Player Matchup

Cu Chulainn
Cu Chulainn
BraidedBat830
Cu Chulainn
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
318W - 300L
1,566 Elo+
Solo
Sobek
Sobek
JEZUS914
Sobek
Level 134
God Stats
7W - 7L
1,317 SR
Queue Stats
138W - 159L
1,381 Elo+
Party 1
Ra
Ra
MrInCoN
Ra
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 100L
1,454 Elo+
Solo
Chernobog
Chernobog
Sumthnkool
Chernobog
Level 138
God Stats
5W - 3L
1,452 SR
Queue Stats
105W - 134L
1,397 Elo+
Party 1
He Bo
He Bo
borre2kill
He Bo
Level 107
God Stats
2W - 6L
1,069 SR
Queue Stats
191W - 224L
1,452 Elo+
Solo
Team Averages
Level 123
1,368 SR
1,450 Elo+

VS

Team Averages
Level 108
1,545 SR
1,425 Elo+
Hel
Hel
Jiggg2jayyke
Hel
Level 106
God Stats
0W - 3L
1,148 SR
Queue Stats
64W - 86L
1,425 Elo+
Solo
Poseidon
Poseidon
KizerWave
Poseidon
Level 157
God Stats
0W - 1L
1,802 SR
Queue Stats
91W - 94L
1,357 Elo+
Solo
Skadi
Skadi
OneWingdAngel7
Skadi
Level 97
God Stats
18W - 12L
1,651 SR
Queue Stats
389W - 412L
1,463 Elo+
Solo
Thanatos
Thanatos
XJuggernautX878
Thanatos
Level 129
God Stats
4W - 5L
1,618 SR
Queue Stats
37W - 38L
1,484 Elo+
Solo
Cthulhu
Cthulhu
i-like-the-train
Cthulhu
Level 50
God Stats
11W - 12L
1,507 SR
Queue Stats
55W - 77L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BraidedBat830
Cu Chulainn
10
1 / 1 / 2
6,026
603
5,114
8,528
5,592
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
JEZUS914
Sobek
7
0 / 1 / 3
4,966
497
2,622
9,098
7,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 1 / 2
6,152
615
4,441
4,873
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Sumthnkool
Chernobog
9
3 / 2 / 1
5,637
564
4,284
6,300
1,708
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
10
3 / 1 / 3
6,215
622
2,947
6,229
1,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,743
474
3,259
6,145
2,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
KizerWave
Poseidon
10
1 / 3 / 0
5,718
572
3,982
7,329
2,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
2 / 1 / 1
5,615
562
5,341
5,710
1,792
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
9
2 / 3 / 1
5,335
534
4,447
8,374
3,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

4
1 / 0 / 0
4,176
418
1,149
2,182
938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
10
Kills
6
6
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BraidedBat830
Cu Chulainn
1
1
2
2
W
Sobek
JEZUS914
Sobek
0
1
3
1.5
L
0
3
0
0
L
Poseidon
KizerWave
Poseidon
1
3
0
0.33
W
3
1
2
4
L
2
1
1
2.5
W
Chernobog
Sumthnkool
Chernobog
3
2
1
1.75
L
Thanatos
2
3
1
0.83
W
He Bo
3
1
3
4.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,408
Damage
18,178
35,028
Taken
29,740
18,644
Mitigated
11,563
12,483
Healing
12,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BraidedBat830
Cu Chulainn
5,114
494
0
2,609
8,528
5,592
0
3,982
4,546
0
33,966
W
Sobek
JEZUS914
Sobek
2,622
586
0
3,657
9,098
7,743
0
552
8,546
13,153
0
L
3,259
107
282
1,984
6,145
2,687
0
4,333
1,812
28,839
0
L
Poseidon
KizerWave
Poseidon
3,982
1,143
0
2,495
7,329
2,365
0
625
6,704
40,097
0
W
4,441
966
186
1,196
4,873
1,828
583
2,359
2,514
43,686
0
L
5,341
2,130
0
460
5,710
1,792
0
1,663
4,047
0
40,346
W
Chernobog
Sumthnkool
Chernobog
4,284
2,644
0
1,750
6,300
1,708
288
597
5,703
0
31,578
L
Thanatos
4,447
939
0
6,586
8,374
3,781
0
2,696
5,678
0
31,782
W
He Bo
2,947
511
272
2,813
6,229
1,773
0
900
5,329
33,757
0
L
1,149
341
0
720
2,182
938
0
693
1,489
6,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,996
Gold Earned
25,587
293
Minions Killed
254
0
Camps Cleared
0
998,762
Distance Traveled
780,610
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,026
603
68
7
0
206,458
0
W
Sobek
4,966
497
20
2
0
184,809
1
L
Hel
4,743
474
46
5
0
161,089
1
L
Poseidon
5,718
572
70
7
0
170,708
1
W
Ra
6,152
615
71
7
0
209,718
1
L
Skadi
5,615
562
72
7
0
185,932
0
W
Chernobog
5,637
564
66
7
0
206,946
4
L
Thanatos
5,335
534
52
5
0
192,789
4
W
He Bo
6,215
622
68
7
0
190,831
0
L
Cthulhu
4,176
418
14
1
0
70,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role