Player Matchup

Charybdis
Charybdis
Haicatlord 44
Charybdis
Level 59
God Stats
15W - 16L
1,514 SR
Queue Stats
100W - 98L
1,458 Elo+
Party 2
Yemoja
Yemoja
IchBinGroot2804
Yemoja
Level 89
God Stats
1W - 1L
1,424 SR
Queue Stats
101W - 94L
1,460 Elo+
Party 2
King Arthur
King Arthur
Ri53_Amir
King Arthur
Level 159
God Stats
3W - 5L
1,418 SR
Queue Stats
288W - 321L
1,448 Elo+
Solo
Baron Samedi
Baron Samedi
aeSonny
Baron Samedi
Level 67
God Stats
5W - 6L
1,591 SR
Queue Stats
82W - 87L
1,477 Elo+
Solo
Kali
Kali
pKz I SnIpEz
Kali
Level 120
God Stats
24W - 16L
1,685 SR
Queue Stats
514W - 475L
1,444 Elo+
Solo
Team Averages
Level 99
1,526 SR
1,457 Elo+

VS

Team Averages
Level 106
1,484 SR
1,566 Elo+
Achilles
Achilles
 
Achilles
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
THEBEAST1738249
Yu Huang
Level 104
God Stats
15W - 9L
1,299 SR
Queue Stats
136W - 122L
1,504 Elo+
Party 1
Pele
Pele
anderprraa
Pele
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,868 Elo+
Solo
Chiron
Chiron
iReX TeaTeer
Chiron
Level 121
God Stats
2W - 2L
1,526 SR
Queue Stats
235W - 216L
1,473 Elo+
Party 3
Kumbhakarna
Kumbhakarna
pe_im8
Kumbhakarna
Level 137
God Stats
1W - 1L
1,597 SR
Queue Stats
185W - 174L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Haicatlord 44
Charybdis
11
0 / 7 / 2
6,887
383
9,640
15,590
5,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
0 / 2 / 1
7,309
406
3,344
15,480
11,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Ri53_Amir
King Arthur
15
0 / 1 / 0
9,079
504
9,862
12,645
10,554
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
aeSonny
Baron Samedi
11
1 / 7 / 0
7,273
404
5,100
11,466
4,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 2 / 0
8,650
481
7,112
17,571
7,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
1 / 0 / 1
8,857
492
4,991
13,861
15,062
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
16
9 / 0 / 4
10,350
575
12,223
10,064
4,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 0 / 6
10,272
571
13,761
16,577
7,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chiron
16
3 / 2 / 3
10,083
560
12,407
11,734
4,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
pe_im8
Kumbhakarna
14
3 / 0 / 8
9,343
519
6,586
17,471
18,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
19
19
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
0
1
1.5
L
Charybdis
Haicatlord 44
Charybdis
0
7
2
0.14
L
0
2
1
0.25
L
King Arthur
Ri53_Amir
King Arthur
0
1
0
0
W
Yu Huang
9
0
4
11
L
Baron Samedi
aeSonny
Baron Samedi
1
7
0
0.14
W
3
0
6
6
W
Chiron
3
2
3
2.25
L
1
2
0
0.5
W
Kumbhakarna
pe_im8
Kumbhakarna
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,058
Damage
49,968
72,752
Taken
69,707
39,421
Mitigated
50,074
19,989
Healing
26,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,991
1,388
0
4,358
13,861
15,062
0
328
13,533
0
58,700
L
Charybdis
Haicatlord 44
Charybdis
9,640
6,102
0
2,801
15,590
5,022
0
3,787
11,702
0
51,131
L
3,344
771
2,967
4,031
15,480
11,569
0
3,353
11,964
26,256
0
L
King Arthur
Ri53_Amir
King Arthur
9,862
791
0
3,664
12,645
10,554
0
3,100
9,434
89
80,880
W
Yu Huang
12,223
681
0
3,859
10,064
4,791
1,713
2,233
7,831
67,290
0
L
Baron Samedi
aeSonny
Baron Samedi
5,100
131
687
1,445
11,466
4,571
0
5,587
5,534
42,411
0
W
13,761
2,885
0
8,928
16,577
7,033
0
2,539
14,038
0
106,993
W
Chiron
12,407
5,599
673
3,934
11,734
4,691
3,170
1,806
9,928
0
87,220
L
7,112
3,504
0
4,394
17,571
7,705
0
2,136
15,309
0
85,534
W
Kumbhakarna
pe_im8
Kumbhakarna
6,586
912
0
4,492
17,471
18,497
0
1,627
15,844
23,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,198
Gold Earned
48,905
472
Minions Killed
531
0
Camps Cleared
0
1,586,803
Distance Traveled
1,756,799
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,857
492
96
5
0
320,859
1
L
Charybdis
6,887
383
64
4
0
287,350
3
L
Yemoja
7,309
406
34
2
0
316,691
0
L
King Arthur
9,079
504
156
9
0
320,414
1
W
Yu Huang
10,350
575
109
6
0
345,881
7
L
Baron Samedi
7,273
404
77
4
0
282,599
4
W
Pele
10,272
571
150
8
0
407,581
2
W
Chiron
10,083
560
147
8
0
320,852
1
L
Kali
8,650
481
141
8
0
379,749
0
W
Kumbhakarna
9,343
519
29
2
0
361,626
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role