krispy_yeti5
Cthulhu
Level 38
God Stats
1W - 1L
1,520 SR
Queue Stats
8W - 10L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ACEdvgg7
King Arthur
18
6 / 2 / 3
11,317
566
14,380
18,471
23,731
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
DaBandOfYeet
Arachne
18
6 / 1 / 3
10,885
544
7,132
15,916
10,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
15
1 / 3 / 2
9,270
464
14,871
9,198
4,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
OxfordMisfit
Cernunnos
15
0 / 0 / 2
8,837
442
7,435
13,182
6,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 1 / 2
8,597
430
6,989
13,939
12,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 0 / 1
8,664
433
10,222
11,684
4,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
AxXoHD
Skadi
16
5 / 4 / 1
10,263
513
9,983
19,740
6,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
BIGR0J0
King Arthur
12
0 / 7 / 1
7,838
392
5,246
19,194
18,876
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 2 / 2
9,136
457
5,539
13,977
6,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Krispy_yeti5
Cthulhu
13
0 / 1 / 1
8,433
422
9,306
12,803
14,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
14
Kills
7
7
Deaths
14
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
0
1
1.5
W
King Arthur
ACEdvgg7
King Arthur
6
2
3
3.75
L
Skadi
AxXoHD
Skadi
5
4
1
1.38
L
King Arthur
BIGR0J0
King Arthur
0
7
1
0.07
W
Arachne
DaBandOfYeet
Arachne
6
1
3
7.5
W
Vulcan
1
3
2
0.67
L
1
2
2
1
L
Cthulhu
Krispy_yeti5
Cthulhu
0
1
1
0.5
W
Cernunnos
OxfordMisfit
Cernunnos
0
0
2
1
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,807
Damage
40,296
70,706
Taken
77,398
57,713
Mitigated
50,847
24,983
Healing
23,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,222
3,110
0
7,066
11,684
4,518
411
3,614
8,070
79,250
0
W
King Arthur
ACEdvgg7
King Arthur
14,380
1,339
0
2,877
18,471
23,731
80
879
17,592
0
92,004
L
Skadi
AxXoHD
Skadi
9,983
5,016
342
3,860
19,740
6,934
1,224
10,518
9,222
0
84,062
L
King Arthur
BIGR0J0
King Arthur
5,246
550
0
3,521
19,194
18,876
185
1,378
17,816
0
45,544
W
Arachne
DaBandOfYeet
Arachne
7,132
5,155
0
7,245
15,916
10,147
259
2,476
13,440
0
101,798
W
Vulcan
14,871
6,517
0
1,130
9,198
4,680
617
0
9,198
71,779
0
L
5,539
1,127
0
6,202
13,977
6,149
0
2,586
11,391
0
72,516
L
Cthulhu
Krispy_yeti5
Cthulhu
9,306
891
388
2,337
12,803
14,370
130
3,764
9,039
38,667
0
W
Cernunnos
OxfordMisfit
Cernunnos
7,435
3,883
0
9,849
13,182
6,276
1,680
7,587
5,595
0
79,851
W
6,989
3,074
0
3,882
13,939
12,879
0
8,586
5,353
38,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,906
Gold Earned
44,334
592
Minions Killed
548
0
Camps Cleared
0
1,893,170
Distance Traveled
1,791,386
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,664
433
132
7
0
358,645
2
W
King Arthur
11,317
566
156
8
0
345,171
5
L
Skadi
10,263
513
149
7
0
316,447
2
L
King Arthur
7,838
392
64
3
0
345,391
0
W
Arachne
10,885
544
138
7
0
469,753
2
W
Vulcan
9,270
464
106
5
0
377,941
5
L
Thor
9,136
457
135
7
0
408,172
7
L
Cthulhu
8,433
422
68
3
0
362,731
1
W
Cernunnos
8,837
442
141
7
0
330,663
3
W
Atlas
8,597
430
51
3
0
369,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role