Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
MieShenMi
Xbalanque
Level 153
God Stats
1W - 1L
1,286 SR
Queue Stats
191W - 196L
1,514 Elo+
Solo
Osiris
Osiris
PolloMacho_721
Osiris
Level 88
God Stats
1W - 1L
1,245 SR
Queue Stats
124W - 101L
1,413 Elo+
Solo
Khepri
Khepri
She_calls_me_Bub
Khepri
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
263W - 293L
1,365 Elo+
Solo
Sol
Sol
jeremyown
Sol
Level 58
God Stats
8W - 6L
1,618 SR
Queue Stats
66W - 83L
1,386 Elo+
Party 2
Team Averages
Level 111
1,430 SR
1,435 Elo+

VS

Team Averages
Level 106
1,417 SR
1,491 Elo+
Ah Puch
Ah Puch
Haku_the_joker
Ah Puch
Level 123
God Stats
3W - 3L
1,536 SR
Queue Stats
404W - 383L
1,505 Elo+
Party 1
Loki
Loki
Matt924
Loki
Level 109
God Stats
4W - 6L
1,268 SR
Queue Stats
423W - 422L
1,481 Elo+
Solo
Hachiman
Hachiman
Mercy2644
Hachiman
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 18L
1,571 Elo+
Solo
Chaac
Chaac
Rimuru-Shin
Chaac
Level 160
God Stats
4W - 2L
1,612 SR
Queue Stats
443W - 424L
1,495 Elo+
Party 1
Thor
Thor
axelmarysaravi88
Thor
Level 75
God Stats
1W - 2L
1,167 SR
Queue Stats
172W - 180L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
1 / 3 / 0
8,040
503
7,865
15,094
6,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
MieShenMi
Xbalanque
13
3 / 2 / 1
8,136
509
12,622
11,708
4,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 0 / 1
7,808
488
5,535
11,234
6,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 2
7,350
459
3,426
6,533
6,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 4 / 1
8,081
505
4,447
13,238
5,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 2
8,930
558
10,030
9,883
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
Matt924
Loki
13
1 / 2 / 1
7,687
480
4,623
12,225
4,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Mercy2644
Hachiman
13
2 / 3 / 0
7,831
489
4,809
11,480
3,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 0 / 2
9,221
576
14,500
13,363
7,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 0
6,282
393
3,108
7,125
2,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
8
Kills
9
9
Deaths
8
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
1
3
0
0.33
L
3
1
2
4
L
Loki
Matt924
Loki
1
2
1
0.75
L
Hachiman
Mercy2644
Hachiman
2
3
0
0.67
W
Xbalanque
MieShenMi
Xbalanque
3
2
1
1.75
W
3
0
1
3.5
L
3
0
2
4
W
0
0
2
1
L
0
2
0
0
W
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,895
Damage
37,070
57,807
Taken
54,076
29,762
Mitigated
21,624
26,622
Healing
19,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,865
3,186
0
11,626
15,094
6,279
0
446
14,648
0
61,496
L
10,030
268
0
3,859
9,883
3,905
100
3,897
5,986
74,155
0
L
Loki
Matt924
Loki
4,623
1,162
0
5,264
12,225
4,069
0
1,049
11,176
0
61,680
L
Hachiman
Mercy2644
Hachiman
4,809
2,967
0
3,686
11,480
3,714
0
1,156
10,324
0
45,223
W
Xbalanque
MieShenMi
Xbalanque
12,622
5,717
0
4,550
11,708
4,902
1,428
1,293
10,415
0
74,053
W
5,535
2,199
0
5,089
11,234
6,061
0
2,226
9,008
0
44,412
L
14,500
4,441
0
6,008
13,363
7,161
948
807
12,556
0
79,969
W
3,426
740
0
1,398
6,533
6,743
0
1,064
5,469
22,520
0
L
3,108
595
0
670
7,125
2,775
0
772
6,353
0
19,292
W
4,447
650
0
3,959
13,238
5,777
0
5,001
8,237
65,659
6,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,415
Gold Earned
39,951
452
Minions Killed
472
0
Camps Cleared
0
1,538,049
Distance Traveled
1,389,508
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,040
503
112
7
0
301,553
2
L
Ah Puch
8,930
558
125
8
0
264,379
0
L
Loki
7,687
480
102
6
0
362,293
0
L
Hachiman
7,831
489
82
5
0
266,195
2
W
Xbalanque
8,136
509
110
7
0
295,534
4
W
Osiris
7,808
488
77
5
0
355,208
2
L
Chaac
9,221
576
128
8
0
308,748
2
W
Khepri
7,350
459
31
2
0
309,636
6
L
Thor
6,282
393
35
2
0
187,893
3
W
Sol
8,081
505
122
8
0
276,118
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role