Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CeNNeT
Kukulkan
Level 107
God Stats
23W - 16L
1,522 SR
Queue Stats
45W - 32L
1,536 Elo+
Solo
Ganesha
Ganesha
RamAballa
Ganesha
Level 106
God Stats
4W - 7L
1,446 SR
Queue Stats
49W - 70L
1,458 Elo+
Solo
Shiva
Shiva
TompaXD
Shiva
Level 122
God Stats
36W - 22L
1,520 SR
Queue Stats
160W - 154L
1,523 Elo+
Solo
Ah Puch
Ah Puch
aphanath
Ah Puch
Level 45
God Stats
88W - 70L
1,523 SR
Queue Stats
323W - 370L
1,415 Elo+
Solo
Team Averages
Level 107
1,502 SR
1,486 Elo+

VS

Team Averages
Level 106
1,449 SR
1,492 Elo+
Loki
Loki
BatInHat
Loki
Level 157
God Stats
2W - 9L
1,264 SR
Queue Stats
224W - 228L
1,527 Elo+
Solo
Nu Wa
Nu Wa
Luigik77
Nu Wa
Level 125
God Stats
33W - 25L
1,575 SR
Queue Stats
386W - 393L
1,436 Elo+
Solo
Bellona
Bellona
MelloGaming
Bellona
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,474 Elo+
Solo
Chiron
Chiron
PhysiEl
Chiron
Level 62
God Stats
2W - 9L
1,245 SR
Queue Stats
123W - 123L
1,490 Elo+
Party 1
Chang'e
Chang'e
xSkeith
Chang'e
Level 148
God Stats
2W - 3L
1,658 SR
Queue Stats
112W - 130L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
6 / 3 / 9
11,823
1,075
17,115
11,750
4,984
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
CeNNeT
Kukulkan
17
3 / 1 / 7
11,553
1,050
11,531
8,958
3,809
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
RamAballa
Ganesha
17
0 / 3 / 12
10,638
967
8,781
18,724
23,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shiva
TompaXD
Shiva
17
5 / 5 / 10
11,882
1,080
21,741
21,937
19,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
aphanath
Ah Puch
17
3 / 1 / 8
11,141
1,013
20,446
6,903
3,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

224

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
2 / 4 / 7
10,783
980
16,204
19,261
8,610
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Luigik77
Nu Wa
16
0 / 3 / 8
9,882
898
6,898
7,134
2,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
MelloGaming
Bellona
17
2 / 3 / 8
11,132
1,012
6,186
18,302
24,080
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chiron
PhysiEl
Chiron
17
4 / 4 / 7
11,515
1,047
20,583
21,771
8,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
xSkeith
Chang'e
16
5 / 3 / 5
11,561
1,051
11,265
18,158
6,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
48
17
Kills
13
13
Deaths
17
46
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
6
3
9
3.5
L
Loki
2
4
7
1.38
W
Kukulkan
CeNNeT
Kukulkan
3
1
7
6.5
L
Nu Wa
Luigik77
Nu Wa
0
3
8
1.33
L
Bellona
MelloGaming
Bellona
2
3
8
2
L
Chiron
PhysiEl
Chiron
4
4
7
1.88
W
Ganesha
RamAballa
Ganesha
0
3
12
2
W
Shiva
TompaXD
Shiva
5
5
10
2
W
Ah Puch
aphanath
Ah Puch
3
1
8
7
L
Chang'e
xSkeith
Chang'e
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,614
Damage
61,136
68,272
Taken
84,626
55,316
Mitigated
50,707
14,889
Healing
15,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
17,115
8,777
0
98
11,750
4,984
0
2,196
9,554
0
36,065
L
Loki
16,204
2,330
0
0
19,261
8,610
0
8,644
10,294
0
37,229
W
Kukulkan
CeNNeT
Kukulkan
11,531
453
0
938
8,958
3,809
0
2,462
6,496
47,675
0
L
Nu Wa
Luigik77
Nu Wa
6,898
1,979
0
0
7,134
2,845
0
3,772
3,184
17,535
0
L
Bellona
MelloGaming
Bellona
6,186
1,010
0
84
18,302
24,080
0
9,206
8,668
0
18,184
L
Chiron
PhysiEl
Chiron
20,583
7,651
1,306
1,913
21,771
8,472
0
11,404
9,852
0
44,881
W
Ganesha
RamAballa
Ganesha
8,781
1,037
0
1,351
18,724
23,001
0
4,296
14,428
28,397
0
W
Shiva
TompaXD
Shiva
21,741
1,453
1,571
8,433
21,937
19,654
0
7,114
14,823
0
39,584
W
Ah Puch
aphanath
Ah Puch
20,446
239
0
2,498
6,903
3,868
0
2,095
4,808
39,475
0
L
Chang'e
xSkeith
Chang'e
11,265
1,793
7,336
5,111
18,158
6,700
0
7,048
10,813
29,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,037
Gold Earned
54,873
249
Minions Killed
212
11
Camps Cleared
6
1,076,060
Distance Traveled
935,069
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,823
1,075
56
5
2
212,010
3
L
Loki
10,783
980
43
4
2
226,093
4
W
Kukulkan
11,553
1,050
88
8
7
209,939
3
L
Nu Wa
9,882
898
16
1
1
87,521
0
L
Bellona
11,132
1,012
31
3
0
209,838
0
L
Chiron
11,515
1,047
63
6
2
201,053
2
W
Ganesha
10,638
967
7
1
0
216,729
0
W
Shiva
11,882
1,080
47
4
2
220,986
0
W
Ah Puch
11,141
1,013
51
5
0
216,396
0
L
Chang'e
11,561
1,051
59
5
1
210,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role