Player Matchup

Shiva
Shiva
ARIES_ray-
Shiva
Level 102
God Stats
9W - 7L
1,459 SR
Queue Stats
312W - 381L
1,386 Elo+
Party 2
Ymir
Ymir
ChineyMon
Ymir
Level 119
God Stats
5W - 4L
1,394 SR
Queue Stats
89W - 81L
1,465 Elo+
Solo
Hun Batz
Hun Batz
OxfordMisfit
Hun Batz
Level 64
God Stats
8W - 12L
1,407 SR
Queue Stats
219W - 260L
1,424 Elo+
Solo
Raijin
Raijin
noveo1104
Raijin
Level 156
God Stats
19W - 23L
1,453 SR
Queue Stats
346W - 456L
1,396 Elo+
Party 2
Izanami
Izanami
t_madomoazeru
Izanami
Level 116
God Stats
5W - 6L
1,453 SR
Queue Stats
144W - 191L
1,398 Elo+
Party 2
Team Averages
Level 111
1,433 SR
1,414 Elo+

VS

Team Averages
Level 78
1,401 SR
1,326 Elo+
Cu Chulainn
Cu Chulainn
BATMANS_shadow13
Cu Chulainn
Level 103
God Stats
1W - 2L
1,464 SR
Queue Stats
68W - 88L
1,292 Elo+
Party 1
Ao Kuang
Ao Kuang
BradWVU0032
Ao Kuang
Level 112
God Stats
1W - 1L
1,733 SR
Queue Stats
201W - 217L
1,375 Elo+
Party 3
Hel
Hel
PreentTheFarmer
Hel
Level 43
God Stats
35W - 38L
1,351 SR
Queue Stats
90W - 115L
1,328 Elo+
Party 3
Heimdallr
Heimdallr
collinsdchs22
Heimdallr
Level 102
God Stats
8W - 6L
1,350 SR
Queue Stats
149W - 177L
1,369 Elo+
Party 3
Janus
Janus
prettyskull97
Janus
Level 28
God Stats
0W - 4L
1,105 SR
Queue Stats
7W - 24L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
15
2 / 0 / 8
9,169
573
13,085
17,222
13,137
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ymir
9
0 / 2 / 4
6,569
411
3,844
13,471
11,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
OxfordMisfit
Hun Batz
15
8 / 0 / 3
9,009
563
9,622
10,917
5,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
noveo1104
Raijin
13
3 / 2 / 3
8,370
523
5,306
7,480
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
14
4 / 0 / 4
8,264
517
9,804
8,881
4,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BATMANS_shadow13
Cu Chulainn
12
0 / 3 / 0
7,218
451
9,089
16,632
18,140
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
BradWVU0032
Ao Kuang
11
1 / 4 / 2
6,895
431
4,669
14,350
6,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
1 / 3 / 1
7,251
453
8,062
10,639
4,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
collinsdchs22
Heimdallr
11
0 / 5 / 1
6,223
389
8,076
12,842
4,872
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 2 / 2
7,630
477
7,069
7,703
2,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
17
Kills
4
4
Deaths
17
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Shiva
2
0
8
6
L
Cu Chulainn
BATMANS_shadow13
Cu Chulainn
0
3
0
0
L
Ao Kuang
BradWVU0032
Ao Kuang
1
4
2
0.5
W
Ymir
0
2
4
1
W
Hun Batz
OxfordMisfit
Hun Batz
8
0
3
9.5
L
1
3
1
0.5
L
Heimdallr
collinsdchs22
Heimdallr
0
5
1
0.1
W
Raijin
noveo1104
Raijin
3
2
3
2.25
L
2
2
2
1.5
W
Izanami
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,661
Damage
36,965
57,971
Taken
62,166
37,233
Mitigated
37,271
18,947
Healing
23,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
13,085
3,548
168
7,203
17,222
13,137
220
2,817
14,221
0
71,402
L
Cu Chulainn
BATMANS_shadow13
Cu Chulainn
9,089
959
400
4,892
16,632
18,140
0
588
16,044
0
54,517
L
Ao Kuang
BradWVU0032
Ao Kuang
4,669
1,909
0
6,224
14,350
6,905
0
1,118
13,232
34,974
14,676
W
Ymir
3,844
791
0
2,410
13,471
11,144
54
5,932
7,403
20,064
0
W
Hun Batz
OxfordMisfit
Hun Batz
9,622
2,223
0
4,303
10,917
5,041
0
2,697
8,144
0
76,561
L
8,062
1,147
3,129
5,479
10,639
4,603
153
2,993
7,646
37,935
0
L
Heimdallr
collinsdchs22
Heimdallr
8,076
4,483
49
1,749
12,842
4,872
426
2,272
10,570
0
45,096
W
Raijin
noveo1104
Raijin
5,306
238
0
1,243
7,480
3,434
364
3,670
3,661
58,153
0
L
7,069
484
295
1,688
7,703
2,751
66
2,179
5,524
57,076
0
W
Izanami
9,804
6,099
0
3,620
8,881
4,477
805
3,131
5,596
0
69,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,381
Gold Earned
35,217
502
Minions Killed
402
0
Camps Cleared
0
1,694,745
Distance Traveled
1,523,059
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,169
573
133
8
0
345,853
1
L
Cu Chulainn
7,218
451
94
6
0
316,841
2
L
Ao Kuang
6,895
431
81
5
0
317,400
0
W
Ymir
6,569
411
26
2
0
351,482
2
W
Hun Batz
9,009
563
107
7
0
344,956
1
L
Hel
7,251
453
64
4
0
308,871
6
L
Heimdallr
6,223
389
58
4
0
250,131
0
W
Raijin
8,370
523
109
7
0
314,007
3
L
Janus
7,630
477
105
7
0
329,816
1
W
Izanami
8,264
517
127
8
0
338,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role