Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
CRAZYPOTATOOO
Baba Yaga
Level 100
God Stats
0W - 4L
1,707 SR
Queue Stats
52W - 59L
1,468 Elo+
Solo
Izanami
Izanami
Tha-Bundy
Izanami
Level 108
God Stats
52W - 55L
1,517 SR
Queue Stats
414W - 417L
1,456 Elo+
Solo
Chaac
Chaac
vltno030
Chaac
Level 119
God Stats
10W - 2L
1,738 SR
Queue Stats
538W - 493L
1,520 Elo+
Solo
Bellona
Bellona
wembleyxx
Bellona
Level 64
God Stats
1W - 2L
1,220 SR
Queue Stats
62W - 71L
1,515 Elo+
Solo
Team Averages
Level 103
1,537 SR
1,492 Elo+

VS

Team Averages
Level 99
1,565 SR
1,543 Elo+
Sobek
Sobek
Archer771
Sobek
Level 120
God Stats
4W - 0L
1,338 SR
Queue Stats
126W - 133L
1,440 Elo+
Solo
Osiris
Osiris
La_KOKRETA_MLDR
Osiris
Level 62
God Stats
10W - 7L
1,512 SR
Queue Stats
124W - 125L
1,516 Elo+
Party 2
Zeus
Zeus
LazyyKage
Zeus
Level 22
God Stats
1W - 1L
1,403 SR
Queue Stats
23W - 9L
1,631 Elo+
Party 1
Artemis
Artemis
coge144
Artemis
Level 148
God Stats
19W - 12L
1,670 SR
Queue Stats
141W - 123L
1,511 Elo+
Party 2
Bakasura
Bakasura
wsrabh5tui
Bakasura
Level 144
God Stats
6W - 1L
1,903 SR
Queue Stats
244W - 216L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
1 / 6 / 0
5,509
459
1,496
8,500
2,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
CRAZYPOTATOOO
Baba Yaga
10
0 / 3 / 1
5,957
496
3,054
6,283
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Tha-Bundy
Izanami
10
0 / 3 / 0
5,928
494
6,257
9,012
2,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
vltno030
Chaac
11
4 / 4 / 0
6,794
566
5,735
11,933
5,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
wembleyxx
Bellona
11
1 / 2 / 1
6,658
555
6,364
10,617
10,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Archer771
Sobek
10
2 / 0 / 7
6,535
545
3,117
10,155
8,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 1 / 2
6,567
547
6,294
9,201
9,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
13
6 / 1 / 3
7,633
636
6,688
5,569
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
coge144
Artemis
10
1 / 2 / 4
6,083
507
6,696
9,147
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
wsrabh5tui
Bakasura
13
8 / 2 / 5
7,700
642
9,199
10,921
4,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
6
Kills
18
18
Deaths
6
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
6
0
0.17
W
Sobek
Archer771
Sobek
2
0
7
5.5
L
Baba Yaga
CRAZYPOTATOOO
Baba Yaga
0
3
1
0.17
W
1
1
2
2
W
Zeus
6
1
3
7.5
L
Izanami
Tha-Bundy
Izanami
0
3
0
0
W
Artemis
coge144
Artemis
1
2
4
1.5
L
Chaac
vltno030
Chaac
4
4
0
1
L
Bellona
wembleyxx
Bellona
1
2
1
0.75
W
Bakasura
wsrabh5tui
Bakasura
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,906
Damage
31,994
46,345
Taken
44,993
23,394
Mitigated
27,029
11,923
Healing
14,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
1,496
939
0
848
8,500
2,794
0
2,193
5,767
0
14,613
W
Sobek
Archer771
Sobek
3,117
467
249
4,527
10,155
8,543
367
709
9,446
19,008
0
L
Baba Yaga
CRAZYPOTATOOO
Baba Yaga
3,054
400
0
1,371
6,283
2,206
0
2,359
3,462
36,728
0
W
6,294
2,932
0
3,424
9,201
9,219
294
0
9,201
0
49,859
W
Zeus
6,688
984
0
750
5,569
1,957
0
1,377
4,181
52,940
0
L
Izanami
Tha-Bundy
Izanami
6,257
4,593
0
2,256
9,012
2,477
676
1,934
7,008
0
43,640
W
Artemis
coge144
Artemis
6,696
2,589
0
2,931
9,147
2,955
935
0
9,114
0
40,323
L
Chaac
vltno030
Chaac
5,735
1,524
0
4,460
11,933
5,649
539
3,319
8,106
0
38,297
L
Bellona
wembleyxx
Bellona
6,364
2,417
0
2,988
10,617
10,268
0
0
10,037
0
45,663
W
Bakasura
wsrabh5tui
Bakasura
9,199
5,535
0
2,427
10,921
4,355
174
968
9,953
0
57,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,846
Gold Earned
34,518
339
Minions Killed
382
0
Camps Cleared
0
1,161,512
Distance Traveled
1,194,587
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,509
459
39
3
0
219,134
0
W
Sobek
6,535
545
26
2
0
246,031
4
L
Baba Yaga
5,957
496
64
5
0
218,197
5
W
Osiris
6,567
547
85
7
0
244,683
0
W
Zeus
7,633
636
99
8
0
236,038
1
L
Izanami
5,928
494
78
7
0
219,979
1
W
Artemis
6,083
507
68
6
0
178,789
0
L
Chaac
6,794
566
61
5
0
261,556
2
L
Bellona
6,658
555
97
8
0
242,646
4
W
Bakasura
7,700
642
104
9
0
289,046
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role