Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ArticAssassin78
Hercules
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 100L
1,570 Elo+
Solo
Hera
Hera
Chthonik
Hera
Level 149
God Stats
38W - 17L
1,704 SR
Queue Stats
250W - 228L
1,642 Elo+
Solo
Bacchus
Bacchus
Jaccballa
Bacchus
Level 156
God Stats
7W - 8L
1,421 SR
Queue Stats
460W - 532L
1,448 Elo+
Solo
Cliodhna
Cliodhna
Sidone9
Cliodhna
Level 127
God Stats
32W - 15L
1,706 SR
Queue Stats
117W - 89L
1,546 Elo+
Solo
Team Averages
Level 150
1,566 SR
1,541 Elo+

VS

Team Averages
Level 140
1,435 SR
1,486 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DoctorCrica
Danzaburou
Level 107
God Stats
2W - 5L
1,555 SR
Queue Stats
58W - 91L
1,394 Elo+
Solo
Fafnir
Fafnir
Dragonsterf
Fafnir
Level 160
God Stats
5W - 12L
1,344 SR
Queue Stats
541W - 495L
1,643 Elo+
Party 1
Zeus
Zeus
HiddenShad0w1
Zeus
Level 159
God Stats
1W - 7L
1,278 SR
Queue Stats
473W - 390L
1,608 Elo+
Party 1
Chaac
Chaac
Kailynderus
Chaac
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 10L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
1 / 2 / 3
7,884
788
8,591
6,714
3,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
15
3 / 0 / 5
8,328
833
4,966
11,029
6,984
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hera
16
7 / 0 / 1
8,749
875
11,785
3,777
1,777
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Jaccballa
Bacchus
13
1 / 1 / 5
7,116
712
3,106
6,089
5,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
Sidone9
Cliodhna
13
1 / 0 / 8
7,390
739
8,963
9,412
5,445
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
0 / 3 / 0
7,302
730
4,346
10,307
4,365
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
DoctorCrica
Danzaburou
12
0 / 4 / 1
6,748
675
4,399
9,221
3,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
14
2 / 1 / 0
7,385
739
3,531
9,855
12,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
1 / 4 / 0
7,144
714
10,519
7,509
2,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 1 / 1
6,660
666
5,147
9,439
8,140
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
13
Kills
3
3
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
1
2
3
1.25
L
Ne Zha
 
Ne Zha
0
3
0
0
W
Hercules
3
0
5
5.5
W
Hera
7
0
1
7.5
L
Danzaburou
DoctorCrica
Danzaburou
0
4
1
0.13
L
Fafnir
2
1
0
2
L
1
4
0
0.25
W
Bacchus
Jaccballa
Bacchus
1
1
5
3.5
L
0
1
1
0.5
W
Cliodhna
Sidone9
Cliodhna
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,411
Damage
27,942
37,021
Taken
46,331
23,194
Mitigated
31,728
7,589
Healing
7,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
8,591
986
0
584
6,714
3,015
22
2,210
4,382
35,235
701
L
Ne Zha
 
Ne Zha
4,346
290
0
1,336
10,307
4,365
112
5,435
4,790
0
30,426
W
Hercules
4,966
1,474
199
3,348
11,029
6,984
406
5,424
5,197
0
23,510
W
Hera
11,785
2,907
0
1,190
3,777
1,777
699
1,106
2,607
36,245
0
L
Danzaburou
DoctorCrica
Danzaburou
4,399
1,046
306
1,713
9,221
3,681
0
4,327
4,882
0
14,156
L
Fafnir
3,531
714
0
1,433
9,855
12,709
0
4,801
4,856
15,768
0
L
10,519
1,300
0
490
7,509
2,833
0
3,175
4,238
24,978
0
W
Bacchus
Jaccballa
Bacchus
3,106
305
409
492
6,089
5,973
0
1,225
4,718
8,193
0
L
5,147
201
0
2,428
9,439
8,140
0
4,487
4,784
0
20,120
W
Cliodhna
Sidone9
Cliodhna
8,963
1,749
0
1,367
9,412
5,445
0
3,197
6,067
0
20,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,467
Gold Earned
35,239
227
Minions Killed
171
0
Camps Cleared
0
1,132,218
Distance Traveled
1,039,451
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,884
788
81
8
0
195,441
2
L
Ne Zha
7,302
730
51
5
0
214,859
7
W
Hercules
8,328
833
49
5
0
232,625
0
W
Hera
8,749
875
66
7
0
234,024
2
L
Danzaburou
6,748
675
31
3
0
177,084
1
L
Fafnir
7,385
739
24
2
0
219,376
1
L
Zeus
7,144
714
41
4
0
205,511
2
W
Bacchus
7,116
712
11
1
0
209,021
1
L
Chaac
6,660
666
24
2
0
222,621
0
W
Cliodhna
7,390
739
20
2
0
261,107
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role