Player Matchup

Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
AwakenedLink
Da Ji
Level 127
God Stats
1W - 3L
1,549 SR
Queue Stats
33W - 36L
1,420 Elo+
Solo
Thoth
Thoth
Awilix4Mayor
Thoth
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 16L
1,500 Elo+
Party 1
Bellona
Bellona
UnR3alGamer2045
Bellona
Level 117
God Stats
32W - 24L
1,490 SR
Queue Stats
824W - 862L
1,343 Elo+
Solo
Bacchus
Bacchus
Wompbo
Bacchus
Level 106
God Stats
2W - 2L
1,514 SR
Queue Stats
35W - 39L
1,505 Elo+
Party 1
Team Averages
Level 97
1,511 SR
1,454 Elo+

VS

Team Averages
Level 132
1,597 SR
1,409 Elo+
Vamana
Vamana
Delphic_Djinn
Vamana
Level 124
God Stats
9W - 4L
1,587 SR
Queue Stats
541W - 598L
1,366 Elo+
Solo
Sylvanus
Sylvanus
Ravenwiccam
Sylvanus
Level 145
God Stats
11W - 14L
1,607 SR
Queue Stats
177W - 189L
1,421 Elo+
Solo
Nox
Nox
rabicoco31
Nox
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
308W - 313L
1,439 Elo+
Solo
Mercury
Mercury
stuntmoore26
Mercury
Level 143
God Stats
20W - 24L
1,699 SR
Queue Stats
398W - 459L
1,373 Elo+
Solo
Xbalanque
Xbalanque
xHx Battosai
Xbalanque
Level 160
God Stats
69W - 46L
1,590 SR
Queue Stats
902W - 927L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
3 / 6 / 3
6,510
592
2,993
9,085
2,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 1 / 4
6,478
589
4,697
10,080
3,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
7 / 0 / 1
7,174
652
7,610
2,874
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 1
5,554
505
1,099
4,182
3,570
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Wompbo
Bacchus
8
0 / 2 / 4
5,643
513
4,546
8,440
5,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,891
536
2,959
7,019
2,784
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Ravenwiccam
Sylvanus
9
1 / 4 / 4
5,880
535
4,413
10,944
8,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 2 / 0
4,521
411
469
2,792
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
stuntmoore26
Mercury
10
0 / 3 / 1
5,533
503
1,394
8,471
2,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
xHx Battosai
Xbalanque
10
8 / 3 / 1
6,972
634
9,537
7,876
2,778
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
13
Kills
9
9
Deaths
14
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
6
3
0.75
W
3
1
4
5
W
7
0
1
7.5
L
0
2
0
0
L
Sylvanus
Ravenwiccam
Sylvanus
1
4
4
0.75
W
0
0
1
0.5
W
Bacchus
Wompbo
Bacchus
0
2
4
1
L
0
2
0
0
L
Mercury
stuntmoore26
Mercury
0
3
1
0.17
L
Xbalanque
xHx Battosai
Xbalanque
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,945
Damage
18,772
34,661
Taken
37,102
16,631
Mitigated
17,625
10,945
Healing
9,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,993
2,043
0
1,873
9,085
2,575
1,010
1,362
7,723
0
35,520
W
4,697
1,101
0
5,074
10,080
3,772
0
651
9,429
0
31,371
W
7,610
182
0
750
2,874
996
769
544
2,330
43,707
0
L
2,959
1,079
0
1,570
7,019
2,784
1,188
1,368
5,651
0
38,644
L
Sylvanus
Ravenwiccam
Sylvanus
4,413
1,412
1,195
4,106
10,944
8,209
0
4,590
6,354
23,060
8,425
W
1,099
503
0
898
4,182
3,570
0
0
4,182
0
27,884
W
Bacchus
Wompbo
Bacchus
4,546
675
0
2,350
8,440
5,718
363
1,663
6,777
15,310
0
L
469
87
0
715
2,792
976
0
2,115
677
12,852
0
L
Mercury
stuntmoore26
Mercury
1,394
718
0
840
8,471
2,878
0
2,579
5,892
0
36,788
L
Xbalanque
xHx Battosai
Xbalanque
9,537
2,221
0
735
7,876
2,778
0
2,812
5,064
0
36,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,359
Gold Earned
28,797
260
Minions Killed
269
0
Camps Cleared
0
1,015,244
Distance Traveled
925,181
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,510
592
63
6
0
165,796
1
W
Da Ji
6,478
589
63
6
0
247,001
2
W
Thoth
7,174
652
60
5
0
206,207
1
L
Vamana
5,891
536
71
6
0
228,332
3
L
Sylvanus
5,880
535
63
6
0
148,456
5
W
Bellona
5,554
505
50
5
0
186,451
0
W
Bacchus
5,643
513
24
2
0
209,789
1
L
Nox
4,521
411
21
2
0
107,190
1
L
Mercury
5,533
503
68
6
0
249,799
0
L
Xbalanque
6,972
634
46
4
0
191,404
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role