Player Matchup

Zhong Kui
Zhong Kui
InsaneApe32
Zhong Kui
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 19L
1,659 Elo+
Party 2
Bastet
Bastet
JammiesGods
Bastet
Level 126
God Stats
4W - 2L
1,750 SR
Queue Stats
50W - 36L
1,606 Elo+
Party 2
Horus
Horus
JammiesKittenUwU
Horus
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 1L
1,819 Elo+
Party 2
Tyr
Tyr
JihadiTyrorist
Tyr
Level 86
God Stats
17W - 13L
1,787 SR
Queue Stats
25W - 18L
1,693 Elo+
Party 2
Poseidon
Poseidon
StatutoryApe98
Poseidon
Level 107
God Stats
4W - 0L
1,501 SR
Queue Stats
7W - 2L
1,816 Elo+
Party 2
Team Averages
Level 88
1,608 SR
1,719 Elo+

VS

Team Averages
Level 85
1,470 SR
1,535 Elo+
Yemoja
Yemoja
Amerxx
Yemoja
Level 45
God Stats
0W - 1L
1,515 SR
Queue Stats
47W - 29L
1,620 Elo+
Party 1
Neith
Neith
Leonardo0604
Neith
Level 135
God Stats
26W - 26L
1,668 SR
Queue Stats
748W - 622L
1,613 Elo+
Party 1
Sol
Sol
Soffi
Sol
Level 159
God Stats
0W - 4L
1,781 SR
Queue Stats
100W - 101L
1,545 Elo+
Party 1
Achilles
Achilles
StaryWiarus
Achilles
Level 36
God Stats
1W - 9L
1,168 SR
Queue Stats
23W - 27L
1,351 Elo+
Solo
Mercury
Mercury
XxBilly1337xX
Mercury
Level 49
God Stats
1W - 3L
1,218 SR
Queue Stats
201W - 204L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
InsaneApe32
Zhong Kui
15
2 / 0 / 1
8,715
545
10,193
10,375
7,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
13
2 / 1 / 6
7,643
478
7,641
12,674
5,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
4 / 0 / 3
8,311
519
7,509
13,192
10,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 0 / 3
9,104
569
12,943
11,817
10,105
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
13
1 / 4 / 6
8,089
506
10,980
7,984
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Amerxx
Yemoja
12
1 / 1 / 1
7,673
480
4,279
14,579
13,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
0 / 1 / 0
7,882
493
5,996
10,140
4,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
Soffi
Sol
13
2 / 4 / 2
8,207
513
7,208
12,877
6,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
StaryWiarus
Achilles
14
1 / 2 / 0
8,619
539
9,054
14,357
10,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
13
1 / 4 / 2
7,886
493
6,807
16,453
7,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
12
Kills
5
5
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Amerxx
Yemoja
1
1
1
1.5
W
Zhong Kui
InsaneApe32
Zhong Kui
2
0
1
2.5
W
Bastet
2
1
6
5
W
4
0
3
5.5
W
3
0
3
4.5
L
0
1
0
0
L
Sol
Soffi
Sol
2
4
2
0.75
L
Achilles
StaryWiarus
Achilles
1
2
0
0.5
W
Poseidon
1
4
6
1
L
Mercury
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,266
Damage
33,344
56,042
Taken
68,406
36,257
Mitigated
41,240
25,266
Healing
18,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Amerxx
Yemoja
4,279
864
3,787
3,155
14,579
13,007
246
6,465
8,114
21,725
0
W
Zhong Kui
InsaneApe32
Zhong Kui
10,193
3,231
0
6,621
10,375
7,208
1,395
1,398
8,977
82,321
0
W
Bastet
7,641
2,201
0
6,318
12,674
5,445
0
2,505
10,169
0
47,806
W
7,509
4,024
1,306
4,426
13,192
10,187
50
3,557
9,635
0
32,790
W
12,943
1,077
0
6,475
11,817
10,105
597
244
11,573
0
69,580
L
5,996
2,503
0
3,654
10,140
4,441
336
5,539
4,601
0
75,529
L
Sol
Soffi
Sol
7,208
1,556
0
4,367
12,877
6,252
852
6,445
6,432
58,760
7,025
L
Achilles
StaryWiarus
Achilles
9,054
2,181
0
3,212
14,357
10,390
0
412
13,945
0
63,408
W
Poseidon
10,980
979
0
120
7,984
3,312
0
3,315
4,669
63,517
0
L
Mercury
6,807
2,460
0
460
16,453
7,150
0
2,312
14,141
0
71,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,862
Gold Earned
40,267
491
Minions Killed
528
0
Camps Cleared
0
1,596,769
Distance Traveled
1,371,708
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,673
480
36
2
0
259,438
1
W
Zhong Kui
8,715
545
150
9
0
290,627
4
W
Bastet
7,643
478
66
4
0
356,579
5
W
Horus
8,311
519
40
3
0
315,703
2
W
Tyr
9,104
569
120
8
0
324,637
1
L
Neith
7,882
493
121
8
0
258,320
5
L
Sol
8,207
513
128
8
0
235,725
7
L
Achilles
8,619
539
134
8
0
303,904
2
W
Poseidon
8,089
506
115
7
0
309,223
2
L
Mercury
7,886
493
109
7
0
314,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role