Player Matchup

Discordia
Discordia
Neizumii
Discordia
Level 57
God Stats
8W - 10L
1,456 SR
Queue Stats
37W - 60L
1,260 Elo+
Party 2
Da Ji
Da Ji
Player-One-K9
Da Ji
Level 99
God Stats
7W - 14L
1,250 SR
Queue Stats
65W - 124L
1,278 Elo+
Party 2
Yemoja
Yemoja
Unimpathic
Yemoja
Level 121
God Stats
16W - 21L
1,501 SR
Queue Stats
115W - 107L
1,483 Elo+
Solo
Team Averages
Level 92
1,403 SR
1,340 Elo+

VS

Team Averages
Level 67
1,446 SR
1,303 Elo+
Cthulhu
Cthulhu
OpalSilkMoth
Cthulhu
Level 5
God Stats
2W - 5L
1,382 SR
Queue Stats
2W - 5L
1,304 Elo+
Party 1
Discordia
Discordia
Zlixir
Discordia
Level 88
God Stats
0W - 1L
1,429 SR
Queue Stats
2W - 6L
1,300 Elo+
Party 1
Izanami
Izanami
jeepdriver1
Izanami
Level 109
God Stats
2W - 2L
1,528 SR
Queue Stats
2W - 5L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Neizumii
Discordia
17
3 / 1 / 17
11,559
722
12,576
7,478
3,045
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
21 / 1 / 2
14,060
879
21,097
16,630
8,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Unimpathic
Yemoja
16
1 / 0 / 22
12,482
780
10,654
15,659
18,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
OpalSilkMoth
Cthulhu
13
0 / 9 / 1
9,577
599
5,520
21,934
23,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Zlixir
Discordia
15
2 / 5 / 0
10,373
648
10,436
11,448
3,699
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
jeepdriver1
Izanami
13
0 / 11 / 2
9,546
597
10,329
20,690
7,945
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
5
25
Kills
2
2
Deaths
25
41
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
Neizumii
Discordia
3
1
17
11.5
L
Cthulhu
OpalSilkMoth
Cthulhu
0
9
1
0.06
W
21
1
2
22
W
Yemoja
Unimpathic
Yemoja
1
0
22
12
L
Discordia
Zlixir
Discordia
2
5
0
0.4
L
Izanami
jeepdriver1
Izanami
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,327
Damage
26,285
39,767
Taken
54,072
30,051
Mitigated
34,957
13,744
Healing
2,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Neizumii
Discordia
12,576
1,535
1,708
1,939
7,478
3,045
271
3,318
4,160
39,272
0
L
Cthulhu
OpalSilkMoth
Cthulhu
5,520
620
349
1,008
21,934
23,313
0
11,472
10,462
16,632
0
W
21,097
8,072
0
2,507
16,630
8,417
2,557
7,165
9,099
0
67,073
W
Yemoja
Unimpathic
Yemoja
10,654
2,392
2,871
4,719
15,659
18,589
384
5,923
9,736
32,100
0
L
Discordia
Zlixir
Discordia
10,436
0
519
287
11,448
3,699
0
3,975
7,473
28,864
0
L
Izanami
jeepdriver1
Izanami
10,329
7,947
55
533
20,690
7,945
0
8,154
12,536
0
60,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,101
Gold Earned
29,496
161
Minions Killed
149
8
Camps Cleared
3
856,369
Distance Traveled
794,120
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,559
722
44
3
1
278,322
0
L
Cthulhu
9,577
599
17
1
0
271,702
0
W
Da Ji
14,060
879
69
4
6
293,850
0
W
Yemoja
12,482
780
48
3
1
284,197
4
L
Discordia
10,373
648
37
2
0
299,977
4
L
Izanami
9,546
597
95
6
3
222,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role