Player Matchup

Morgan Le Fay
Morgan Le Fay
BLMBURGER
Morgan Le Fay
Level 27
God Stats
2W - 4L
1,392 SR
Queue Stats
47W - 80L
1,228 Elo+
Party 1
Thor
Thor
GothiccVixen
Thor
Level 108
God Stats
1W - 3L
1,191 SR
Queue Stats
188W - 178L
1,481 Elo+
Solo
Apollo
Apollo
SimpleSnake
Apollo
Level 28
God Stats
2W - 2L
1,710 SR
Queue Stats
18W - 51L
1,116 Elo+
Party 1
Ymir
Ymir
TheVCRgamer
Ymir
Level 44
God Stats
5W - 1L
1,500 SR
Queue Stats
81W - 90L
1,611 Elo+
Solo
Bellona
Bellona
lordnoobtube123
Bellona
Level 37
God Stats
6W - 6L
1,283 SR
Queue Stats
52W - 81L
1,196 Elo+
Party 1
Team Averages
Level 49
1,415 SR
1,326 Elo+

VS

Team Averages
Level 63
1,478 SR
1,471 Elo+
Ymir
Ymir
Chobble
Ymir
Level 105
God Stats
17W - 10L
1,613 SR
Queue Stats
137W - 152L
1,447 Elo+
Solo
Bakasura
Bakasura
HRZOmniscient
Bakasura
Level 30
God Stats
6W - 9L
1,495 SR
Queue Stats
9W - 11L
1,539 Elo+
Party 2
Guan Yu
Guan Yu
Krafterdudes
Guan Yu
Level 80
God Stats
5W - 6L
1,511 SR
Queue Stats
6W - 9L
1,539 Elo+
Party 2
Skadi
Skadi
nathacomtil
Skadi
Level 37
God Stats
15W - 17L
1,269 SR
Queue Stats
252W - 286L
1,238 Elo+
Solo
Sol
Sol
xScobo
Sol
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 153L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BLMBURGER
Morgan Le Fay
8
0 / 4 / 0
4,781
478
2,407
7,298
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

7
0 / 2 / 0
4,484
448
2,085
7,022
2,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
9
1 / 0 / 0
5,576
558
4,271
5,101
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 1
5,049
505
1,848
7,869
4,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 3 / 0
4,924
492
4,544
7,478
5,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Chobble
Ymir
8
0 / 0 / 1
5,140
514
1,882
5,395
4,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
HRZOmniscient
Bakasura
9
2 / 0 / 3
5,455
546
7,424
7,379
2,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
Krafterdudes
Guan Yu
10
3 / 1 / 2
5,588
559
5,531
8,668
5,476
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 0
4,919
492
2,319
3,989
1,017
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
xScobo
Sol
11
5 / 0 / 2
6,666
667
6,710
5,690
1,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
10
10
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BLMBURGER
Morgan Le Fay
0
4
0
0
W
Ymir
Chobble
Ymir
0
0
1
0.5
L
0
2
0
0
W
Bakasura
HRZOmniscient
Bakasura
2
0
3
3.5
W
Guan Yu
Krafterdudes
Guan Yu
3
1
2
4
L
Apollo
1
0
0
1
L
0
1
1
0.5
L
1
3
0
0.33
W
0
1
0
0
W
Sol
xScobo
Sol
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,155
Damage
23,866
34,768
Taken
31,121
16,927
Mitigated
15,509
10,308
Healing
11,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BLMBURGER
Morgan Le Fay
2,407
839
0
1,482
7,298
3,002
0
4,604
2,694
29,059
0
W
Ymir
Chobble
Ymir
1,882
333
54
2,457
5,395
4,391
0
1,022
4,373
19,080
0
L
2,085
533
0
2,033
7,022
2,386
0
1,427
5,115
0
22,457
W
Bakasura
HRZOmniscient
Bakasura
7,424
4,725
0
1,715
7,379
2,672
0
860
6,455
0
26,809
W
Guan Yu
Krafterdudes
Guan Yu
5,531
565
74
3,949
8,668
5,476
0
84
8,120
0
25,251
L
Apollo
4,271
3,485
0
2,643
5,101
1,452
0
772
4,224
0
36,881
L
1,848
876
0
1,636
7,869
4,911
0
1,173
5,868
16,610
0
L
4,544
1,420
0
2,514
7,478
5,176
0
616
6,451
0
20,011
W
2,319
1,233
0
250
3,989
1,017
90
320
3,669
0
32,967
W
Sol
xScobo
Sol
6,710
4,305
0
3,339
5,690
1,953
1,376
1,969
3,689
44,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,814
Gold Earned
27,768
223
Minions Killed
267
0
Camps Cleared
0
887,739
Distance Traveled
970,999
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,781
478
54
5
0
171,726
2
W
Ymir
5,140
514
33
3
0
181,032
4
L
Thor
4,484
448
45
5
0
175,672
0
W
Bakasura
5,455
546
63
6
0
241,622
2
W
Guan Yu
5,588
559
30
3
0
208,441
1
L
Apollo
5,576
558
79
8
0
173,746
2
L
Ymir
5,049
505
23
2
0
168,833
1
L
Bellona
4,924
492
22
2
0
197,762
1
W
Skadi
4,919
492
57
6
0
158,557
1
W
Sol
6,666
667
84
8
0
181,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role