Player Matchup

Vulcan
Vulcan
NoFrOsAmUrAi
Vulcan
Level 128
God Stats
1W - 3L
1,257 SR
Queue Stats
295W - 275L
1,545 Elo+
Solo
Mulan
Mulan
Puxon
Mulan
Level 98
God Stats
5W - 4L
1,500 SR
Queue Stats
190W - 187L
1,585 Elo+
Solo
Tyr
Tyr
ThaNastiest
Tyr
Level 158
God Stats
2W - 5L
1,309 SR
Queue Stats
347W - 312L
1,549 Elo+
Solo
Hel
Hel
jeffkennn
Hel
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,130 Elo+
Party 1
Artemis
Artemis
unfettered
Artemis
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,398 Elo+
Party 1
Team Averages
Level 128
1,413 SR
1,441 Elo+

VS

Team Averages
Level 107
1,585 SR
1,504 Elo+
Amaterasu
Amaterasu
AstraUA
Amaterasu
Level 89
God Stats
4W - 1L
1,541 SR
Queue Stats
69W - 52L
1,426 Elo+
Solo
Neith
Neith
Galixe
Neith
Level 67
God Stats
13W - 8L
1,573 SR
Queue Stats
165W - 157L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Serenade108
Guan Yu
Level 116
God Stats
5W - 2L
1,679 SR
Queue Stats
370W - 395L
1,488 Elo+
Solo
Tsukuyomi
Tsukuyomi
SilverCrowxddd
Tsukuyomi
Level 160
God Stats
3W - 4L
1,570 SR
Queue Stats
124W - 127L
1,539 Elo+
Solo
Scylla
Scylla
Trinner5204
Scylla
Level 102
God Stats
3W - 2L
1,563 SR
Queue Stats
212W - 199L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
0 / 7 / 7
9,298
465
13,706
14,913
5,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Puxon
Mulan
18
8 / 3 / 1
11,338
567
21,103
27,814
24,979
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
8 / 1 / 4
10,405
520
13,686
18,725
14,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 4 / 4
6,679
334
2,509
6,561
2,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
unfettered
Artemis
9
1 / 5 / 1
6,801
340
7,169
9,406
2,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AstraUA
Amaterasu
16
1 / 5 / 4
10,075
504
7,987
23,597
20,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Galixe
Neith
18
8 / 2 / 5
11,889
594
18,600
16,410
8,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Serenade108
Guan Yu
14
1 / 3 / 10
9,839
492
6,859
23,761
24,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
SilverCrowxddd
Tsukuyomi
18
4 / 5 / 4
11,003
550
8,196
19,151
9,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
17
6 / 2 / 4
10,803
540
14,818
10,261
4,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
47
17
Kills
20
20
Deaths
17
17
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AstraUA
Amaterasu
1
5
4
0.6
W
Neith
Galixe
Neith
8
2
5
5.25
L
Vulcan
0
7
7
0.5
L
Mulan
Puxon
Mulan
8
3
1
2.83
W
Guan Yu
Serenade108
Guan Yu
1
3
10
2
W
Tsukuyomi
SilverCrowxddd
Tsukuyomi
4
5
4
1.2
L
8
1
4
10
W
Scylla
6
2
4
4
L
0
4
4
0.5
L
Artemis
unfettered
Artemis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,173
Damage
56,460
77,419
Taken
93,180
49,660
Mitigated
67,035
27,526
Healing
34,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AstraUA
Amaterasu
7,987
4,140
0
8,045
23,597
20,302
1,537
2,406
21,145
0
63,052
W
Neith
Galixe
Neith
18,600
9,490
0
6,046
16,410
8,120
5,356
3,422
12,900
0
107,190
L
Vulcan
13,706
2,311
204
1,950
14,913
5,487
0
4,468
10,445
81,907
0
L
Mulan
Puxon
Mulan
21,103
5,159
0
13,486
27,814
24,979
0
5,094
22,720
0
93,210
W
Guan Yu
Serenade108
Guan Yu
6,859
436
4,907
8,856
23,761
24,734
664
5,671
17,824
0
29,849
W
Tsukuyomi
SilverCrowxddd
Tsukuyomi
8,196
341
0
6,079
19,151
9,559
65
2,447
16,590
0
87,116
L
13,686
3,058
0
7,942
18,725
14,423
0
3,188
15,537
0
72,104
W
Scylla
14,818
2,272
0
625
10,261
4,320
2,133
1,677
8,506
88,019
0
L
2,509
680
894
1,771
6,561
2,286
0
1,821
4,740
11,556
0
L
Artemis
unfettered
Artemis
7,169
3,630
0
1,279
9,406
2,485
0
247
9,159
0
33,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,521
Gold Earned
53,609
440
Minions Killed
583
0
Camps Cleared
0
1,611,554
Distance Traveled
1,900,255
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,075
504
102
5
0
315,090
4
W
Neith
11,889
594
171
9
0
358,846
0
L
Vulcan
9,298
465
130
7
0
384,970
3
L
Mulan
11,338
567
149
7
0
396,599
5
W
Guan Yu
9,839
492
34
2
0
404,197
10
W
Tsukuyomi
11,003
550
140
7
0
439,317
4
L
Tyr
10,405
520
98
5
0
491,674
1
W
Scylla
10,803
540
136
7
0
382,805
1
L
Hel
6,679
334
14
1
0
145,430
1
L
Artemis
6,801
340
49
2
0
192,881
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role