Player Matchup

Neith
Neith
Bictec
Neith
Level 88
God Stats
1W - 3L
1,094 SR
Queue Stats
137W - 254L
1,285 Elo+
Party 2
Arachne
Arachne
MrBomb_Fkw
Arachne
Level 82
God Stats
72W - 47L
1,472 SR
Queue Stats
229W - 217L
1,435 Elo+
Party 1
Bellona
Bellona
NarcisticNinja
Bellona
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 92L
1,686 Elo+
Solo
Cabrakan
Cabrakan
PhleX90
Cabrakan
Level 126
God Stats
221W - 269L
1,507 SR
Queue Stats
334W - 438L
1,378 Elo+
Party 2
Thoth
Thoth
ToXiC_MARACUJA
Thoth
Level 85
God Stats
1W - 1L
1,785 SR
Queue Stats
114W - 96L
1,415 Elo+
Party 1
Team Averages
Level 83
1,471 SR
1,440 Elo+

VS

Team Averages
Level 51
1,455 SR
1,385 Elo+
Arachne
Arachne
Abstract_TryHard
Arachne
Level 34
God Stats
6W - 4L
1,310 SR
Queue Stats
21W - 34L
1,353 Elo+
Solo
Neith
Neith
BossAboss67
Neith
Level 30
God Stats
0W - 2L
1,297 SR
Queue Stats
58W - 65L
1,410 Elo+
Solo
Cu Chulainn
Cu Chulainn
WA_xLen
Cu Chulainn
Level 49
God Stats
5W - 2L
1,635 SR
Queue Stats
73W - 99L
1,328 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
heneralia
Morgan Le Fay
Level 66
God Stats
3W - 7L
1,387 SR
Queue Stats
24W - 29L
1,437 Elo+
Solo
Medusa
Medusa
teur2_bs
Medusa
Level 78
God Stats
4W - 2L
1,645 SR
Queue Stats
49W - 56L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bictec
Neith
15
0 / 6 / 7
9,691
421
6,696
13,896
6,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
MrBomb_Fkw
Arachne
20
12 / 5 / 8
14,451
628
19,187
22,628
11,979
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
9 / 1 / 6
13,821
601
17,697
23,607
21,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
PhleX90
Cabrakan
18
3 / 2 / 9
11,688
508
9,784
16,446
11,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
7 / 2 / 9
13,321
579
19,126
15,203
6,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 9 / 1
9,501
413
6,905
25,981
11,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 1 / 3
8,790
382
10,149
13,634
6,790
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cu Chulainn
WA_xLen
Cu Chulainn
16
2 / 4 / 1
9,981
434
10,966
24,604
22,814
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
heneralia
Morgan Le Fay
15
1 / 11 / 2
9,436
410
9,176
20,314
7,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
teur2_bs
Medusa
18
6 / 6 / 2
11,449
498
13,161
15,140
6,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
31
Kills
16
16
Deaths
31
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
9
1
0.5
W
Neith
Bictec
Neith
0
6
7
0.58
L
3
1
3
4.5
W
Arachne
MrBomb_Fkw
Arachne
12
5
8
3.2
W
9
1
6
12
W
Cabrakan
PhleX90
Cabrakan
3
2
9
3.75
W
7
2
9
5.75
L
Cu Chulainn
WA_xLen
Cu Chulainn
2
4
1
0.63
L
Morgan Le Fay
heneralia
Morgan Le Fay
1
11
2
0.18
L
Medusa
teur2_bs
Medusa
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,490
Damage
50,357
91,780
Taken
99,673
58,539
Mitigated
55,463
25,661
Healing
15,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,905
4,684
0
5,345
25,981
11,264
23
4,643
21,090
0
52,529
W
Neith
Bictec
Neith
6,696
630
675
5,396
13,896
6,760
1,802
0
13,662
0
50,453
L
10,149
3,157
534
2,475
13,634
6,790
596
3,690
9,858
0
46,384
W
Arachne
MrBomb_Fkw
Arachne
19,187
11,096
0
4,553
22,628
11,979
2,318
3,201
19,427
0
153,844
W
17,697
5,502
0
10,642
23,607
21,083
1,897
512
23,095
0
115,037
W
Cabrakan
PhleX90
Cabrakan
9,784
1,364
0
1,174
16,446
11,908
324
41
15,416
81,146
0
W
19,126
466
308
2,913
15,203
6,809
1,656
5,898
9,019
103,988
0
L
Cu Chulainn
WA_xLen
Cu Chulainn
10,966
969
0
3,042
24,604
22,814
0
5,240
19,211
0
81,095
L
Morgan Le Fay
heneralia
Morgan Le Fay
9,176
408
0
2,225
20,314
7,967
807
8,876
10,826
67,357
0
L
Medusa
teur2_bs
Medusa
13,161
4,650
0
1,660
15,140
6,628
296
5,308
9,778
0
85,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,972
Gold Earned
49,157
720
Minions Killed
518
0
Camps Cleared
0
2,305,904
Distance Traveled
1,908,081
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,501
413
85
4
0
427,065
4
W
Neith
9,691
421
61
3
0
376,455
2
L
Neith
8,790
382
64
3
0
268,201
12
W
Arachne
14,451
628
177
8
0
504,729
1
W
Bellona
13,821
601
197
9
0
537,853
3
W
Cabrakan
11,688
508
120
5
0
435,802
7
W
Thoth
13,321
579
165
7
0
451,065
1
L
Cu Chulainn
9,981
434
139
6
0
432,166
3
L
Morgan Le Fay
9,436
410
108
5
0
396,055
5
L
Medusa
11,449
498
122
5
0
384,594
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role